Ovahlord
35041c9d47
Scripts/BRC: corrected run state setting for Raz the Crazed and reverted escort ai changes
2020-07-27 13:32:00 +02:00
Ovahlord
9a18121318
Core/Spells: SPELL_ATTR3_NO_DONE_BONUS will now also prevent bonus values for heal spell effects
2020-07-27 01:43:21 +02:00
Ovahlord
c62f4e891b
Scripts/BWD: apply the Mangle kill aura and Sweltering Armor after the player has entered Magmaw instead of when being hit by the damage at the same time
2020-07-27 01:22:35 +02:00
Ovahlord
f456336791
Core/Spells: Magmaw's Mangle will now do 100% melee damage instead of 150% sniffs seem to confirm that the hotfix nerf from 2011-03-16 never got merged into the dbc files
2020-07-27 01:18:47 +02:00
Ovahlord
64bc678a54
Fixed nopch build
2020-07-27 00:54:49 +02:00
Ovahlord
1d3df0678c
Scripts/BRC: Nether Beam will now apply Evolution stacks twice as fast on heroic difficulty and implemented visual indicator when a target is close to its evolution
2020-07-27 00:48:24 +02:00
Ovahlord
287fdc542f
Core/AI: allow manually added escort waypoints to have run states specified
...
*turn waypoints of Raz the Crazed into run mode
2020-07-27 00:34:28 +02:00
Ovahlord
9f6a7f6671
DB/Spells: added missing scriptname to Druid's bear form Vengeance proc
2020-07-26 18:23:41 +02:00
Ovahlord
9550c710a7
Scripts/ICC: remove Sindragosa's immune to pc flag when landing to enable attacks
2020-07-26 17:38:11 +02:00
Ovahlord
f87eefafbf
Scripts/AQ40: fixed a warning
2020-07-25 18:31:30 +02:00
Ovahlord
929c71578f
Scripts/AQ40: fixed Skeram's door not opening after defeating him
2020-07-25 18:30:37 +02:00
Ovahlord
6961041d34
Scripts/AQ40: modernize instance script and nuke Ouro's script and scripted spawning sequence for him. This will make him at least attackable killable
2020-07-25 18:10:16 +02:00
Keader
b4ecbe3154
Scripts/Temple of Ahn Qiraj: Scripted doors of AQ40
...
Doors added in 1ba09572b5
# Conflicts:
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h
2020-07-25 16:44:30 +02:00
Ovahlord
c25254b619
Scripts/BWD: Magmaw's Exposed Heads will no longer get set in combat with players via script
2020-07-25 16:43:03 +02:00
Ovahlord
25be1dbb7b
Scripts/BoT: fixed target selection behaivior for Darkened Creations in Cho'Gall encounter
2020-07-25 14:08:29 +02:00
Ovahlord
a4a8f9397a
Scripts/Commands: added missing string enum entry for CREATURE_FLAG_EXTRA_NO_COMBAT when using npc info command
2020-07-25 13:31:31 +02:00
Ovahlord
d7d2144f19
fixed warnings
2020-07-24 13:30:16 +02:00
Shauren
07099840db
Scripts: Fix rbac permission for skipping default boss sequencing check
...
# Conflicts:
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_drakkisath.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_gizrul_the_slavener.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_halycon.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_lord_valthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_overlord_wyrmthalak.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_quartermaster_zigris.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_the_beast.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_urok_doomhowl.cpp
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_warmaster_voone.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_azshir_the_sleepless.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp
# src/server/scripts/EasternKingdoms/ScarletMonastery/boss_scorn.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_doctor_theolen_krastinov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_illucia_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_instructor_malicia.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lord_alexei_barov.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_lorekeeper_polkelt.cpp
# src/server/scripts/EasternKingdoms/Scholomance/boss_the_ravenian.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
# src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp
# src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp
# src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
# src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_ouro.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp
# src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp
# src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp
# src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
# src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp
# src/server/scripts/Northrend/Gundrak/boss_eck.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_sister_svalna.cpp
# src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
# src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
# src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
# src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
# src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
# src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp
# src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_anzu.cpp
# src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp
# src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp
# src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
# src/server/scripts/Outland/BlackTemple/boss_illidari_council.cpp
# src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
# src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
# src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
# src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_ahune.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_mennu_the_betrayer.cpp
# src/server/scripts/Outland/CoilfangReservoir/TheSlavePens/boss_rokmar_the_crackler.cpp
# src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_gyrokill.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
# src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_dalliah_the_doomsayer.cpp
# src/server/scripts/Outland/TempestKeep/arcatraz/boss_wrath_scryer_soccothrates.cpp
2020-07-24 13:08:04 +02:00
Ovahlord
9d618c3162
Core/Creatures: ensure that ai is enabled when updating ai for corpses
2020-07-24 12:32:51 +02:00
ariel-
e4ba06c828
Core/Utils: restored previous behaviour of RandomResize
2020-07-24 10:31:01 +02:00
Giacomo Pozzoni
9c77105040
Core/Combat: Disable triggers entering combat ( #25086 )
...
* Core/Combat: Disable triggers entering combat
* Move check to database flags_extra flag in creature_template with value 0x00002000
* Fix Rotface puddle stalker too
* Rename 9999_99_99_99_world.sql to 2020_07_22_00_world.sql
# Conflicts:
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Creature/enuminfo_CreatureData.cpp
2020-07-24 00:18:25 +02:00
Ovahlord
75bb3f6f79
Scripts/ICC: ported some fixups for Valithria Dreamwalker and Deathbringer Saurfang
2020-07-24 00:02:32 +02:00
Ovahlord
06d66f54b7
Scripts/MagistersTerrace: small followup for Priestess Delrissas' script
2020-07-23 23:47:21 +02:00
Ovahlord
a31111ebbb
Core/Spells: allow Rune Strike to be permanently used while in Blood Presence
2020-07-23 22:52:55 +02:00
Ovahlord
aec1d1a2fa
Misc: fixed build
2020-07-23 17:00:54 +02:00
Ovahlord
c63fdd66b4
Core/World: fixed selecting default locales
2020-07-23 15:08:36 +02:00
Ovahlord
bf35a3e2e7
Scripts/World: drop unnecessary GameTime shenanigans from training dummy's script and correct scripting model for current combat / threading model. The dummy will no longer get stuck in a 'engaged' state.
...
* additionally the combat times will now be updated in realtime instead of a 500ms interval which will lead to pin-point accurate results.
2020-07-23 14:37:59 +02:00
Ovahlord
b60da9ba4c
Core/AI: fixed totem target selection
2020-07-23 14:05:56 +02:00
Ovahlord
e677461c5d
Core/Combat: more cleanups and converted threat packets back to packet class
2020-07-23 13:33:46 +02:00
Ovahlord
1ab7a9328f
Core/Combat: reduce differences between 4.x and 335
2020-07-22 21:37:02 +02:00
Ovahlord
ea8d7093e9
Scripts: fixed build
2020-07-22 19:39:43 +02:00
Kelno
507868a9e1
Fixed PvP Combat timer never getting refreshed ( #24058 )
...
* Fixed PvP Combat timer never gets refreshed while meleeing
* Apply Treeston feedback
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-07-22 19:24:19 +02:00
Treeston
eb8c652715
Core/Spell: Reset threat to zero when the hunter use Feign Death
...
Closes #23874
2020-07-22 19:24:01 +02:00
Treeston
5823afac9f
Scripts/ICC: Professor Putricide no longer tries to add threat on units it cannot add threat on because of immunity flags. Instead, its AI manually controls the engagement state. Should close #23727 .
2020-07-22 19:22:54 +02:00
Treeston
f41cfa9185
Core/SmartAI: SmartAI creatures no longer process health-based hooks after death.
2020-07-22 19:21:21 +02:00
Treeston
d2df9bdf15
Scripts/Hyjal: Seriously, who calls EnterEvadeMode in a AI constructor????
2020-07-22 19:21:03 +02:00
Ovahlord
2c88471fe3
Scripts/Misc: more followups
2020-07-22 19:20:54 +02:00
Treeston
1d02149384
Core/Combat: Properly unset engagement flag on death.
...
# Conflicts:
# src/server/game/AI/CoreAI/GuardAI.cpp
# src/server/game/Entities/Creature/Creature.cpp
2020-07-22 19:16:35 +02:00
Treeston
58eab458e2
Core/AI: No longer do strange things when told to enter evade mode while there's no need to do so, typically by terrible legacy code.
...
# Conflicts:
# src/common/Utilities/FuzzyFind.h
2020-07-22 19:15:39 +02:00
Treeston
984abde440
Core/Threat: Properly update offline states even if all threat references are offline. Closes #23639 .
2020-07-22 19:15:00 +02:00
Treeston
c7c4f267c4
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
2020-07-22 19:14:52 +02:00
Ovahlord
82d9fba979
Scripts/Naxxramas: ported several updates for Thaddius
2020-07-22 18:46:55 +02:00
Treeston
49ca6b88b0
AI/TotemAI: Tell Shaman Totems to stay put and stop moving. Closes #23498 .
2020-07-22 18:40:07 +02:00
Treeston
db3282e65a
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI. Fixes #23490 .
...
# Conflicts:
# src/server/game/AI/CreatureAI.cpp
# src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
# src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
# src/server/scripts/Kalimdor/zone_desolace.cpp
# src/server/scripts/Northrend/zone_borean_tundra.cpp
2020-07-22 18:38:35 +02:00
Ovahlord
de6a514ec5
Core/Misc: fixed build
2020-07-22 18:35:41 +02:00
Ovahlord
47ef91c23d
Core/Misc: more fixups
2020-07-22 18:10:50 +02:00
Treeston
e54f8ca4f7
Core/Misc: Rename Unit::AttackedTarget to Unit::AtTargetAttacked to match naming scheme for these notifiers
...
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Spells/Spell.cpp
2020-07-22 18:07:24 +02:00
Ovahlord
e07f4f9dc2
Core/Units: dbe3bbefe7 followup
2020-07-22 18:06:24 +02:00
Treeston
a16d691dd8
Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), since all Units with AI need it (not just those with threat list). Fixes #17981 .
...
# Conflicts:
# src/server/game/Combat/ThreatManager.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
2020-07-22 18:05:06 +02:00
Ovahlord
6350d94f40
Core: more build fixes
2020-07-22 18:03:31 +02:00