Commit Graph

33 Commits

Author SHA1 Message Date
leak
b6074f90da Core: Cleaned up leftovers from loading functions streamlining 2011-03-10 22:22:29 +01:00
Machiavelli
e07e20ffca Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf. 2011-02-20 20:16:34 +01:00
leak
137b079eea Core: Generic cleanup (tab2spaces/trailing whitespace removal) 2011-01-26 01:03:35 +01:00
Machiavelli
957c69de83 Update copyright note for 2011.
Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899 Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
0f3b9019a8 Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren
7b4e1c6387 Core/ObjectMgr: Static members are no longer accessed through singleton
--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
leak
6115b0bd5f Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100%
R.I.P

--HG--
branch : trunk
2010-12-22 00:12:03 +01:00
leak
fd694cd232 Streamlining loading functions for server startup
- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)

--HG--
branch : trunk
2010-12-19 17:06:33 +01:00
Spp
408fce1de6 Core: Some optimizations
- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file

--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
Shauren
8984e9036d Core/Pools: Added missing check in loop
--HG--
branch : trunk
2010-11-12 17:12:38 +01:00
click
613b81f36f REALLY fix the CRLF-crap...
--HG--
branch : trunk
2010-10-07 15:54:07 +02:00
click
dd29d9e422 More copyright header updates (will this ever end?)
--HG--
branch : trunk
2010-10-07 14:50:05 +02:00
click
461590832a Core: Generic cleanup (tab2spaces/whitespace removal)
--HG--
branch : trunk
2010-09-25 22:03:57 +02:00
Machiavelli
3c6dc32030 Core/DBLayer:
- Rewrite Field class to be able to store both binary prepared statement data and data from adhoc query resultsets
- Buffer the data of prepared statements using ResultSet and Field classes and let go of mysql c api structures after PreparedResultSet constructor. Fixes a race condition and thus a possible crash/data corruption (issue pointed out to Derex, basic suggestion by raczman)
- Conform PreparedResultSet and ResultSet to the same design standards, and using Field class as data buffer class for both
* NOTE: This means the fetching methods are uniform again, using ¨Field* fields = result->Fetch();¨ and access to elements trough fields[x].
* NOTE: for access to the correct row in prepared statements, ¨Field* fields = result->Fetch();¨ must ALWAYS be called inside the do { }while(result->NextRow()) loop.
* NOTE: This means that Field::GetString() returns std::string object and Field::GetCString() returns const char* pointer.

Still experimental and all that jazz, not recommended for production servers until feedback is given.

--HG--
branch : trunk
2010-09-24 22:16:21 +02:00
Shauren
6ba1aec80c Core/Pools: Converted quest-related pool queries into prepared statements
--HG--
branch : trunk
2010-09-17 21:01:58 +02:00
Shauren
e132da9547 Core/Pools: Reverted PoolMgr part of revision 4c50fada8a (fixes compile) and fixed the compile warning that was supposed to be fixed there
--HG--
branch : trunk
2010-09-15 15:11:19 +02:00
Spp
e550494338 Core: Fix warnings added in recent commits
--HG--
branch : trunk
2010-09-15 13:23:36 +02:00
Shauren
48786f2996 Core/Pools: Fixed a possible infinite loop in quest pools
Core/Pools: Fixed loading of quest pools
Core/Pools: Fixed possible startup crash

Closes issue #4015.

--HG--
branch : trunk
2010-09-15 10:35:54 +02:00
Shauren
c2c3302d2f Core/Vehicles: Removed hacky setting entry for multi-passenger mounts
Core/Pools: Fixed compile

--HG--
branch : trunk
2010-09-14 16:14:43 +02:00
Shauren
102e51d620 Core/Pools: Implemented quest pooling
Core/DBLayer: Added GetNumRows() method to PreparedResultSet

--HG--
branch : trunk
2010-09-14 13:56:27 +02:00
Machiavelli
a41e99223e Core/DBLayer:
* Rename QueryResult class to ResultSet
* Rename QueryResult_AutoPtr to QueryResult
* Declare ACE refcounted auto pointer for PreparedResultSet class

--HG--
branch : trunk
2010-09-11 21:10:54 +02:00
Spp
405f312918 Core: Fix more warnings
--HG--
branch : trunk
2010-08-30 15:25:15 +02:00
Shocker
2748f86bdb Fix crash when using a pool template with an entry > 65535, fixes issue #3632
--HG--
branch : trunk
2010-08-26 06:49:31 +03:00
click
a7498d2f56 Core/Includes: Include ACE as an external dependency, not local (#include "ace/something.h" -> #include <ace/something.h>)
--HG--
branch : trunk
2010-08-21 02:27:12 +02:00
XTZGZoReX
9083271a2f * Some singleton renames for consistency:
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr

--HG--
branch : trunk
2010-08-08 05:25:45 +02:00
Brian
852a0c44a2 * Renamed PoolHandler to PoolMgr since the pool systems has nothing to do with
* the client/server protocol.

--HG--
branch : trunk
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
2010-06-25 03:50:19 -06:00
Machiavelli
0f7657b68c Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.

--HG--
branch : trunk
2010-06-25 00:18:01 +02:00
Xanadu
5238320af0 Fixed pool system I broke in 52fac32a0b35, added a check for child pools and rearranged primary keys to prevent inclusion of single creature/GO spawn in multiple pools.
--HG--
branch : trunk
2010-06-17 05:37:37 +02:00
Xanadu
d095e315a0 Improved startup pool check a little.
--HG--
branch : trunk
2010-06-14 20:52:36 +02:00
Brian
bc04d7ce25 * Remove the last of the realative paths from #include statements
--HG--
branch : trunk
2010-06-08 17:01:03 -06:00
Brian
b0e1605455 * Getting closer (at least for Linux :) )
--HG--
branch : trunk
2010-06-07 14:44:18 -06:00
Rat
75b80d9f5b rearranged core files
--HG--
branch : trunk
2010-06-05 23:40:08 +02:00