Carbenium
b90a4f1798
Scripts/Commands: Convert argument parsing of instance commands to new system
2021-08-15 19:17:30 +02:00
Carbenium
cd1ef2de06
Scripts/Commands: Convert title commands to new system
2021-08-14 14:00:05 +02:00
Carbenium
f620befc37
Scripts/Commands: Convert rbac commands to new system
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Note: To enable rbac commands for administrators permissions 202-206 have to be linked to permission 196.
Sample SQL for auth DB:
INSERT INTO `rbac_linked_permissions` VALUES (196, 202), (196, 203), (196, 204), (196, 205), (196, 206);
2021-08-14 12:50:18 +02:00
Giacomo Pozzoni
96dc110f4a
Core/DBLayer: Add QueueSize() method ( #26733 )
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* Core/DBLayer: Add QueueSize() method
Add QueueSize() method to database objects (Login, Character and World) that returns how many tasks are queued.
Include the queue size of the 3 databases in ".server debug" command
* Make the code less threadsafe
* Send data to InfluxDB
* Update grafana dashboard
2021-07-24 14:50:30 +02:00
jackpoz
5094363a94
Scripts/Commands: Fix ".server debug" crashing in some special conditions
2021-07-17 16:07:44 +02:00
Carbenium
6b9afac82f
Scripts/Commands: Convert misc command table to new system
2021-06-28 00:45:44 +02:00
Carbenium
5a5b232a44
Scripts/Commands: Convert honor command table to new system
2021-06-28 00:44:44 +02:00
jackpoz
33dace231c
Core/Misc: Fix issues reported by static analysis
2021-06-20 13:11:53 +02:00
Gildor
5446209b89
Scripts/Commands: Minor improvements in .pinfo and .unban character commands ( #26586 )
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* Scripts/Commands: Minor improvements in .pinfo and .unban character commands
2021-06-20 12:08:12 +02:00
jackpoz
105c70802d
Scripts/Commands: Fix crashes with ".group revive" and ".group repair"
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Close #26575
2021-06-05 12:37:30 +02:00
Giacomo Pozzoni
9aff21b3d5
Scripts/Commands: Add ".list auras id <aura id>" and ".list auras name <name part>" subcommands ( #26346 )
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Add ".list auras id <aura id>" and ".list auras name <name part>" subcommands to allow filtering the auras
2021-04-08 15:34:09 +02:00
jackpoz
2cea7d000c
Scripts/Commands: Restore ".character level" command behavior
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Restore ".character level" command behavior by setting the level instead of adding the level
2021-04-05 19:44:54 +02:00
CraftedRO
db69b832b9
Group repair command attempt ( #26304 )
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* Group repair command attempt
* Update cs_group.cpp
2021-04-04 22:01:46 +02:00
Jakub Cieplinski
397d4b5d05
Group level up ( #26139 )
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* First version of command handler
* Done HandleReviveAllCommand
* Moved command to group subcommonads
* Added group level up
* Removed empty line
* Added additional nullchecks
* Removed newline
* Code styling
* Added group set level command
* Removed whitespace
* Removed group set level command
* Unnecessary comma
* Added check for level lower bound
2021-03-20 12:21:22 +01:00
Jakub Cieplinski
97e41645d3
Revive all command ( #26127 )
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* First version of command handler
* Done HandleReviveAllCommand
* Moved command to group subcommonads
* removed empty row
* nullptr check for player target
2021-02-27 14:04:07 +01:00
Matan Shukry
d2be584f99
Core/Commands: Implemented command to teleport character to npc
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Closes #25870
2021-01-28 21:32:36 +01:00
Giacomo Pozzoni
661f554b9e
Core/Misc: Fix static analysis issues ( #25924 )
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* Core/Misc: Fix static analysis issues
* Fix infinite loop in ".debug send opcode"
Fix using uninitialized memory in ".debug send opcode"
2021-01-24 16:04:47 +01:00
jackpoz
d0231c5a8f
Scripts/Commands: Improve ".debug objectcount"
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Include the number of SetActive objects in ".debug objectcount" command
2021-01-23 15:54:25 +01:00
Shauren
8d450f3f07
Core/Commands: Add .reload vehicle_template
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(cherry picked from commit 4ca15ec065 )
# Conflicts:
# sql/base/auth_database.sql
# src/server/game/Accounts/RBAC.h
2021-01-03 22:51:53 +01:00
Kargatum
a32b6b8ac4
Core: whitespace cleanup, reduce double blank line to single ( #25795 )
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* Core/Misc: fix double empty line
* worldserver.conf
2021-01-03 11:47:07 +01:00
Treeston
803dc789e4
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*, to signify that outside code has zero business changing these.
2020-12-31 18:57:18 +01:00
jackpoz
9994459bd1
Scripts/Commands: Include map min height in ".gps" command
2020-12-27 17:14:22 +01:00
Treeston
cc8287927b
[3.3.5] Scripts/Commands: .learn adjustments (PR #25454 )
2020-11-18 20:09:34 +01:00
Gildor
b70314b075
Script/Commands: .character changeaccount now disconnects player before transferring (PR #25560 )
2020-10-12 20:16:23 +02:00
jackpoz
6f6cec89e5
Core/Commands: Enable .debug loadcells on console and allow to load a specific tile
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Specify the tile as XY. Note that this is not Grid XY
2020-09-26 16:23:26 +02:00
jackpoz
34af088c9b
Core/Commands: Fix typo in .mmap loc command
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The displayed "tileloc" value is a "swapped" Tile XY, not to be confused with Grid XY.
2020-09-26 16:14:32 +02:00
Treeston
837e32fe11
whitespace to make CI happy, 7bf9a06 follow-up
2020-09-24 22:22:40 +02:00
Treeston
7bf9a0640e
Scripts/Commands: Fix a potential crash in cs_account.cpp
2020-09-24 22:12:46 +02:00
Treeston
f45600fb2e
Scripts/ChatCommands: Rename 'lookup itemset' to 'lookup item set' to remove ambiguity.
2020-09-24 00:06:17 +02:00
Treeston
899932a275
Scripts/Commands: Move .account to trinity_string
2020-09-22 20:26:51 +02:00
Treeston
26c510775c
Core/ChatCommands: Add trinity_string support for chat command help
2020-09-21 02:37:18 +02:00
Treeston
e11b466897
Scripts/Commands: Rename .additemset to .additem set to avoid ambiguity
2020-09-20 22:29:09 +02:00
Treeston
991dc8e050
1eca51b follow-up, nuke command.permission from orbit; it was only duplicating data already stored in the core.
2020-09-20 03:31:54 +02:00
Treeston
1eca51b417
[3.3.5] ChatCommands, the other half: chat command resolution refactor (PR #25463 )
2020-09-20 02:50:38 +02:00
Giacomo Pozzoni
6215da0d64
Script/Commands: Add ".pdump copy" command ( #25455 )
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* Script/Commands: Add ".pdump copy" command
Syntax: .pdump copy $playerNameOrGUID $account [$newname] [$newguid]
Copy character with name/guid $playerNameOrGUID into character list of $account with $newname, with first free or $newguid guid.
* Add missing return
* Restore eof check
* Fix sql
* Use forward declaration header
Co-authored-by: Shauren <shauren.trinity@gmail.com >
* Remove buffer when reading a line
* Rename sql files
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-09-17 21:49:52 +02:00
Treeston
d2f51569d1
Scripts/Commands: Correct some unexpected behavior in .level
2020-09-17 00:12:21 +02:00
Treeston
75f9e7396e
[3.3.5] Core/ChatCommands: Show error messages from argument parsers (PR #25443 )
2020-09-12 19:42:10 +02:00
Treeston
59be657ca2
Core/Misc: Fix some static analysis warnings exposed after 6b8f3d0.
2020-09-12 19:40:09 +02:00
jackpoz
a46c835ed1
Core/LFG: Restore ".lfg queue" command argument handling
2020-09-11 23:39:11 +02:00
Treeston
feaaa595ca
Core/ChatCommands: make ExactSequence more readable
2020-09-10 15:19:17 +02:00
Peter Keresztes Schmidt
8985fc4046
Core/ChatCommands: Drop PlayerIdentifier's cast operators which could return nullptr (PR #25431 )
2020-09-10 13:10:01 +02:00
Peter Keresztes Schmidt
0769d77269
Scripts/Commands: Convert argument parsing of lfg commands to new system (PR #25430 )
2020-09-10 12:54:30 +02:00
Peter Keresztes Schmidt
062c55f1ab
Scripts/Commands: Convert remaining debug commands (PR #25429 )
2020-09-10 01:05:44 +02:00
Treeston
4f636b80e4
Chat/Commands: Eradicate ChatHandler::extractOptFirstArg
2020-09-09 18:33:18 +02:00
Treeston
00dd337b5d
Scripts/Commands: .character command conversion
2020-09-07 15:38:23 +02:00
Treeston
b63d655e20
[3.3.5] Scripts/Commands: .arena command conversion (PR #25407 )
2020-09-06 23:36:23 +02:00
Treeston
88d446dadf
Scripts/Commands: Convert argument parsing of .npc commands
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(And I snuck some chat command cleanup in there, more de-cluttering!)
2020-09-04 00:58:23 +02:00
Treeston
35b3ba90b0
Scripts/Commands: Convert argument parsing of gameobject commands
2020-09-03 22:16:57 +02:00
Treeston
944f49d613
Scripts/Commands: Fix a crash in .help - closes #25360
2020-08-30 13:45:04 +02:00
Treeston
2f7d2ef3e9
Core/ChatCommands: C++17 cleanup (again) (PR #25323 )
2020-08-30 02:50:25 +02:00