zxbiohazardzx
bafd04de48
DB/Creature: Add some more Sunscale Lashtails in the area from sniffs
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Closes #5107
2012-02-12 20:22:06 +01:00
Subv
ca2324b5ee
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-02-12 12:47:34 -05:00
Subv
836459ef0e
Extractors: Do not show a warning in the vmap extractor when a model fails to load to avoid confusion
2012-02-12 12:45:45 -05:00
w1sht0l1v3
f7cb47a72e
DB/Quests: Fix quest Hot On The Trail
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Closes #5199
Ref #5194
2012-02-12 15:29:38 +00:00
Pitcrawler
42e0f6c619
DB/Misc: Missing Zul'Drak gossips (+ conditions)
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Closes #5206
Enables f76f091fc3 and c80ab4d19e
2012-02-12 15:03:38 +00:00
Subv
a7f6c4f558
Fixed the logic on my last commit
2012-02-12 08:41:59 -05:00
Subv
b0bcf1f67c
Core/Collision: Fixed LoS for doors with data0 = 0 and state = 0
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closes #5197
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-11 21:47:00 -05:00
Subv
d3a510957e
Codestyle: Renamed some battleground variables and changed some other things to fit codestyle
2012-02-11 19:44:10 -05:00
Subv
d0110dae9d
Merge pull request #5193 from Souler/master
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Dalaran Sewers Arena waterfall issue
2012-02-11 16:28:38 -08:00
Subv
0d77ae8fc1
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-02-11 19:23:40 -05:00
Subv
ff9830c18d
Core/Spells: Blink wont be able to trespass solid objects anymore (walls/doors)
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Refactored some code
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-11 19:23:18 -05:00
Matthew Goff
b0145e3b39
Core/Quests: Correct use of parenthesis in IsAutoComplete and IsAutoAccept
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Closes #5195
2012-02-11 22:26:53 +00:00
neurorulez
cf9e183e25
DB/SAI: Send data to instance on Ward Keeper death
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Closes #4819
2012-02-11 20:46:08 +00:00
Souler
491c25ddc5
Core/Arenas/Dalaran Sewers: Add warning before fully activating the waterfall
2012-02-11 21:08:26 +01:00
Pitcrawler
6bb7f15092
DB/NPCs: Remaining Grizzly Hills gossips
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Scripts|SAI: Convert npc_kingdom_of_dalaran_quests to SAI
Closes #4845
2012-02-11 20:01:06 +00:00
Nay
605d3ffa52
Copy paste is bad, mkay?
2012-02-11 19:51:03 +00:00
Nay
5c62fd1d6a
Core/Db/Conditions: Add conditions for world state and phasemask
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CONDITION_WORLD_STATE - 11 - index - value - 0
CONDITION_PHASEMASK - 26 - value - 0 - 0
Idea by @LiMCrosS
2012-02-11 19:46:41 +00:00
Subv
1fc3470233
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2012-02-11 14:29:13 -05:00
Subv
f3802488ff
Core/Collision: Missing a negation operator in Ring of Valor
2012-02-11 14:28:25 -05:00
Nay
987860c09c
DB/SAI: Fix a typo in a recent SAI script
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(Startup DB errors)
2012-02-11 19:00:57 +00:00
malcrom
001a2bc5e7
DB/Quests: Fix quest Sorlof's Booty
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Closes #5071
Closes #1785
2012-02-11 18:59:07 +00:00
Subv
7eab228818
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2012-02-11 13:49:41 -05:00
Subv
0e57de54fb
Battleground/Collision: Fixed the DS waterfall and RV pillar glitches
2012-02-11 13:47:43 -05:00
gecko32
c5cabd3295
DB/Quests: Script A Daughter's Love quest ending
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Closes #5102
2012-02-11 18:47:19 +00:00
w1sht0l1v3
c80ab4d19e
DB/Quest: Kickin' Nass and Takin' Manes
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Thanks to @Pitcrawler for refactoring/correcting the code
Closes #446
Closes #5164
(not complete)
2012-02-11 18:33:46 +00:00
Pitcrawler
f76f091fc3
DB/Quest: Near Miss / Close Call
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Closes #5169
(not complete)
2012-02-11 18:31:12 +00:00
Discover-
7a518fd3e0
DB/ATs: Add Botanica and Mechanar instance exits.
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Closes #3369
2012-02-11 18:03:45 +00:00
Vincent-Michael
336f2c904d
DB/Quests: Quest pooling for The Rokk and Old Man Barlowned
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Closes #5189
Closes #5190
2012-02-11 17:50:15 +00:00
nelegalno
1b8135d07d
DB/NPCs: Spawn Elders also on heroic difficulty (spawnmask change)
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Closes #4976
2012-02-11 17:44:49 +00:00
Subv
231b849ac4
Fixed build
2012-02-11 11:05:37 -05:00
Subv
5d93b33f0f
Fixed codestyle from last commit
2012-02-11 10:53:33 -05:00
Subv
c5e2e189de
Core/Conditions: Allow to set SAI conditions to both the invoker and the object using ConditionTarget column.
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ConditionTarget 0 = invoker
ConditionTarget 1 = object
Signed-off-by: Subv <s.v.h21@hotmail.com >
2012-02-11 10:49:28 -05:00
QAston
784d58c023
Core/Db/Conditions: Add new condition types:
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- CONDITION_OBJECT_ENTRY
- CONDITION_TYPE_MASK
- CONDITION_RELATION_TO
- CONDITION_REACTION_TO
- CONDITION_DISTANCE_TO
- CONDITION_ALIVE
- CONDITION_HP_VAL
- CONDITION_HP_PCT
2012-02-11 15:17:33 +01:00
nelegalno
53458b4508
DB/NPCs: Correct a LiiA spawn
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Ref 36bb3878bc
2012-02-11 14:16:47 +00:00
Subv
a3e739e726
Merge pull request #5178 from Kazt/master
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Edit source files to represent the recent changes in the extractors (v4.00 2012_02) to avoid confusion with old extractors (v3.00 2010_07)
2012-02-10 15:56:56 -08:00
QAston
9d455c1e6f
Fix build with GCC (it seems like it doesn't allow using references to temporary objects).
2012-02-11 00:15:05 +01:00
QAston
b362377b35
Argh 2.0
2012-02-10 23:54:11 +01:00
QAston
e337790c94
Argh.
2012-02-10 23:52:36 +01:00
QAston
ce4a4ffe50
Core/Db/Conditions: Add ContidionTarget column which allows selection of objects which will be checked by condition, depending on SourceTypeOrReferenceId.
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So far usable only with CONDITION_SOURCE_TYPE_SPELL:
ContidionTarget = 0 - check caster
ContidionTarget = 1 - check explicit target
2012-02-10 23:42:08 +01:00
Ka0z
6627fe7203
Core/Collision: Edit source files to represent the recent changes in the extractors (v4.00 2012_02) to avoid confusion with old extractors (v3.00 2010_07)
2012-02-10 18:40:05 -03:00
Shocker
8c2526e7d0
Core/Misc: Avoid some redundant checks in Player::ResetTalents
2012-02-10 22:08:13 +02:00
QAston
46b9942f97
Core/Db/Conditions: remove ConditionValue2 parameter CONDITION_SPELL which was used for checking if player doesn't have spell and use NegativeCondition parameter instead.
2012-02-10 18:49:40 +01:00
Nay
ed3e5d816a
Core/Db/Conditions: CONDITION_NOITEM and CONDITION_NO_AURA became deprecated with NegativeCondition
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Wiki updated.
2012-02-10 16:32:26 +00:00
QAston
586a76e3a0
Core/Db/Conditions: Add 3rd parameter to CONDITION_ITEM so it can now perform a check if item exists in bank aswell as in equipment.
2012-02-10 16:47:58 +01:00
Shauren
05b18ca9ba
Scripts/Icecrown Citadel: Attempt to fix Sindragosa spawning
2012-02-10 16:44:02 +01:00
Shauren
9155d21b64
Scripts/Icecrown Citadel: Fixed crash in spell_frostwarden_handler_order_whelp
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Closes #5129
2012-02-10 16:40:02 +01:00
Nay
6a43ee5501
DB/GOs: Remove wrong flags and not working SAI script from (LiiT) Picnic Basket
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Ref 32b2fccf33
Accepting suggestions on how to make it not despawn on first use/click.
2012-02-10 15:03:12 +00:00
QAston
f2f1150761
Fixed build.
2012-02-10 15:43:19 +01:00
QAston
676151f6ac
Core/Db/Conditions: Don't use ConditionValue3 as a reference id for template conditions - ConditionTypeOrReference serves this purpose.
2012-02-10 15:30:33 +01:00
QAston
8713b44ee7
Core/Db/Conditions: Prepare conditions system to work on objects of different type than players.
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Warning: API has changed a bit:
ConditionScript::OnConditionCheck(Condition* condition, Player* player, Unit* invoker) is now
ConditionScript::OnConditionCheck(Condition* condition, WorldObject* object, WorldObject* invoker)
2012-02-10 14:18:59 +01:00