Commit Graph

30 Commits

Author SHA1 Message Date
Rat
e81b40a099 fixed compile on win
--HG--
branch : trunk
2010-06-05 13:30:02 +02:00
Anubisss
a5840e9286 Implement a signalhandler via ACE.
Thanks to Diver for test compiling under WIN.

--HG--
branch : trunk
2010-05-19 21:16:59 +02:00
click
f60d534b73 Cleanup on some database-related files: merge some DB-related files, add some consistency to callhandles in sourcetree (M
+ combine MySQL-specific files into main database-files (click)
+ fix vcproj-files, adjust handler-function names for consistency (Machiavelli)

--HG--
branch : trunk
2010-05-08 05:03:32 +02:00
Xanadu
a5d1bc77ab A great purge of obsolete macros.
--HG--
branch : trunk
2010-02-05 00:31:28 +01:00
Xanadu
e21081172c Removed the Debug_NoPCH config from Windows build.
--HG--
branch : trunk
2010-01-21 03:23:43 +01:00
n0n4m3
2028f0658b Removed mtmaps OpenMP
Implement mtmaps based on ACE
For stable work MapUpdate.Threads=2 in config

--HG--
branch : trunk
2009-12-17 07:34:00 +01:00
Paradox
dc6f2cd40e Adds Debug or Release to the Full Revision string, fully tested under Windows.
--HG--
branch : trunk
2009-12-14 14:50:46 -05:00
QAston
0115d648c0 *Cleanups in BattlegroundAV::Update.
--HG--
branch : trunk
2009-08-03 21:48:22 +02:00
Rat
0a479b8795 *Fix CRLF
--HG--
branch : trunk
2009-07-29 22:28:47 +02:00
QAston
f4a90873b4 *Use _SECURE_SCL=0 in all release vcpp projects - original patch by DearScorpion.
--HG--
branch : trunk
2009-07-29 13:57:20 +02:00
QAston
e36a0f4825 *Remove _SECURE_SCL = 0 option from windows release builds - this fixes memory corruption at player login and crash -by Kuteur.
--HG--
branch : trunk
2009-07-26 18:29:49 +02:00
megamage
5b4006ceed [8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform in release mode. Author: Ambal
Change added for VC80/VC90, but not added for VC10.

--HG--
branch : trunk
2009-07-24 09:02:24 +08:00
thenecromancer
44815a83c4 *Fix Unrelenting Assault
--HG--
branch : trunk
2009-06-30 10:26:27 +02:00
megamage
9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage
25e5c99dec [7810] Moved ZThread related code on ACE framework. Author: Ambal
Remove ZThread source code from mangos.

--HG--
branch : trunk
2009-05-13 18:22:21 -05:00
megamage
1d2d3693c4 *Replace some "mangos_debug" with "trinity_debug"
--HG--
branch : trunk
2009-05-04 13:13:07 -05:00
megamage
cb55e0b274 *Fix a bug the the previous rev.
--HG--
branch : trunk
2009-05-04 10:58:31 -05:00
megamage
82a67f9b44 *Some vcproj fix. Try to fix build for some compiler.
--HG--
branch : trunk
2009-05-04 10:55:39 -05:00
megamage
5f167c56ef [7744] Use Precompiled Headers for fast build in win. Author: Ambal
Work in "Visual Studio 8 2005" and "Visual Studio 9 2008".
    For Compile without precompiled headers use Debug_NoPCH configuration.

*Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes.

--HG--
branch : trunk
2009-05-03 21:56:55 -05:00
megamage
7901962074 [7711] Removed Sqlite Code. Author: AlexDereka
--HG--
branch : trunk
2009-04-25 09:05:42 -05:00
megamage
bc2f2bc56a [7552] Move client version dependend DBC code to src/game. Author: VladimirMangos
--HG--
branch : trunk
2009-03-27 09:58:20 -06:00
XTZGZoReX
cd898858a6 * Added missing WorldPacket.h to shared.vcproj.
--HG--
branch : trunk
2009-03-20 16:54:32 +01:00
XTZGZoReX
fd2f768dfd * Move WheatyExceptionReport back to realmd/worldd. Apparently, it doesn't work when in the shared library.
* Fixed debug build on Windows (no more warnings).
* Spaces->tabs in some .vcproj's; these files are not meant to be composed of spaces (Visual Studio plainly doesn't like it).

--HG--
branch : trunk
2009-03-19 19:53:14 +01:00
XTZGZoReX
a075d37fdd * Removed unused/unneeded classes: Base, Mthread
* Fixed a merge issue that broke VC71 files.
* Moved WheatyExceptionReport to shared, where it should be.

--HG--
branch : trunk
2009-03-19 15:32:16 +01:00
Paradox
b0e5181a63 Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
--HG--
branch : trunk
2009-01-19 08:11:30 -05:00
Paradox
87d9f3261e Generates the HG Revision number.
--HG--
branch : trunk
2009-01-17 09:23:03 -05:00
w12x
63f37b8bd2 [svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
--HG--
branch : trunk
2008-10-21 06:23:46 -05:00
Neo2003
95b91afbab [svn] * svn:eol-style native set on all files that need it
--HG--
branch : trunk
2008-10-11 14:16:25 -05:00
Neo2003
5651828bf7 [svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676

--HG--
branch : trunk
rename : 6700-670 => 6721-676
2008-10-04 06:17:19 -05:00
Neo2003
9b1c0e006f [svn] * Proper SVN structure
--HG--
branch : trunk
2008-10-02 16:23:55 -05:00