* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
SpellMgr::GetSpellAllowedInLocationError.
* Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
* For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
* Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
* Allow in `spell_area` have data deepndent from ghost auras
This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`
--HG--
branch : trunk
Small changes also to prevent visual "fall" flight form for viewer at login,
and another changes to prevent recasting default warrior stance.
This also resolve bug with not removing some form bonuses at lost form at re-login.
--HG--
branch : trunk
This one more step to pre-map events proccesing and parallel in future.
[8256] Restore DB script loading broken after [8252]. Author: VladimirMangos
Also propetly decrease scheduled DB script actions at map unloading.
Some code style restore.
--HG--
branch : trunk
* Allow add to DB data only for first rank in table `mangos_spell_bonus_data` and `mangos_spell_proc_event`.
* Copy data for other ranks for speedup use at loading for this data and data from `spell_proc_item_enchant`.
--HG--
branch : trunk
* Added a new SQL table, spell_proc_item_enchant, for "custom" ppmRates on Item Enchants that do not use auras.
With table data this must fix ppm for effect from 8033 and ranks enchanting, and item 6947/10918 and ranks enchanting.
* Implemented SPELLMOD_FREQUENCY_OF_SUCCESS (26).
That must fix work talent 14113, spell 32645 with ranks, glyph 41094 and item set effect 64917 in frequency part.
Thanks to MaS0n as author alternative patch that partly used in this patch.
Thanks to Thenecromancer as author alternative patch that ideas inspire MaS0n's patch writing and then this patch also.
Author: nos4r2zod
*Note: has been implemented before. Only use part of the patch.
--HG--
branch : trunk
*Fix rage calculation for level > 70
*Allow rage generation for NPC using rage
*Make mitigated damage not add rage
*Fix Warriors' Berserker Rage
Author of all of these: thenecromancer
--HG--
branch : trunk
*Use item speed value instead of attack speed value for enchant PPM - by MaS0n.
*Correctly apply cooldown to Improved leader of the pack mana regen.
*Do not refresh duration when stack from aura is dropped - by Apoc
--HG--
branch : trunk
Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
Also implement KillCreditN field check at loading.
--HG--
branch : trunk
* Implement use `consumable` field in gameobject template for gameobject required explcit despawn at use.
* Move gameobject template fields cech function from Gameobject to gameobject template class, and update callers.
* Cast spells at gameobject use with gameobject guid as original caster guid, as already used in some other cases. (skipped)
--HG--
branch : trunk
Also some code logic cleanups.
Changes let make more cleanups in base map access and other places,
but this chnages not inlcuded in patch.
*This patch may cause crash.
--HG--
branch : trunk
* Implement new config options for minimal player/pet/charter name length (2 by default)
* Better error reporting at problems in names.
* Add check from max pet/charter name length (same as for player names at client side)
--HG--
branch : trunk