Commit Graph

983 Commits

Author SHA1 Message Date
megamage
f03cd942cd *Fix a bug that DK does not have full talent points after leaving starting map. Thanks to MaXiMiUS
--HG--
branch : trunk
2009-08-05 17:26:15 -05:00
megamage
907342d5b0 [8308] More generic code for new continent spell casting including fly form/mounts. Author: VladimirMangos
* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
      SpellMgr::GetSpellAllowedInLocationError.
    * Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
    * For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
    * Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
    * Allow in `spell_area` have data deepndent from ghost auras

    This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`

--HG--
branch : trunk
2009-08-05 16:33:34 -05:00
megamage
47e36000cb [8304] Move standup code to login, remove other not needed data change at save. Author: VladimirMangos
Now players saved as-is without any modifications.

--HG--
branch : trunk
2009-08-05 16:03:33 -05:00
megamage
743233a057 [8303] Allow save and restore at login forms/stances. Author: VladimirMangos
Small changes also to prevent visual "fall" flight form for viewer at login,
    and another changes to prevent recasting default warrior stance.
    This also resolve bug with not removing some form bonuses at lost form at re-login.

--HG--
branch : trunk
2009-08-05 16:00:07 -05:00
megamage
62055d85a9 [8294] Some playercreateinfo_action fixes. Also DK food initial amount fix in code. Author: Necro
--HG--
branch : trunk
2009-08-05 15:26:13 -05:00
QAston
50ce9f8cfa *Correct implementation and use of dbc data for aura SPELL_AURA_CONVERT_RUNE(249)
*Fix Blood of the North, Reaping - original patch by thenecromancer
*Fix Death Rune Mastery.

--HG--
branch : trunk
2009-08-05 02:36:26 +02:00
Rat
35cf6778de *added script for training dummies
*added new creature extra flag (CREATURE_FLAG_EXTRA_NO_SKILLGAIN) if set creature won't increase player's weapon skill

--HG--
branch : trunk
2009-08-04 12:38:35 +02:00
QAston
2e34af64cf *Allow ItemExpire events to be scripted.
*Add .debug itemexpire command
*Add script for Disgusting Jar and Mysterious Egg - original patch by Elron.

--HG--
branch : trunk
2009-08-04 01:44:14 +02:00
Anubisss
834c10a0df *Use heroic_level_min value (if not 0) from table access_requirement for instances with heroic mode.
*Use level_min value if heroic_level_min == 0 for instances with heroic mode.
*Correct heroic_level_min value for all instances.

--HG--
branch : trunk
2009-08-04 01:26:49 +02:00
QAston
08cd876f36 *Update zone for players after adding to map. - by VladimirMangos
*Skip instance loading for player with flypath/on transport.

--HG--
branch : trunk
2009-08-03 19:48:28 +02:00
QAston
7569bb343a *Add Rate.RepairCost config option - by MaXiMiUS
*Apply tc sql coding style to 4737_world_TDB.sql - by Drahy
*Fix build with MAP_BASED_RAND_GEN option.

--HG--
branch : trunk
2009-08-03 16:35:33 +02:00
QAston
8777efd03c *Add some crash prevention checks.
--HG--
branch : trunk
2009-08-03 12:52:31 +02:00
megamage
c9010dffc7 [8284] Use BuyCound instead Stackable for seelction original items amount for new character. Author: VladimirMangos
--HG--
branch : trunk
2009-08-02 10:10:53 +08:00
QAston
fbcf409796 *Fix ppm handling for victim auras - by pasdVn.
--HG--
branch : trunk
2009-08-02 02:18:14 +02:00
QAston
f0258275e6 *One more map correction - reset map pointer if still avalible in constructor.
--HG--
branch : trunk
2009-08-01 22:00:06 +02:00
QAston
3e5205cda7 *Do not remove player reference to map on player remove from map.
--HG--
branch : trunk
2009-08-01 21:39:33 +02:00
QAston
00724b0b4f *Check in spell block chance calc to prevent return unexpected value - by thenecromancer.
--HG--
branch : trunk
2009-08-01 02:47:58 +02:00
QAston
bf326cd3a3 *Update world_spell_full with missing data.
--HG--
branch : trunk
2009-08-01 02:15:04 +02:00
QAston
1d96091d2a *Improvements in map managing.
--HG--
branch : trunk
2009-08-01 00:20:32 +02:00
QAston
b212461f95 *Merge after backout.
--HG--
branch : trunk
2009-07-31 13:21:32 +02:00
QAston
1f53433c6c Backed out changeset "[8251] Store in some DB tables only data for first rank. Author: VladimirMangos" until support for different values for ranks and for custom ranks is added.
--HG--
branch : trunk
2009-07-31 13:21:01 +02:00
megamage
0fcadd9d25 *Replace "LoginDatabase" with "loginDatabase"
--HG--
branch : trunk
2009-07-31 11:29:28 +08:00
megamage
0a2af88cb4 [8252] Move DB scripting code from global World to Map. Author: Ambal
This one more step to pre-map events proccesing and parallel in future.

    [8256] Restore DB script loading broken after [8252]. Author: VladimirMangos

    Also propetly decrease scheduled DB script actions at map unloading.
    Some code style restore.

--HG--
branch : trunk
2009-07-31 10:48:34 +08:00
megamage
2bddcc4303 [8251] Store in some DB tables only data for first rank. Author: VladimirMangos
* Allow add to DB data only for first rank in table `mangos_spell_bonus_data` and `mangos_spell_proc_event`.
    * Copy data for other ranks for speedup use at loading for this data and data from `spell_proc_item_enchant`.

--HG--
branch : trunk
2009-07-31 10:21:57 +08:00
QAston
d193b687e8 *Do not allow to save player single target spellstolen auras to prevent crash.
--HG--
branch : trunk
2009-07-30 17:34:08 +02:00
QAston
9c52a12e08 Backed out changeset 6ba74f274cb9 - mangos [8249]
--HG--
branch : trunk
2009-07-30 11:44:23 +02:00
megamage
7121d98480 [8249] Implement support spell_proc_item_enchant table for ppm item enchantments triggering at hit.
* Added a new SQL table, spell_proc_item_enchant, for "custom" ppmRates on Item Enchants that do not use auras.
      With table data this must fix ppm for effect from 8033 and ranks enchanting, and item 6947/10918 and ranks enchanting.

    * Implemented SPELLMOD_FREQUENCY_OF_SUCCESS (26).
      That must fix work talent 14113, spell 32645 with ranks, glyph 41094 and item set effect 64917 in frequency part.

    Thanks to MaS0n as author alternative patch that partly used in this patch.
    Thanks to Thenecromancer as author alternative patch that ideas inspire MaS0n's patch writing and then this patch also.

Author: nos4r2zod

*Note: has been implemented before. Only use part of the patch.

--HG--
branch : trunk
2009-07-30 11:33:28 +08:00
megamage
5d9d64e6f0 [8229] Improve stealth detection code for player case. Author: Ambal
--HG--
branch : trunk
2009-07-30 10:38:53 +08:00
megamage
7bd47f8827 [8225] Some fixes from 320 branch. Author: tomrus88
--HG--
branch : trunk
2009-07-30 10:26:15 +08:00
QAston
491051e194 *Rage is now generated by damage absorbed
*Fix rage calculation for level > 70
*Allow rage generation for NPC using rage
*Make mitigated damage not add rage
*Fix Warriors' Berserker Rage
Author of all of these: thenecromancer

--HG--
branch : trunk
2009-07-27 18:05:30 +02:00
QAston
190863e5a5 *Update procflags for Imp.Shadowform.
*Use item speed value instead of attack speed value for enchant PPM - by MaS0n.
*Correctly apply cooldown to Improved leader of the pack mana regen.
*Do not refresh duration when stack from aura is dropped - by Apoc

--HG--
branch : trunk
2009-07-26 19:58:01 +02:00
megamage
62a6d1dfbe [8203] Correcttly re-apply level scaled item stat mods at player level change. Author: Trogvar
--HG--
branch : trunk
2009-07-24 09:15:29 +08:00
megamage
a8c9cc25ab [8202] Replace raw array index values by enums. Author: VladimirMangos
--HG--
branch : trunk
2009-07-24 09:14:46 +08:00
megamage
4a0d187cd6 [8193] Use constant instead explicit value in title index checks. Author: XTZGZoReX
--HG--
branch : trunk
2009-07-23 09:34:42 +08:00
megamage
f481e7b14d [8191] Drop code related to use long time empty spell_affect table. Author: XTZGZoReX
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
    and no need in custom values.

--HG--
branch : trunk
2009-07-23 09:30:05 +08:00
Anubisss
6718104016 *Dont allow player to use a flypoint if the player stunned or rooted.
*This fix the bug that eg.: player cast Ice Block(45438) and click on a flypoint and INSTANTLY teleported to the flypoint. :)

--HG--
branch : trunk
2009-07-22 01:06:30 +02:00
megamage
ffcbd11b2c [8190] Update killing quest objectives base at creature_template KillCredit fields. Author: GriffonHeart
Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way.

    Signed-off-by: VladimirMangos <vladimir@getmangos.com>

    Also implement KillCreditN field check at loading.

--HG--
branch : trunk
2009-07-20 12:30:37 +08:00
megamage
e152ff8ec5 [8183] Some gameobject despanw related fixes Author: VladimirMangos
* Implement use `consumable` field in gameobject template for gameobject required explcit despawn at use.
    * Move gameobject template fields cech function from Gameobject to gameobject template class, and update callers.
    * Cast spells at gameobject use with gameobject guid as original caster guid, as already used in some other cases. (skipped)

--HG--
branch : trunk
2009-07-16 12:06:07 +08:00
megamage
208087ff6e [8182] Store and use Map* pointer in WorldObject instead map ids for speedup Author: Ambal
Also some code logic cleanups.
    Changes let make more cleanups in base map access and other places,
    but this chnages not inlcuded in patch.

*This patch may cause crash.

--HG--
branch : trunk
2009-07-16 11:49:00 +08:00
megamage
2750d95a5d [8165] Correctly add quest talent points count for characters on lvl 55. Author: ApoC
--HG--
branch : trunk
2009-07-12 18:09:41 +08:00
megamage
721782b259 [8162] Fixed applying random enchantments to quest rewarded items. Author: ApoC
--HG--
branch : trunk
2009-07-12 18:01:47 +08:00
megamage
8a0427c70f [8160] Now finally correct extraction uint16 enchantment id from uint32. Author: VladimirMangos
--HG--
branch : trunk
2009-07-12 18:00:50 +08:00
megamage
d0973d2b9e [8159] Restore show item enchantments visual effects in character enum list. Author: VladimirMangos
--HG--
branch : trunk
2009-07-12 18:00:15 +08:00
megamage
920a70932b [8153] Fixed some implicit float->int cast warnings. Author: NetSky
--HG--
branch : trunk
2009-07-12 17:54:53 +08:00
Anubisss
692c927e75 *Show online players numbers in command server info.
--HG--
branch : trunk
2009-07-12 00:16:56 +02:00
QAston
53ae349644 *SpellBonusData for 54158
*Make passive tree of life aura affect casts out of shapeshidt.

--HG--
branch : trunk
2009-07-10 03:03:32 +02:00
megamage
d27e5f3de1 [8137] Init player display id + native display id on login. Author: hunuza
* Temporary reset of display id on save no longer needed.
    * Players always have the right model for their gender.

--HG--
branch : trunk
2009-07-10 08:39:14 +08:00
megamage
65eb52de11 [8135] Cast quest rewarded spells after mark spell as completed.
Some spell have spell_area requirement for cast (for later re-apply) Author: VladimirMangos

--HG--
branch : trunk
2009-07-10 08:37:35 +08:00
megamage
6976043e22 [8126] Improvemets in player/pet/charter name checks. Author: VladimirMangos
* Implement new config options for minimal player/pet/charter name length (2 by default)
    * Better error reporting at problems in names.
    * Add check from max pet/charter name length (same as for player names at client side)

--HG--
branch : trunk
2009-07-10 08:25:33 +08:00
QAston
8d1abccd87 *Fix the problem with sub-profs unlearning.
--HG--
branch : trunk
2009-07-07 18:51:24 +02:00