DrTenma
cf9ce100ed
Core/Spells: Fix talent Dirty Deeds
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Closes #542
2011-07-16 22:21:15 +07:00
tobmaps
3c780bb0b4
Core/Spells: Fix exploit with Fiery Payback talent
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Closes #182
2011-07-16 05:56:57 +07:00
tobmaps
66b217991c
Core/Spells: Fix Unstable Affliction
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Closes #94
Closes #1244
Closes #1528
2011-07-16 01:24:15 +07:00
tobmaps
e1c7d95699
Core/Spells: Fix Divine Hymn crits
2011-07-15 19:57:22 +07:00
Shauren
1e3c23a4e8
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target
2011-07-15 12:33:03 +02:00
DrTenma
ebc1baf684
Core/Spells: Fix talent Improved Unholy Presence
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Closes #411
2011-07-15 04:58:14 +07:00
QAston
b9413f08b3
Core/Spells: Define and implement attributes SPELL_ATTR1_CANT_BE_REDIRECTED and SPELL_ATTR1_CANT_BE_REFLECTED, fixes some problems with Grounding Totem and Spell Reflection.
2011-07-13 20:14:55 +02:00
QAston
5b1d170272
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
2011-07-13 17:22:04 +02:00
QAston
20e8c25b48
Core/Spells: Define and implement attribute SPELL_ATTR3_CANT_TRIGGER_PROC, change names of some attributes to better describe their functionality.
2011-07-13 17:18:04 +02:00
tobmaps
2400a8a1dd
Core/Spells: Fix Beacon of Light in more correct way
2011-07-13 05:48:14 +07:00
Sarjuuk
1d5fbc3830
Core/Spells: Fix combat log bugs with Beacon of Light
2011-07-13 05:23:40 +07:00
Spp-
f441a159b1
Cosmetic: Some cosmetic changes in Unit.cpp and conversion of pVictim to victim
2011-07-12 13:18:18 +02:00
Machiavelli
145ff66382
Core/Entities: MOVEMENTFLAG_ROOT in conjunction with MOVEMENTFLAG_FALLING will cause client freezes, so make them mutually exclusive.
2011-07-12 00:22:38 +02:00
QAston
58c63f4cc5
Core/Spells: Breaking news: Spell Reflection cannot reflect abilities (patch 1.2 change)
2011-07-11 22:54:18 +02:00
QAston
72ea9c9fa8
Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code.
2011-07-10 13:13:02 +02:00
Shauren
d12194a006
Core/Units: Removed unused vehicle check
2011-07-08 18:16:28 +02:00
kaelima
622fa86026
Core/Spells: Allow death knights to mount while under the effect of Lichborne.
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Closes #878
2011-07-08 08:19:50 +02:00
Spp-
e3729950b9
Core: Rename GetDispellMask to GetDispelMask
2011-07-06 13:21:39 +02:00
QAston
2bf3bc334c
Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_ATTR1_FARSIGHT, SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR
2011-07-05 15:40:17 +02:00
Shocker
8eea1ef807
Core/Achievements: ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL should be triggered by pet and controlled vehicle kill too
2011-07-05 01:19:07 +03:00
Nay
d6782fa826
Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell)
2011-07-04 14:46:48 +01:00
QAston
1068583172
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-07-02 16:12:43 +02:00
QAston
86dde83dda
Core/Spells: Define many unknown SpellCastTargetFlags enum values, rename some target type enum values to follow standards, also correctly implement TARGET_UNIT_TARGET_PASSENGER.
2011-07-02 16:12:19 +02:00
Shauren
f3dfa8066a
Scripts/Icecrown Citadel
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* Fixed combat logs for Essence of the Blood Queen healing
* Added missing initialization for weekly quest status Blood Quickening
* Build fix for previous revision
2011-07-02 14:05:40 +02:00
Spp-
bb921ae78c
Core: Do not use STL container size method to check if container is empty
2011-07-01 14:58:44 +02:00
click
a9c9ab0efa
Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
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+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
2011-07-01 03:00:39 +02:00
QAston
fb9719c653
Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4)
2011-06-30 01:47:09 +02:00
tobmaps
c42db7af8c
Core/Misc: Minor cleanup and code style fixes
2011-06-28 23:48:59 +07:00
QAston
348adaf791
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2011-06-28 16:18:42 +02:00
QAston
11c3c80732
Core/Spells: Add SMSG_PROCRESIST packet handler.
2011-06-28 16:17:49 +02:00
kaelima
142943d4c1
This reverts commit f580cddc09.
2011-06-28 13:05:15 +02:00
click
f580cddc09
Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from an old work-repository, now over as a branch to work on.
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Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.
NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
2011-06-28 00:56:29 +02:00
Machiavelli
e2f49f63bc
Core/Entities: Instead of clearing all unit movementflags on SetRoot and SetStunned, only remove ones that are confirmed to be conflicting with MOVEMENTFLAG_ROOT. Fixes vehicle passenger visuals.
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Closes #2141
2011-06-27 21:25:00 +02:00
Machiavelli
ad1777229f
Core/Vehicles: More codestyle. (missed changes)
2011-06-27 14:42:28 +02:00
Machiavelli
8a7957a759
Core/Vehicles: Remove now unused variables and apply codestyle in Vehicle class
2011-06-27 14:36:00 +02:00
Machiavelli
921b39fb2d
Core/Units: Extend change from 6ce529 to Unit::SetRooted as well (was overlooked)
2011-06-27 13:33:56 +02:00
Machiavelli
6ce529aff3
Core/Entities: Add MOVEMENTFLAG_ROOT to unit on Unit::SetStunned, and remove any other conflicting movement flags that might freeze clients.
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This *properly* fixes the ancient root freeze issue that surfaced during the early stages of 3.x
2011-06-26 21:36:20 +02:00
QAston
faaba1aa65
Core/Auras: Improvements in spell_linked_spell table handling, now auras with using this table have linked stack amount, also linked aura removal is called now when aura is removed on target death.
2011-06-26 19:31:11 +02:00
Shauren
c9a5aef061
Scripts/Icecrown Citadel
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* Fixed Mark of the Fallen Champion
* Allow attacking Lady Deathwhisper during intro
Closes #2088
2011-06-26 01:12:49 +02:00
tobmaps
af023a40f7
Core/Spells: Fix Shaman T10 Elemental 4P Bonus
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Closes #1501
2011-06-25 23:23:14 +07:00
Shocker
d88e25d476
Core/Spells: Fix Curse of Mending
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Thanks to joschiwald, closes #2118
2011-06-25 18:28:13 +03:00
tobmaps
96697db604
Core/Spells: Fix Paladin T9 Holy 4P Bonus
2011-06-25 03:24:25 +07:00
tobmaps
14cb9496e3
Core/Spell: Some random code cleanups
2011-06-25 00:45:38 +07:00
tobmaps
cf4114894a
Core/Spells: Fix Paladin T8 Holy 4P Bonus
2011-06-25 00:04:59 +07:00
tobmaps
1340a3d382
Core/Spells: Fix Paladin T8 Holy 2P Bonus
2011-06-24 23:04:16 +07:00
tobmaps
05842713ef
Core/Spells: Allow direct damage effect of Seal of Vengeance and Seal of Corruption to proc from Shield of Righteousness
2011-06-24 03:18:06 +07:00
QAston
dc8a926c8d
Core/Auras: fix a typo in PowerDrain auras periodic tick handler.
2011-06-23 15:51:14 +02:00
QAston
3137a82c7c
Core/Spells: Cleanup in Spell.h:
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- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
- Move IsQuestTameSpell function to SpellMgr.h
- Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
QAston
c4818f1892
Core/Auras: Fix refresh of auras with spellmodifiers applied to currently cast spell.
2011-06-21 19:59:17 +02:00
QAston
2ac777f8ce
Revert "Core/Auras: Fix work of proc auras are refreshed during proc event routine."
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This reverts commit 2a47163771 .
2011-06-21 15:58:30 +02:00