untaught
8a9bfbba48
Core/Scripts: Move 'npc_deathly_usher' scripts to SAI.
2014-03-20 20:29:06 +02:00
untaught
5f7e0f6929
Instance Script/Stratholme: Correct logic in Baron Run event and add SAI for Ysida Harmon
2014-03-16 08:47:27 +02:00
jackpoz
3b247f6bca
Scripts/ZulGurub/Jeklik: Add missing "break"
2014-03-15 19:45:44 +01:00
Vincent_Michael
79a2a0c434
Core/Spell: Fix logic fail in 96ae4caf62
2014-01-26 16:42:02 +01:00
Vincent_Michael
9531073b77
Scripts: Gossip can crash with null instance
2014-01-24 17:08:17 +01:00
Vincent_Michael
46e1b93c2b
Scripts: A lots of changes here and there (maybe useless?!?)
2014-01-23 22:54:01 +01:00
joschiwald
d6c5307a81
Scripts/Spells: use new hook in some spellscripts
2014-01-23 20:55:47 +01:00
MitchesD
57e599fa02
Scripts/ZulGurub/Jeklik: fixed flying in first phase, reworked spawn and rewritten to EventMap
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Closes #11277
2014-01-22 23:46:45 +01:00
Vincent_Michael
101ac7f511
Misc: Minor cosmetic changes here and there
2014-01-21 20:20:38 +01:00
zengwf
23acf75d3b
Core/Movement: Add LOS check for fleeingmovement target point.
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Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).
Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.
Closes #11300
Ref #9475 (needs fixed confirmation)
2014-01-12 00:33:33 +00:00
joschiwald
cd76d32907
Core/Entities: correct creature damage, offhand damage should work too
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* todo: some creatures need dmg_multiplier update in creature_template
2014-01-04 18:22:06 +01:00
Vincent_Michael
20004050bc
Update copyright note for 2014.
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Happy new year.
2014-01-01 00:07:53 +01:00
jackpoz
64b42c75d2
Scripts/Misc: Code cleanup
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Remove some NULL checks not needed anymore after 3744c14184 .
Fix an invalid Creature to TempSummon cast.
2013-12-30 23:36:49 +01:00
jackpoz
5c64dade0f
Scripts/Misc: Fix uninitialized values
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Fix uninitialized values in scripts reported by valgrind.
Fix target and GetOwner() NULL dereferences .
2013-12-29 23:01:00 +01:00
jackpoz
e016ef3dbd
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2013-12-29 16:27:25 +01:00
Malcrom
0e0b00cab6
Scripting/War Master Voone: Fix Cleave spell and minor cleanup.
2013-12-29 11:41:46 -03:30
jackpoz
90c63e4818
Scripts/Misc: Fix uninitialized values
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Fix uninitialized values in scripts reported by valgrind.
2013-12-29 16:05:31 +01:00
Malcrom
9af36d887b
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2013-12-28 20:52:49 -03:30
Malcrom
4c66a3f79d
Scripting/Boss Jandice Barov: Fix wrong spell id.
2013-12-28 20:51:21 -03:30
jackpoz
3744c14184
Scripts/Misc: Ensure Creatures are in instances when required
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Create ScriptedAIs that require a InstanceScript reference only if the InstanceScript exists, so if these Creatures are in an instance. ScriptedAIs that don't require a InstanceScript reference have not been modified.
This fixes many possible NULL dereference crashes happening when spawning a scripted Creature outside of an instance.
Fixed a GetOwner() and a ToPlayer() NULL dereference crashes too.
2013-12-29 01:19:52 +01:00
Malcrom
fe95371d9a
Core/Scripting: Replace casted with cast as casted is not a word.
2013-12-25 14:16:55 -03:30
Malcrom
fa29ddc529
Db/Misc: Fix more dup aura messages.
2013-12-25 12:39:47 -03:30
Malcrom
b8e626199c
Scripting/Multi: Some cleanup.
2013-12-24 17:56:38 -03:30
Malcrom
54dbf870b8
Scripting: Some cleanup. Please keep broken English comments to yourself.
2013-12-24 14:45:45 -03:30
Malcrom
dbce8d93f3
Scripting/Hinterlands: Convert to TC style.
2013-12-24 13:40:27 -03:30
Malcrom
eacc165a12
Scripting/Ghostlands: Moved some gossip to db and fixed some magic numbers.
2013-12-24 08:39:35 -03:30
Malcrom
8f4011cf6e
Scripting/Zones: Some cleanup.
2013-12-24 00:56:15 -03:30
joschiwald
fd6167cf66
Scripts:
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- cleanup obsidian sanctum script
- prevent yelling texts if non player died in some scripts
2013-12-23 23:55:15 +01:00
Malcrom
464632b0bc
Scripting/Blasted Lands: Shouldn't have removed ScriptedGossip.h
2013-12-23 13:48:49 -03:30
Malcrom
59ac2437d8
Scripting/Blasted Lands: Fixed up gossip and teleport spell for quest 3628.
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Can someone please test this. I can't do group testing locally.
Also snuck in a fix for zone_axshara.cpp
2013-12-23 13:36:36 -03:30
Malcrom
ab3eced989
Scripting/Misc: Some cleanup.
2013-12-23 12:12:31 -03:30
Shauren
107af52853
Core/Chat: Refactored building chat packets
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* Moved everything into one specialized method instead of being scattered all over the place
* Allow localizing creature names in chat messages (when using $N)
* Send SMSG_GM_MESSAGECHAT for gm messages
2013-12-23 14:23:49 +01:00
joschiwald
eddf1b5a64
Scripts: replace some SetOrientation() calls with spline packets and some random changes
2013-12-10 18:46:11 +01:00
jackpoz
822755ca87
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues about uninitialized values.
2013-12-09 21:10:42 +01:00
jackpoz
f418f4cf94
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues about uninitialized values in scripts.
Add spell id validation in Unit::SpellNonMeleeDamageLog() .
2013-12-08 22:04:30 +01:00
jackpoz
5bbded18b5
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues about missing NULL checks.
Pass safe Creature pointer instead of summoning a Creature, passing the GUID and retrieve the same Creature from GUID.
2013-12-03 21:46:00 +01:00
jackpoz
04cc51a6cf
Core/Misc: Fix some static analysis issues
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Fix some static analysis issues, mostly false positive about fields not initialized in the constructor. It's good practice anyway to always initialize them.
2013-12-01 16:19:30 +01:00
joschiwald
b375106ed1
Scripts: prevent some runtime errors
2013-12-01 01:48:31 +01:00
Malcrom
38bc2a4b5c
Scripting/hinterlands: Fixed a script error involving creature_text
2013-11-29 07:35:08 -03:30
joschiwald
6a7067f766
Scripts: fix some issues found by static code analysis (also fix 2 startup errors)
2013-11-28 20:19:57 +01:00
joschiwald
9a0bb93b33
Scripts: fix warning and cleanup npc_apprentice_mirveda
2013-11-24 21:49:51 +01:00
Vincent_Michael
d4d4eb3123
Misc/Misc: A mix useless random changes
2013-11-24 20:54:28 +01:00
Malcrom
d7c0fe9fc3
Scriting/Eversong Woods: Minor fix.
2013-11-23 00:10:27 -03:30
Malcrom
efb7b17440
Scripting/Eversong_Woods: Add quest end scripting for quest 8487.
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Also fixes for quest 8488 but not completely fixed.
2013-11-23 00:04:37 -03:30
joschiwald
dd20290911
Scripts/ZulAman: fix exploit that player can fly until logout
2013-11-13 23:50:35 +01:00
joschiwald
0790138d73
Core. fix build and some codestyle changes
2013-11-13 23:32:38 +01:00
MitchesD
5b7b03fc16
Scripts/SunwellPlateau: reworked InstanceScript and applied codestyle
2013-11-13 18:02:16 +01:00
Spp
94e2b9332a
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)
2013-11-08 10:50:51 +01:00
untaught
316da388d5
Fix quest Redeeming the Dead (9685) and remove the core script
2013-11-03 11:17:28 +02:00
leguybrush
0a308144a8
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
2013-10-28 14:36:07 -04:00