Discover-
bebb581d2e
Core/SAI: I need more sleep...
2014-01-21 20:01:00 +01:00
Discover-
bf0d8c1346
Core/SAI: Implement three more event phases which makes a total of 9 (from 6).
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Ref. #11486
2014-01-21 19:56:43 +01:00
Aokromes
e169e2476d
DB/SAI: Fix Saronite Mine Slave
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By dr-j closes #11452
2014-01-21 11:55:37 +01:00
Discover-
9d85d0d928
Core/Misc: Fix compile.
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Forgot to save file
2014-01-21 10:01:32 +01:00
Discover-
32070669f4
Core/Weather: Weather updates are now sent to all players in the zone instead of the first player it finds in the zone and all players nearby.
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Thanks to @Nawuko, @Magnifikator and @Shauren
Closes #11380
Fixes #11370
2014-01-21 09:44:48 +01:00
Zabustak
cde9717bd1
Core/Spell: Retaliation no longer does anything while the warrior is stunned.
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Closes #11481
2014-01-20 20:10:13 +01:00
Discover-
f79a8813a0
Merge pull request #11459 from Bonitas/master
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Core/Spells: Fix proc for spells that should trigger on taken hots
2014-01-20 02:03:22 -08:00
Machiavelli
70c6828f83
Merge pull request #11464 from Dehravor/ticket-memory-leak
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Core/Tickets: Fix memory leak when malformed CMSG_GMTICKET_CREATE is received
2014-01-19 15:09:25 -08:00
Vincent_Michael
d4479d9413
Missing changes in 313b294d6b
2014-01-19 21:10:41 +01:00
Vincent_Michael
313b294d6b
Core/RBAC: Fix difference problems with 4.3.4
2014-01-19 20:48:15 +01:00
jackpoz
138a336384
CoreCore/CrashHandler: Handle CRT asserts in Windows build
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Handle CRT asserts in Windows crash handler instead of popping up a Abort/Retry/Ignore window
2014-01-19 17:59:01 +01:00
Discover-
3102da5263
Misc/SQL: Rename SQL from fa2616fe4e
2014-01-19 17:05:36 +01:00
Shauren
8a5c54453b
Merge pull request #11469 from Dehravor/timetest-crash
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Core/Misc: Fix crash
2014-01-19 07:57:25 -08:00
Discover-
3802cc2904
Core/Creature: Fix compile and logic in previous pull request. Also implemented UNIT_NPC_FLAG_MAILBOX.
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Thanks @Shauren
2014-01-19 16:51:53 +01:00
Dehravor
00f5460530
Core/Misc: Fix crash
2014-01-19 16:44:03 +01:00
Discover-
f6264169d8
Merge pull request #11299 from Carbenium/MailboxCmd
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Core/Command: Add mailbox command
2014-01-19 07:29:11 -08:00
jackpoz
939a25346b
Core/CrashHandler: Fix issues on Windows crash handler
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Fix few issues on WheatyExceptionReport:
- fix NULL dereference exception in GetLogicalAddress() when TC assert in triggered ( *((volatile int*)NULL) = 0; )
- fix infinite loop in DumpTypeIndex() when dumping std types like std::string
- fix FormatSymbolValue() pointing to wrong address when accessing local variable values
- use portable types instead of x86 specific types, this fixes some wrong address issues on x86 platform
- use bigger buffers to format symbols to avoid buffer overflows
2014-01-19 14:05:07 +01:00
Discover-
c7b78a2b4e
Core/Commands: Using the '.gm vis off' command now instantly makes the GM invisible to non-GM players, instead of waiting until Player::UpdateObjectVisibility was called from a different method.
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Ref. #11467
2014-01-19 14:03:09 +01:00
Discover-
e1f1e0cef5
Core/Misc: Split the calculating of the corpse reclaim delay and sending of SMSG_CORPSE_RECLAIM_DELAY in two different methods.
2014-01-19 13:50:30 +01:00
Discover-
55bde59a92
Merge pull request #10386 from Discover-/Health-Funnel
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Core/Spells: Health Funnel now always damages the warlock, even if it do...
2014-01-19 04:19:58 -08:00
Discover-
18ab91bd1d
Core/Misc: The timer that indicates how long it takes until the player can reclaim their corpse now starts counting down when the player releases its spirit instead of when they die. Fixes an issue where the 'Accept' button in the reclaim corpse window would already be clickable but have no effect (WorldSession::HandleReclaimCorpseOpcode::L754).
2014-01-19 12:36:51 +01:00
w1sht0l1v3
c18fd0378d
Core/Scripts: Fix the cleanup in 54dbf870b8.
2014-01-19 03:20:36 +02:00
w1sht0l1v3
8367944171
Core/Scripts: Fix kill credit for quest The Hunter and the Prince(13400).
2014-01-19 00:30:25 +02:00
Dehravor
e60977911a
Core/Tickets: Fix memory leak when malformed CMSG_GMTICKET_CREATE is received
2014-01-18 21:12:56 +01:00
Machiavelli
68af9376f6
Core/Calendar: Add documentation regarding fix in previous commit
2014-01-18 14:00:19 +01:00
Machiavelli
ca6fd8aad2
Merge pull request #11462 from Dehravor/add-event-memleaks
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Core/Calendar: Fix memory leaks due to BytebufferException thrown
2014-01-18 04:57:29 -08:00
Shauren
c431f463a1
Core/Items: Fixed swapping equipment sets in combat
2014-01-18 12:58:01 +01:00
Dehravor
3a9a634a91
Core/Calendar: Fix memory leak when guild announcement is created
2014-01-18 11:47:05 +01:00
Dehravor
51e38872c7
Core/Calendar: Fix memory leak when malformed CMSG_CALENDAR_ADD_EVENT is received
2014-01-18 10:30:39 +01:00
Bonitas
09a73a398a
Core/Spells: Fix proc for spells that should trigger on taken hots
2014-01-18 01:50:19 +01:00
Discover-
735cebf7a3
Core/Commands: The .setskill command is now usable even if the player doesn't already have the skill learned.
2014-01-18 01:05:03 +01:00
Discover-
bbd84d211d
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
2014-01-17 18:44:01 +01:00
Discover-
ebfdeb067f
Core/Spells: Rename Spell::EffectSummonDeadPet with Spell::EffectResurrectPet and get rid of two TODO's that are already done.
2014-01-17 17:54:52 +01:00
Machiavelli
e2376fcb72
Merge pull request #11397 from Dehravor/guild-view-offinote
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Core/Guild: Don't allow players to view officer notes without proper rights
2014-01-17 03:47:01 -08:00
Aokromes
ea740deb26
Rename 2014_01_02_00_trinity_string.sql to 2014_01_17_00_trinity_string.sql
2014-01-17 12:29:48 +01:00
Zabustak
101cad1f28
Show Kick, Mute and Ban in world
2014-01-17 12:23:36 +01:00
Discover-
c1a468365b
Core/Misc: When a player changes its faction its only removed from all its arena teams if cross-faction interaction is turned off.
2014-01-17 08:17:09 +01:00
joschiwald
940e52236b
Core/Entities: bg vehicle will also have charmer's faction (save faction before charm and restore old faction after charm)
2014-01-17 01:07:37 +01:00
Discover-
45dc95c8dc
Core/Items: Fix an exploit where the player was able to send CMSG_SET_AMMO with items they didn't have in their bags. Only a visual bug (not sure if it gave bonuses too, which iirc do appear in later expansions).
2014-01-16 20:48:37 +01:00
Discover-
61f45283ef
Core/Misc: Fix an exploit where moving while consuming something that would fade when the player stands up would stay if the player started moving and using the effect at the same time. Thanks to @FrozenSoul and @jildor.
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Fixes #6271
2014-01-16 20:44:03 +01:00
jackpoz
cbba22ba68
Core/SAI: Fix assertion triggered in SmartScript
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Remove assertion in SmartScript added in b8625f41bd and handle SmartScripts with GetBaseObject() returning NULL , like SmartTrigger . In this case SmartScript::mTargetStorage cannot be sanitized and might contain references to free'd WorldObjects if the script doesn't last a single Map::Update() call.
2014-01-15 20:20:01 +01:00
joschiwald
6e01c0b0b4
DB: update more creature templates
2014-01-15 18:21:13 +01:00
jackpoz
d78e69cdc6
Core/Instances: Fix memory leak in InstanceSaveMgr
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Fix memory leak in InstanceSaveMgr added in 1f170c99ef .
Make InstanceSave::SetToDelete() private since it's not supposed to be used by anything other than InstanceSave or its friend class InstanceSaveMgr .
2014-01-13 22:52:35 +01:00
Elron103
88ecc9533a
Core/Entities: Fix combat state setting when FFA PvP flag is set
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Description:
Currently there is an issue, when you are in FFA areas, but you dont have PvP flag activated.
You should get the PvP-In-Combat delay timer, but instead you just get the usual timer as if you would not fight in PvP.
Reproduction:
1) Get two players in FFA area Gurubashi arena down in the battle area (.tele Gurubashi)
2) Fight each other
3) When stopping combat, the combat state will switch off immediately. But it is supposed to switch off after some delay, because it was a PvP fight.
Closes #11103
Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com >
2014-01-13 17:03:43 +00:00
Duarte Duarte
80a398372d
Core/Player: Fix compile error introduced in ##11377 merge
2014-01-13 16:50:07 +00:00
Duarte Duarte
949dc9bf16
Merge pull request #11377 from Yelvann/master
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Core/Instances: Fix exploit too much players in instances/raids
2014-01-13 08:33:29 -08:00
jackpoz
b8625f41bd
Core/SAI: Fix crash in SmartScript
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Fix crash in SmartScript storing WorldObject* instead of guid as targets in SmartScript::mTargetStorage , used by SMART_TARGET_STORED target type , SMART_ESCORT_TARGETS and other escort related code.
Fixes #11228 , #10157 .
Valgrind log:
Invalid read of size 4
at : Object::GetTypeId() const (Object.h:140)
by : SmartScript::IsPlayer(WorldObject*) (SmartScript.h:73)
by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:330)
by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2662)
by : SmartScript::ProcessAction(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2226)
by : SmartScript::ProcessTimedAction(SmartScriptHolder&, unsigned int const&, unsigned int const&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2238)
by : SmartScript::ProcessEvent(SmartScriptHolder&, Unit*, unsigned int, unsigned int, bool, SpellInfo const*, GameObject*) (SmartScript.cpp:2685)
by : SmartScript::UpdateTimer(SmartScriptHolder&, unsigned int) (SmartScript.cpp:3198)
by : SmartScript::OnUpdate(unsigned int) (SmartScript.cpp:3244)
by : SmartAI::UpdateAI(unsigned int) (SmartAI.cpp:331)
by : Creature::Update(unsigned int) (Creature.cpp:544)
by : void Trinity::ObjectUpdater::Visit<Creature>(GridRefManager<Creature>&) (GridNotifiers.cpp:340)
2014-01-12 20:23:13 +01:00
DarkBrain2580
de1d75af70
Spells: Fix Alcohol-Free Brewfest Sampler
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Closes #10956
Signed-off-by: Duarte Duarte <dnpd.dd@gmail.com >
2014-01-12 00:41:54 +00:00
zengwf
23acf75d3b
Core/Movement: Add LOS check for fleeingmovement target point.
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Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked).
Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor.
Closes #11300
Ref #9475 (needs fixed confirmation)
2014-01-12 00:33:33 +00:00
Duarte Duarte
0eadb41ed1
Merge pull request #11310 from Ric101/can_quest_reward
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Core/Players: On CanRewardQuest, use the same item dest vector for all potential rewards
Solves issues where the player has enough bag space for each item individually, but not all of them together.
Example to reproduce previous issue:
Obtain Battle of the Crimson Watch (10781)
Make sure you only have 1 slot available in your inventory
Turn in the quest, watch as you don't receive one of the rewards
2014-01-11 16:21:41 -08:00