Commit Graph

14492 Commits

Author SHA1 Message Date
Bootz
c0cd16e51d Scripts/EasternKingdoms: ScarletMonastery
* Fixed a few derps i missed on last patch
2012-01-26 02:40:15 -06:00
Bootz
2db052b109 Scripts/EasternKingdoms: ScareltMonastery
* Script Standardizations done,
- Removed SD2 Hieroglyphics.
- Removed Hungarian Notations.
- Fixed Enums in Defines.
2012-01-26 02:21:15 -06:00
Jorge
9089ad2d61 Merge pull request #4952 from Bootz/master
Script fixes defines in enums...BWL
2012-01-25 23:52:33 -08:00
Bootz
e0930b1a37 Scripts/EasternKingdoms: Blackwing Lair
* Adjusted copyright headers back to '09 these need updated b4 can use 2012
2012-01-25 01:13:07 -06:00
Bootz
79c2390f81 Scripts/EasterKingdoms: Blackwing Lair
* code-style cleanup
* Fixed copyright header
* Fixed defines in enums

todo: make the necessary changes for script_text-> Creature_texts.
2012-01-25 00:39:37 -06:00
Discover-
b67b75c758 DB/Misc: Correct ending lines in last two commits 2012-01-24 21:36:30 +01:00
Discover-
52132770df Merge pull request #4944 from Souler/script_cleanup
Convert some coded scripts to DB
2012-01-24 12:34:52 -08:00
Discover-
126d3c8339 Scripts/Spells: Script spell Refocus 2012-01-24 21:23:05 +01:00
leak
e28dbe9f88 Core/AuthServer: Streamlined authserver log messages (added client port for easier identification and matching for multiple connections from same IP) 2012-01-24 20:56:16 +01:00
Souler
e552b1744c DB/Conditions: Convert Dame Evniki Kapsalis script into conditions
DB/SAI: Convert Priestess Alorah and Grimmin scripts into SmartAI
2012-01-24 15:12:47 +01:00
Rat
6900230a03 Merge pull request #4937 from Aokromes/master
Fix sql
2012-01-23 22:43:45 -08:00
Aokromes
7c5504f75d Fix sql 2012-01-24 06:03:35 +01:00
Manuel Carrasco
78ede251b0 Scripts/UK: Improvements to my last commit. Thanks to Vincent-Michael 2012-01-23 23:15:57 -03:00
click
e6d5b21778 Core: Fix non-PCH build and remove a few warnings. 2012-01-24 00:24:39 +01:00
Manuel Carrasco
40c6e7bcdb Scripts/UK: Re-written Prince Keleseth script.
* Corrected spawns amount, only 4 Skeletons must be spawned not 5.
* Adjusted timers, now they are blizzlike.
    * This also includes skeleton resurrection timer.
* Removed hacky code that was replacing spells (they are casted now).
* Implemented "On The Rocks" achievement.

Thanks to Subv for help.
2012-01-23 20:03:06 -03:00
Discover-
14c9478c93 DB/SAI: Add SAI for Windle Sparkshine - he will now light up Dalaran when night starts in-game
Note: requires 1b2c413933
2012-01-23 23:14:21 +01:00
Subv2112
3d4f55723c Core/SAI: Linked events should be executed after the event that linked them is executed.
Core/SAI: Allow SMART_EVENT_GO_STATE_CHANGED to use ActionInvoker target

Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-22 20:36:01 -05:00
ZxBiohazardZx
ad8a975050 DB/Creature: remove creature_addon data for nonexisting creature 2012-01-22 20:13:32 +01:00
Discover-
93ecf7104c DB/SAI: Fix the last error on this file, sorry guys 2012-01-22 18:42:50 +01:00
Discover-
f0dbea1428 DB/SAI: Correct delete statements in previous commit - thanks @Malcrom 2012-01-22 18:23:12 +01:00
Discover-
6d7a64a5aa DB/SAI: Kill some start-up errors 2012-01-22 17:22:17 +01:00
Shauren
94c27e3cce Core/SmartAI: Fixed SMART_ACTION_SEND_TARGET_TO_TARGET for gameobject targets 2012-01-22 16:56:55 +01:00
Subv2112
c24248fabd Core/SAI: Allow SMART_ACTION_SEND_TARGET_TO_TARGET to target multiple targets at once, thanks Shauren 2012-01-22 10:46:32 -05:00
Subv2112
8e8be7e358 Core/SAI: CAST_AI will return NULL if the cast was not successful, no need to check for AIName, thanks Shauren 2012-01-22 10:42:13 -05:00
Subv2112
f4778a6b72 Core/SAI: Add the new action_types to the IsEventValid case check 2012-01-22 10:02:31 -05:00
Subv2112
8362e21b2a Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-01-22 08:04:39 -05:00
Subv2112
a3f595ee10 Core/SAI: Implemented SMART_ACTION_SEND_TARGET_TO_TARGET, it can be used to send targets previously stored with SMART_ACTION_STORE_TARGET, to another npc, the other npc can then access them as if it was its own stored list
Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-22 07:54:32 -05:00
Manuel Carrasco
78daae91b2 SQL/Conditions: Fixed typo, it must 23324 instead of 23342. Author: Aokromes 2012-01-22 03:45:51 -03:00
Manuel Carrasco
2f2304e0c2 SQL: Fixed startup error. Author: Aokromes. 2012-01-22 03:26:18 -03:00
Discover-
014868fa34 Merge pull request #4913 from Vincent-Michael/sai
Core/SmartAI: Fix target type SMART_TARGET_INVOKER_PARTY
2012-01-21 17:02:19 -08:00
Vincent-Core
c37afafbbf Core/SmartAI: Fix target type SMART_TARGET_INVOKER_PARTY 2012-01-22 01:49:53 +01:00
Manuel Carrasco
e522160be6 Fix some errors in previous SQL updates. Author: Malcrom 2012-01-21 21:09:22 -03:00
Subv2112
07b1101a63 Core/SAI: Run mode should be disabled by default in creatures with SAI
Signed-off-by: Subv2112 <s.v.h21@hotmail.com>
2012-01-21 18:54:05 -05:00
Shocker
fbca334227 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2012-01-21 18:37:02 +02:00
Shocker
c04c247f20 SQL: Fix file naming after recent pull 2012-01-21 18:36:08 +02:00
Shocker
5552a33251 Merge pull request #4839 from Fredi/reload
Core/Commands: Implement reload multiple creature templates
2012-01-21 08:32:54 -08:00
Shocker
8045210d73 Merge pull request #4874 from Vincent-Michael/AchievementFix
Core/Achievements: Fix The Alterac Blitz, Let's Get This Done and Flurry achievements
2012-01-21 08:27:00 -08:00
Machiavelli
0b446491e2 Merge pull request #4895 from vlad852/master
Core/Movement: properly set mover for possess/vehicles after recent changes
2012-01-21 07:11:59 -08:00
kandera
e748c0fe03 DB/Creature: update vendor for Arcanum Of Torment
Closes #4901
2012-01-21 14:08:38 +01:00
ZxBiohazardZx
9c2767b7f4 DB/Creature: put proper spawns from sniff for 7th Legion Rifleman and converted EAI to SAI
Should fix lagging of the Naxxramas area
2012-01-21 13:41:16 +01:00
Manuel Carrasco
19f8cc26b9 Scripts/UK: Removed unused variables, thanks to Vincent-Michael. 2012-01-20 13:08:41 -03:00
Manuel Carrasco
e336c6ff57 Scripts/FoS: Fixed visual bug when Devourer of Souls casts Wailing Souls.
fixed #1692
2012-01-20 02:28:09 -03:00
Manuel Carrasco
53c48c774a Scripts/UK: Adjusted Ingvar the Plunderer's spell timers (Shadow Axe is still missing), sniffs have been used as source. 2012-01-20 01:55:55 -03:00
Vlad
0f383e9cdd Core/Movement: properly set mover for possess/vehicles 2012-01-20 05:11:52 +03:00
Manuel Carrasco
f02d913094 Scripts/FoS: * Fixed Bronjahm teleport.
* Soulstorm Channel (Visual) will be correctly cast at wip.
	     * Adjusted Magic Bane timer.
2012-01-19 21:09:13 -03:00
Vincent-Core
7f193bd828 Merge branch 'master' of git://github.com/TrinityCore/TrinityCore into AchievementFix 2012-01-19 22:31:45 +01:00
Nay
87761580aa SQLs: Proper filenames for old SQLs
(Obviously you do not have to re-import these)
2012-01-19 18:01:06 +00:00
Nay
0762c76c62 DB/Characters: Add missing table create to characters_database.sql from f4075f0f94 2012-01-19 17:42:43 +00:00
Valcorb
8fa2aa7190 DB/Quest: A Rough Ride (12536) SAI added
Closes #4528
2012-01-19 09:40:49 +01:00
Discover
cd968a5d4c DB/SAI: Making Sense of It J.D. Collie SAI
Closes #3682
2012-01-19 09:34:11 +01:00