Shauren
c28ffca616
Core/Misc: Port style changes from d8819147b0
2021-11-21 20:15:35 +01:00
Killyana
e6534eb619
DB/Creature: North Fleet Marksman
...
Closes #22949
(cherry picked from commit 52b0280a81 )
2021-11-21 20:05:41 +01:00
Killyana
77ca7393ca
DB/Quest: Meet Lieutenant Icehammer...
...
Closes #22951
Thanks to Sorikoff for the initial script
(cherry picked from commit 75a987ccf8 )
2021-11-21 20:04:18 +01:00
ccrs
2218297037
Scripts/ICC: npc_suppresser corrections
...
closes #22908
(cherry picked from commit c5423fa474 )
2021-11-21 20:02:01 +01:00
Shauren
f2688f3abe
Remove whitespace ( 63ea6a50e8)
2021-11-21 20:01:49 +01:00
Killyana
e5a3bba3e7
DB/Gossip: Shayis Steelfury
...
(cherry picked from commit 583eba3688 )
2021-11-21 19:59:09 +01:00
Killyana
0174382242
DB/SAI: Warlord Zol'Maz
...
Ref #20246
(cherry picked from commit 519b99ac9a )
2021-11-21 19:55:02 +01:00
Killyana
64ad0f60fe
DB/Creature: Re-script for Valis Windchaser, Rugan Steelbelly and Jeran Lockwood
...
(cherry picked from commit cf5302c822 )
2021-11-21 19:54:10 +01:00
Shauren
dcd69240b6
Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
...
Closes #22720
(cherry picked from commit ec1cfa36f4 )
2021-11-21 19:52:26 +01:00
Giacomo Pozzoni
b1b5a6a591
Core/Quest: Fix crash in GetQuestDialogStatus()
...
Fix possible NULL dereference in GetQuestDialogStatus()
Fixes #22516
(cherry picked from commit 6859dfa2d1 )
2021-11-21 19:51:52 +01:00
Killyana
4c4aad1c4b
DB/Gossip: Add missing gossip
...
(cherry picked from commit d755ef1e8b )
2021-11-21 19:50:00 +01:00
Killyana
102d364382
DB/Gossip: Update gossip menus with the correct entry
...
(cherry picked from commit a2241a7b92 )
2021-11-21 19:48:33 +01:00
Killyana
f497534b15
DB/Creature: Update Lord Victor Nefarius gossips with the correct entry
...
Closes #22946
2021-11-21 19:45:48 +01:00
Killyana
8d6eda6ba7
DB/Loot: Fix loots for Kim'jael's Equipment
...
Closes #22809
(cherry picked from commit d609e515d7 )
2021-11-21 19:32:45 +01:00
Killyana
6711664a59
DB/Creature: Giant Tidecrawler
...
(cherry picked from commit cf8017f718 )
2021-11-21 19:31:28 +01:00
Sorikoff
8deac0d39c
DB/SAI: North Fleet Sailor, Vengeance Bringer, North Fleet Medic, Winterskorn Scout
...
Closes #22941
Closes #22943
Closes #22944
Closes #22947
(cherry picked from commit 09ac56e3ab )
2021-11-21 19:29:22 +01:00
ccrs
a8ec1ba9bc
Core/Unit: rename & cleanup GetCreatePowers
...
it hurted my eyes too much
(cherry picked from commit 954fd2639a )
2021-11-21 19:28:17 +01:00
Shauren
de8e1a4820
Core/Units: Fixed crash with charm/possess
...
Closes #27168
Closes #27247
2021-11-21 18:49:55 +01:00
Giacomo Pozzoni
ed88435494
3.3.5 UnitAI ( #22911 )
...
* Core/AI: Revamp how UnitAI changes are applied
Revamp how UnitAI changes are applied by storing current AI in a variable and all previous AIs plus current in a stack.
The callers can push/pop AIs on the stack that will take effect only in next Unit::Update() call.
The current AI will be a valid object for the whole duration of Unit::Update() and until next Unit::Update() call.
* Core/AI: Apply new AI change code
* Core/AI: Fix build
* Core/AI: Fix crash on Creature::AIM_Create()
* Core/AI: Fix crash
* Core/AI: Restore ASSERT
* Core/AI: Fix UnitAI not being popped properly when restoring a charmed AI
(cherry picked from commit 8f9654d817 )
2021-11-21 15:36:57 +01:00
Trond B. Krokli
159e6521cc
Scripts/Borean Tundra: Corastrasza gossip menu improvements ( #22942 )
...
- split the quest status check, the quest gossips are different
- remove old hardcoded text (deprecated method)
- enumerate already existing DB gossip menu option items
(cherry picked from commit a8558c4361 )
2021-11-21 15:27:39 +01:00
Killyana
0bbe8bf28a
DB/Creature: Add missing spawns on The CrystalSpine
...
(cherry picked from commit 7b40303a48 )
2021-11-21 15:27:34 +01:00
Killyana
d00bac924b
DB/Creature: Abyssal Flamebringer
...
(cherry picked from commit 7cf7a3fd10 )
2021-11-21 15:10:33 +01:00
Killyana
f066142f99
DB/Creature: Daggertail Lizard
...
(cherry picked from commit 5be2cf5ec3 )
2021-11-21 15:09:35 +01:00
Killyana
841776b51e
DB/Creature: Wrath Speaker
...
(cherry picked from commit a05950e43d )
2021-11-21 15:08:11 +01:00
Killyana
3df832e3e2
DB/Creature: Wrath Reaver
...
(cherry picked from commit 58c6e1374e )
2021-11-21 15:04:58 +01:00
Shauren
ae84dd2a65
Buildsystem: Configure boost to return error messages encoded using utf8 instead of whatever current system code page is on windows
...
(cherry picked from commit 5b4eefb6d8 )
2021-11-21 15:03:48 +01:00
Shauren
a9018d1609
Core/CLI: Fixed utf-8 console input on windows
...
(cherry picked from commit 901af6546b )
2021-11-21 15:03:48 +01:00
Killyana
6f958e3868
DB/GameObject: Fel Cannonball Stack
...
(cherry picked from commit d431ce3bb7 )
2021-11-21 15:03:44 +01:00
Killyana
5f5f0e8eee
DB/Creature: Wrath Hound
...
(cherry picked from commit b98735ab4b )
2021-11-21 15:01:21 +01:00
Killyana
08288b7d51
DB/Creature: Furnace Guard
...
(cherry picked from commit 0ddbdee439 )
2021-11-21 14:57:23 +01:00
Killyana
a1c413fa9e
DB/Creature: Witness of Doom
...
(cherry picked from commit 2574aab9ad )
2021-11-21 14:56:09 +01:00
Killyana
637dddfc44
DB/Creature: Vile Fire-Soul
...
(cherry picked from commit 0af0bd4ffd )
2021-11-21 14:54:01 +01:00
Killyana
d97df4d134
DB/Creature: Legion Flak Cannon
...
(cherry picked from commit 68f12454ee )
2021-11-21 14:51:42 +01:00
Killyana
697f9f9869
DB/Creature: Fear Fiend
...
(cherry picked from commit 6d9c3d87c5 )
2021-11-21 14:50:31 +01:00
Killyana
c418b956aa
DB/Creature: Hemathion
...
(cherry picked from commit 233259b69d )
2021-11-21 14:49:18 +01:00
Killyana
33b79cbfed
DB/Creature: Fix some spawns on Crystal Spine
...
(cherry picked from commit 1cb8f73741 )
2021-11-21 14:45:15 +01:00
Killyana
aaed9e8fbd
DB/Misc: Fix spawns on Skyguard Outpost and add missing spawns for Simon Game
...
(cherry picked from commit dc16cf89b7 )
2021-11-21 14:40:45 +01:00
jackpoz
e9e3d2d69d
Core/Utils: Handle UTF-8 conversion errors
...
Replace the output string when a UTF-8 conversion error happen with an error message instead of using an empty string, swallowing any message that the caller wanted to log.
(cherry picked from commit bdb7e6e5e8 )
2021-11-21 14:38:29 +01:00
Killyana
d8b76a6e6d
DB/Creature: Wrath Corruptor
...
Thanks to Keader for the spell_script
Original sql by Tobschinski c8f1753834
(cherry picked from commit fb28083b3b )
2021-11-21 14:38:17 +01:00
Shauren
c2eff8fabc
Core/LFG: Ignore LFG cooldown when joining queue to replace missing party member when dungeon is already in progress
...
(cherry picked from commit 7fb52334b2 )
2021-11-21 14:35:00 +01:00
Trond B. Krokli
e26b667742
Scripts/Quest: make Wounded Skirmisher reply talk show class & race ( #22936 )
...
Quest 12288: Overwhelmed!
- Upon casting the healing quest spell, Wounded Skirmisher (npc_wounded_skirmisher)
shows $r and $c in their reply talk text because of the missing target argument,
hence not targeting the player on the quest (or the specific caster, in this case).
Text used by the NPC Wounded Skirmisher:
0 Ahh.... better.
1 Whoa - I nearly died there. Thank you, $r!
2 Thank you, $c.
Solution: add the missing target name, caster, to the Talk() script line.
(cherry picked from commit 95398fadf9 )
2021-11-21 14:34:43 +01:00
Killyana
a65c27c07a
DB/GameObject: Fel Crystalforge
...
Fix positions and add missing spawns
(cherry picked from commit 14cf9c3fba )
2021-11-21 14:34:25 +01:00
Killyana
122c89c907
DB/Event: Nocturnal fishing and Diurnal fishing
...
(cherry picked from commit a854b2a2ee )
2021-11-21 14:32:46 +01:00
Killyana
1d91bcad63
DB/Creature: Remove wrong spawn
...
(cherry picked from commit 9f5cba2929 )
2021-11-21 14:31:51 +01:00
Killyana
69f2f2a28e
DB/Fishing: Add seasonal fish, Raw Summer Bass/Winter Squid
...
(cherry picked from commit f5b26b6bfb )
2021-11-21 14:30:39 +01:00
ccrs
e52be384d3
Core/Movement: 9080e7863c followup
...
not the desired optimization I was aiming at, ty Shauren
(cherry picked from commit 9695c3d46d )
2021-11-21 14:17:56 +01:00
ccrs
1c5287032a
Core/Movement: correct logic wrongly ported in 2a84562dc8
...
I'm referencing line 97 from ChaseMovementGenerator.
That commit introduced a modification in this use case:
- Chasing target is not my current victim, I should stop moving till it is my victim again
Changed To:
- Chasing target is not my current vicitm, I should stop chasing
My correction:
- I dont care about the relation of my current victim and my chasing target, I'm commanded to chase, something will tell me to stop chasing
--> Most likely: evade, new attackstart, etc.
the rest are just minor changes
(cherry picked from commit 9080e7863c )
2021-11-21 14:17:23 +01:00
Killyana
90cce65d46
DB/Gossip: Fix rogue trainers gossips related to Elegant Letter
...
(cherry picked from commit 6289da716e )
2021-11-21 14:17:01 +01:00
Giacomo Pozzoni
9668096056
Core/Networking: Fix memory leak ( #22923 )
...
Fix memory leak reported by ASan happening when ports fail to bind in Authserver
(cherry picked from commit 57d7b19452 )
2021-11-21 13:54:27 +01:00
Killyana
f263e7c27a
DB/Creature: Artist Renfray
...
(cherry picked from commit 3c0334fd7b )
2021-11-21 13:53:28 +01:00