megamage
c31fc2780b
[7870] Implement creature ranged ammo show at ranged weapon use. Author: VladimirMangos
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* Use BDC data (creature weapon not alwas listed in item_template)
--HG--
branch : trunk
2009-05-22 16:38:55 -05:00
Kudlaty
3bd9858417
Add a column to npc_spellclick_spells table to check if quest is completed/rewarded or incompleted
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1: completed or rewarded; 3: incompleted; default 3
--HG--
branch : trunk
2009-05-22 17:43:14 +02:00
megamage
bd87c96f4c
[7844] Fixed mangos string storage index type. Author: VladimirMangos
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--HG--
branch : trunk
2009-05-18 15:07:14 -05:00
megamage
f5af5ea9e3
[7834] Mangos string loading code cleanups. Author: VladimirMangos
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* Better integration creature event ai strings.
* Not inclide in checks as expected max mangos strings range value to range
--HG--
branch : trunk
2009-05-15 16:41:36 -05:00
megamage
c15bae5871
[7832] Better check at petcreateinfo_spell loading for errors and redundend data. Author: VladimirMangos
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--HG--
branch : trunk
2009-05-15 13:45:34 -05:00
megamage
7277ddd114
[7797] Use DBC data for mount model selection in more cases. Author: VladimirMangos
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* Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case.
* Remove unddeded hacks for model ids from Spell::EffectSendTaxi
* Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect.
--HG--
branch : trunk
2009-05-08 18:49:07 -05:00
megamage
e69d2cbed9
[7776] Completed implementation of CMSG_SPELLCLICK Author: arrai
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For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
--HG--
branch : trunk
2009-05-05 16:56:15 -05:00
megamage
92e393deb8
[7761] GuildBankTabPrice vector is replaced by an array. Author: zhenya
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Arrays are significantly faster.
--HG--
branch : trunk
2009-05-04 17:32:39 -05:00
megamage
1cfc04f1f5
[7745] Fixed gcc warnings. Author: AlexDereka
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--HG--
branch : trunk
2009-05-03 22:21:46 -05:00
megamage
295b634ca6
[7731] Some code cleanups, warrning fixes. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-29 00:31:03 -05:00
megamage
09af28301e
[7716] Fixed some typos and possible crashes. Author: AlexDereka
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--HG--
branch : trunk
2009-04-27 18:42:35 -05:00
megamage
5ac67c27f7
[7715] Provided way for scripts set alternative gameobject state for client show. Author: VladimirMangos
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Also use enum for gsmeobject states.
--HG--
branch : trunk
2009-04-27 18:36:10 -05:00
megamage
0c56b79e96
*Merge.
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--HG--
branch : trunk
2009-04-20 20:31:20 -05:00
megamage
b57429c44c
*Fix a bug in LoadAccessRequirements() that will generate NULL questtemplate.
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--HG--
branch : trunk
2009-04-20 18:11:55 -05:00
QAston
cc5414f925
*Correct check range for totem area auras.
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--HG--
branch : trunk
2009-04-20 16:48:35 +02:00
megamage
d159e84325
[7689] Batter EventAI loading checks and fix one from possible crash cases. Author: NoFantasy
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--HG--
branch : trunk
2009-04-19 18:24:40 -05:00
megamage
f9befe1d3d
[7688] Move Get*IfCanInteractWith to Player including renamed IsGameObjectOfTypeInRange. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-19 18:23:10 -05:00
Machiavelli
99fc17d44f
* Tabs to spaces cleanup
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--HG--
branch : trunk
2009-04-19 18:48:20 +02:00
megamage
ad41b0c9e1
*Fix build.
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--HG--
branch : trunk
2009-04-17 16:07:54 -05:00
megamage
f0cbed1ad8
*Merge.
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--HG--
branch : trunk
2009-04-17 15:29:55 -05:00
megamage
9af93fa834
[7674] Fixed check of DB script string ids from db_script_string at loading. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-17 15:16:19 -05:00
Anubisss
96ffb827ae
*Better names for var Modelid.
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--HG--
branch : trunk
2009-04-16 00:11:48 +02:00
megamage
905833f84e
*Merge.
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--HG--
branch : trunk
2009-04-15 17:06:38 -05:00
megamage
4f4c6aeaf5
[7666] For heroic mode creature use AIName from normal mode version in same way as done for ScriptName. Author: VladimirMangos
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Also at creature templates loading check that AIName/ScriptName not set for heroic mode creature versions.
--HG--
branch : trunk
2009-04-14 18:31:31 -05:00
raczman
a712170758
Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
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--HG--
branch : trunk
2009-04-14 14:33:48 +02:00
megamage
2143074280
[7659] Added several security checks to prevent cheating using facked packets Author: arrai
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--HG--
branch : trunk
2009-04-13 17:21:59 -05:00
megamage
785dc69318
*Merge.
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*One rev skipped: Fixed exploit with several spells being casted on pet with no de-buff applied. Author: Elron.
--HG--
branch : trunk
2009-04-12 16:51:46 -05:00
raczman
1e77ccd935
Change container type for guilds to Map.
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Use const_iterator in case nothing is modified in loop.
author: bladex.
--HG--
branch : trunk
2009-04-12 12:57:06 +02:00
megamage
5deb8510c4
[7641] Implement check noDamageImmune fields at gameobject templates loading at server startup. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-08 16:40:26 -05:00
megamage
96976e2457
[7640] Move spell and chair height checks to functions for gameobject loading code. Fixed some field ids. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-08 16:39:49 -05:00
megamage
6ebb3d0ddd
[7638] Move linked trap gameobject template checks at gameobject templates loading to function. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-08 16:38:58 -05:00
megamage
6b3cd4a263
[7636] Move lock id checks at GO templates loading to function and add check for all GO types with similar fields. Author: VladimirMangos
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--HG--
branch : trunk
2009-04-08 16:38:07 -05:00
XTZGZoReX
2fe9fed7c7
* Tabs to spaces -- using: perl -p -i -e "s/\t/ /g" *
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--HG--
branch : trunk
2009-04-07 10:51:45 +02:00
XTZGZoReX
cc2a089a9d
* Trailing whitespace removed.
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--HG--
branch : trunk
2009-04-06 21:14:51 +02:00
megamage
cb8b3fe5db
[7607] Improvements in support some generic achievement classes Author: VladimirMangos
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* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
--HG--
branch : trunk
2009-04-03 16:36:20 -06:00
megamage
68c3039715
*Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-26 13:53:32 -06:00
megamage
941e5b9dbd
[7532] Avoid warnings at use size_t with printf fromat strings. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-24 17:38:14 -06:00
megamage
cd66e85ed1
[7528] Avoid use same iteration variable for internal loop. Author: Fog
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This will fix problem with wrong item entry output in error message.
--HG--
branch : trunk
2009-03-24 09:45:03 -06:00
panaut0lordv
0a58b73d7d
Fix typo. Thanks Aokromes.
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--HG--
branch : trunk
2009-03-22 09:42:48 +01:00
megamage
b522a34247
[7513] Implement currencies tab work. Also check related item data at server startup. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-21 22:44:59 -06:00
megamage
40a03daf82
[7512] Implement checks of item bag mask at server startup. Author: VladimirMangos
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--HG--
branch : trunk
2009-03-21 22:43:47 -06:00
XTZGZoReX
9fe43fa9c0
* Implementing database logging:
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** LogTime and LogColors config options removed due to incompatibility.
** Old file logging still available.
** Totally redone the Log class.
** Config options added: EnableLogDB, DBLogLevel, LogDB.Char, LogDB.RA, LogDB.GM -- remember to update config file.
** SQL updates attached.
--HG--
branch : trunk
2009-03-19 21:13:52 +01:00
megamage
249d0d53c0
[7489] Update gameobject rotation fields if need. Author: VladimirMangos
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* Fixed update absent in ".gobject turn" command
* Propetly set rotation fields for summoned objects
* Check rotation/coordinates fields values at server loading
--HG--
branch : trunk
2009-03-18 20:46:21 -06:00
megamage
ef47783882
[7487] Avoid attempt use InstanceSave data for non-dungeons. Author: VladimirMangos
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Also check map existance and correctness at instance data loading.
Removed unused and totally bugged InstanceMap::GetResetTime.
--HG--
branch : trunk
2009-03-18 20:41:49 -06:00
XTZGZoReX
103125cfbd
* Do not output "Table game_graveyard_zone incomplete" for maps of type MAP_ARENA. These are not meant to have graveyards anyway.
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--HG--
branch : trunk
2009-03-18 21:18:45 +01:00
megamage
8f02496967
*Fix build.
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--HG--
branch : trunk
2009-03-13 19:44:43 -06:00
megamage
a5882ee84a
*Merge.
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*"Fix Glowing Blood" is not merged. Outdated patch?
--HG--
branch : trunk
2009-03-13 18:48:53 -06:00
megamage
7c33373289
*Merge more contents from SD2. By nofantasy. Also backport some content from TC2.
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--HG--
branch : trunk
2009-03-13 17:14:02 -06:00
megamage
099d302e69
*Fix a typo in ObjectMgr::LoadAreaTriggerTeleports. By VladimirMangos
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--HG--
branch : trunk
2009-03-10 15:33:14 -06:00
megamage
fb9f44bf80
[7417] Fixed crash at access by unexpected NULL pointer in quest templates map. Author: VladimirMangos
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Never never use operator[] for _access_ to elements std::map.
--HG--
branch : trunk
2009-03-09 17:40:40 -06:00