jackpoz
ca2159bf40
Scripts/Obsidian Sanctum: Fix portals not being visible
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Change NearestGameObjectEntryInObjectRangeCheck to allow returning GameObject not spawned.
Fixes other occurrences where a similar issue exists.
2020-09-04 22:01:25 +02:00
Giacomo Pozzoni
a58aeb41f4
Core/SAI: Reduce the chance of infinite loops/stack overflows ( #25398 )
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Fixes #24092
2020-09-04 21:25:58 +02:00
Shauren
a02d36f18c
Core/Misc: Allow all kinds of non-map containers in grid searchers
2020-09-04 18:34:36 +02:00
Shauren
600a6b5f68
Scripts/Icecrown Citadel: Finish script registration refactoring - RegisterSpellScriptWithArgs
2020-09-04 18:33:22 +02:00
Shauren
b63fa9c42f
Scripts/Icecrown Citadel: Fix scriptname conflict
2020-09-04 17:50:29 +02:00
ForesterDev
d04bdd0316
Scripts/ICC: update Lich King scripts to new model ( #25396 )
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* Scripts/ICC: update Lich King scripts to new model
* fix build
2020-09-04 17:03:55 +02:00
ForesterDev
deec517239
Scripts/ICC: update Sindragosa scripts to new model ( #25395 )
2020-09-04 17:01:53 +02:00
ForesterDev
0b0d5e9bea
Scripts/ICC: update Professor Putricide scripts to new model ( #25394 )
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* Scripts/ICC: update Professor Putricide scripts to new model
* fix build
2020-09-04 16:59:46 +02:00
ForesterDev
aac3ae40f7
Scripts/ICC: update Lady Deathwhisper scripts to new model ( #25393 )
2020-09-04 16:58:57 +02:00
ForesterDev
af78f4ffb5
Scripts/ICC: update Rotface scripts to new model ( #25392 )
2020-09-04 16:58:16 +02:00
ForesterDev
458867a2e1
Scripts/ICC: update Festergut scripts to new model ( #25391 )
2020-09-04 16:57:26 +02:00
ForesterDev
71f33d5764
Scripts/ICC: update Valithria Dreamwalker scripts to new model ( #25390 )
2020-09-04 16:55:41 +02:00
ForesterDev
aedb8b80f3
Scripts/Icecrown Citadel: update Blood Council scripts to new model ( #25389 )
2020-09-04 11:23:19 +02:00
Treeston
88d446dadf
Scripts/Commands: Convert argument parsing of .npc commands
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(And I snuck some chat command cleanup in there, more de-cluttering!)
2020-09-04 00:58:23 +02:00
Treeston
35b3ba90b0
Scripts/Commands: Convert argument parsing of gameobject commands
2020-09-03 22:16:57 +02:00
Treeston
f45aa5cac1
Common/Util: Trinity::StringTo<double> support (PR #25364 )
2020-09-02 22:04:45 +02:00
Treeston
eaf8fa75a1
Core/Misc: Add support for custom link colors. Clean-up hyperlink validation, no more long-ass defines. Remove UI.ShowQuestLevelsInDialogs.
2020-09-02 22:01:51 +02:00
robinsch
6e8284a8da
Core/Player: Fixed incorrect prepared statement parameter types in Player::_SaveBGData
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Merges #25379
2020-09-02 17:43:48 +02:00
Houston
8d0f52247f
Core/Totem: Immune to all positive spells. ( #25326 )
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* Core/Totem: Immune to all positive spells.
* Fix tabs
* Avoid using magic numbers
* Remove whitespace
Co-authored-by: Moki <moki.play@mail.ru >
2020-09-02 16:41:34 +02:00
Treeston
470f45db7a
UnitTests: |Hspell and |Htalent unit testing
2020-09-02 12:42:02 +02:00
Treeston
d0b91f6927
Core/Misc: More DBC std::array refactors, stricter |Hitem checks, and more hyperlink unit tests
2020-09-01 22:02:22 +02:00
Treeston
3fbbe7cfbe
Core/Misc: DBC std::array refactors, and |Hachievement unit tests
2020-09-01 00:38:46 +02:00
Treeston
5394b2ef0f
UnitTests: Add a first set of item hyperlink tests
2020-08-31 16:56:56 +02:00
Shauren
1e8cb1ed1f
Core/Chat: Fix achievement and enchant link validation
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Closes #25367
2020-08-31 12:48:25 +02:00
Treeston
fdcb1c8b2e
Core/Chat: Correct Hyperlink validation for incomplete achievements.
2020-08-30 14:20:20 +02:00
Treeston
944f49d613
Scripts/Commands: Fix a crash in .help - closes #25360
2020-08-30 13:45:04 +02:00
Treeston
2f7d2ef3e9
Core/ChatCommands: C++17 cleanup (again) (PR #25323 )
2020-08-30 02:50:25 +02:00
Ovahlord
c08180d9bc
Core/AI: SortByDistance will now sort the referenced list instead of a copy of it. This fixes MinDistance and MaxDistance target selection
2020-08-29 22:49:58 +02:00
Shauren
c1e4cfd07e
Core/Config: Restore ability to load additional config files for custom scripts
2020-08-29 22:14:17 +02:00
Jinnaix
812c2af4da
Core/Misc: Update Worldserver.conf for AhBot Pricing -make things more clear ( #25341 )
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* AhBot Pricing: Make things more clear
* Change default value to BuyPrice and add some more information to how two sided AH works
* Sync c++ configs with .conf ones
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-08-29 17:05:59 +02:00
Keader
4fcd6ddb74
Scripts/Spells: Fixed some code style issues
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Follow up: 18e88653b9
2020-08-29 11:33:09 -03:00
Giacomo Pozzoni
8a48ece573
Core/Spell: Fix name clashing between local variables and class member fields ( #25352 )
2020-08-29 14:33:49 +02:00
Jinnaix
7e6f17a701
Core/Unit: send npcs home after fear runs out ( #25347 )
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* Core/Unit: send npcs home after fear runs out
* Whoops, wrong
2020-08-29 14:31:58 +02:00
jackpoz
92f9abab06
Core/AHBot: Warn about different AHBot behavior when AllowTwoSide.Interaction.Auction is enabled
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Closes #18243
2020-08-29 14:26:54 +02:00
Moki
18e88653b9
Scripts/Spells: Transfer Nurturing Instinct in spell_druid.cpp ( #25307 )
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* Scripts/Spells: Transfer Nurturing Instinct in spell_druid.cpp
* Fix travis
* Rename 2020_08_xx_xx_world.sql to 2020_08_29_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-08-29 13:09:16 +02:00
Giacomo Pozzoni
cfc8f7b442
Core/Misc: Fix issues reported by static analysis ( #25351 )
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* Core/Misc: Fix issues reported by static analysis
* Core/Vmaps: Code cleanup after e777161888
2020-08-29 13:02:42 +02:00
Shauren
bf7efe3ca0
Core/PacketIO: Fixed structure of "fake" SMSG_SPELL_GO sent when loading pets from db
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Closes #25354
2020-08-28 23:59:17 +02:00
Shauren
b928955185
Core/Misc: Use "proper" type for respawn info map key
2020-08-28 23:41:30 +02:00
Treeston
f54cec4db7
Common/Utilities: Make StringTo<bool>'s signature match that of the other integral types, making for easier templating. Default behavior unchanged.
2020-08-28 23:35:12 +02:00
Maks Szokalski
dc9e0c1e86
Scripts: Minor loop refactors ( #25325 )
2020-08-28 23:13:26 +02:00
kvipka
5d2780c43c
Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures before TeamInInstance was properly set (PR #25340 )
2020-08-28 19:48:41 +02:00
Aokromes
bf8b34946d
Script/Azuremyst_isle: Remove useless log
2020-08-28 10:20:03 +02:00
Treeston
534a2388b7
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327 )
2020-08-28 00:11:16 +02:00
Treeston
7478c2c65a
Common/Utilities: Properly read std::from_chars documentation and check for out_of_range errors.
2020-08-27 21:26:14 +02:00
Shauren
be73959a0d
Core/PacketIO: Fixed SMSG_QUEST_GIVER_QUEST_DETAILS structure
2020-08-27 17:06:09 +02:00
Treeston
3564ad18bf
cd30e0b follow-up (I could've sworn I pushed that to the PR branch. Sorry, Shauren.)
2020-08-26 23:38:31 +02:00
Treeston
cd30e0b86c
Common/Utilities: Centralize string -> T conversion in StringConvert.h (PR #25335 )
2020-08-26 23:31:45 +02:00
Treeston
7cc027401e
Core/Warden: Ensure Warden packets do not exceed 512 bytes. This should rectify random Warden timeouts.
2020-08-26 21:30:38 +02:00
Giacomo Pozzoni
cbed1039c4
Core/SAI: Implement SMART_TARGET_ACTION_INVOKER in SMART_EVENT_FRIENDLY_HEALTH_PCT ( #25318 )
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* Core/SAI: Implement SMART_TARGET_ACTION_INVOKER in SMART_EVENT_FRIENDLY_HEALTH_PCT
* Require radius (5th parameter) to be set
2020-08-25 14:14:06 +02:00
Treeston
fd05a35341
Revert "[3.3.5] Core/ChatCommands: C++17 cleanup (if constexpr + std::string_view)"
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This reverts commit 11c4a60fbe .
2020-08-24 16:38:39 +02:00