Shauren
ca5f7a15b9
Core/Instances: Spawn defeated bosses in instances using loot based locks if their preceding bosses are not killed
2022-10-04 00:19:38 +02:00
Shauren
5a516fb654
Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT
2022-10-04 00:19:38 +02:00
Shauren
46e0056196
Scripts/Instances: Add dungeon encounter data
2022-10-04 00:19:38 +02:00
Shauren
ab12e77cf7
Core/Commands: Restore instance management commands
2022-10-04 00:19:38 +02:00
Shauren
4ce1c6cdf4
Core/Instances: Add prepared statements for InstanceLockMgr
2022-10-04 00:19:38 +02:00
Shauren
cedf09f93c
Core/Instances: Add new config options to control the time when both daily and weekly resets occur (will not be restricted to instances only)
2022-10-04 00:19:38 +02:00
Shauren
0be72f68c3
Core/Instances: Sprinkle some thread safety on InstanceLockMgr
2022-10-04 00:19:38 +02:00
Shauren
4cbaaa3435
Core/Instances: Save instance entrance based on completed encounters
2022-10-04 00:19:38 +02:00
Shauren
1e99011edf
Core/Scenarios: Attempt to restore scenario state from completed encounter info
2022-10-04 00:19:38 +02:00
Shauren
461a9c024c
Core/Instances: Remove old database statements (WIP)
2022-10-04 00:19:38 +02:00
Shauren
ddd0c7b152
Core/Instances: Reimplement resetting instances from UI
2022-10-04 00:19:38 +02:00
Shauren
76be303351
Core/Scripts: Save instance data in JSON format
2022-10-04 00:19:38 +02:00
Shauren
9b924522d0
Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr
2022-10-04 00:19:38 +02:00
Shauren
a131542855
Core/Maps: Check group that owns instance (first group to enter a given instance id owns it)
2022-10-04 00:19:38 +02:00
Shauren
17665c929c
Core/Instances: Instance lock rewrite (WIP)
2022-10-04 00:19:38 +02:00
Ovah
ad2df01b2c
Core/Spells: make Spell::CheckMovement respect the current spell state ( #28315 )
2022-10-03 15:52:49 +02:00
Shauren
769591c99e
Core/Spawns: Exclude spawn groups with MANUAL_SPAWN flag from automatic spawning/despawning with conditions
2022-10-02 18:51:37 +02:00
Naddley
f6aa3a05c6
DB/Kezan Update some Cosmetics in KTC Headquarters area
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Closes #28252
2022-10-02 18:27:42 +02:00
Naddley
7b3eee8311
DB/Kezan: update Phase 169 spawns to phase 378 Chapter 1
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- add some PhaseGroups to spawns
Close #28250
2022-10-02 18:21:59 +02:00
Naddley
82f4414fd5
DB/Kezan: handle phasing for Chapter 1 - 7
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Closes #28249
2022-10-02 18:14:25 +02:00
Naddley
fbce02cae1
DB/Dalaran: Update legacy Quartermasters in Dalaran-Northrend
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- delete old heirloom vendors
- moved Magister Arlan to new pos.
2022-10-02 17:54:28 +02:00
Ovah
9f08471827
Core/Spells: fixed up block mechanics ( #28286 )
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* Ranged attacks can now be blocked
* Implement SPELL_ATTR3_COMPLETELY_BLOCKED
* Fixed a bug which was causing blocking to block entire spell effects regardless if the attribute was present or not
* Fixed a logic mistake which was causing blocks to roll twice (once for effect negation and once on hit)
* No longer send blocked miss conditions in spell_go packets when the spell is not completely blocked to match sniff data
(cherry picked from commit b47ef3ce90 )
2022-10-01 18:42:04 +02:00
Teleqraph
c7b6afc8eb
Scripts/Silverpine: Implemented Horde Hauler (npcId 44731) ( #28273 )
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* also some random cosmetic fixes of several creatures
2022-10-01 18:26:49 +02:00
Shauren
8da6d1ca76
Dep/g3d: Document new patch
2022-10-01 17:34:10 +02:00
Lloyd Dilley
1c36441b7c
Core/Misc: Fix *BSD compile errors ( #28287 )
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(cherry picked from commit 2b8fc95fde )
2022-10-01 17:33:25 +02:00
Teleqraph
a489ea6dd6
Scripts/Silverpine: Implemented several initial quests ( #28272 )
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* The Gilnean Liberation Front 26989
* Iterating Upon Success 26998
* Guts and Gore 26995
* also added some phase 0/169 spawns to Forsaken High Command
2022-10-01 17:23:20 +02:00
Meji
4b06b8ec1e
Core/Units: Set UNIT_FLAG2_*_AOI dynamically according to the VisibilityDistanceType set on the creature ( #28284 )
2022-10-01 00:11:52 +02:00
Shauren
9bc78bc069
DB/Naxxramas: Added spawn groups for Sapphiron and Kel'Thuzad
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(cherry picked from commit bf1f8f0c2d )
2022-09-30 20:58:26 +02:00
Shauren
e8afb20970
DB/Trial of the Crusader: Add spawn group for Anub'arak
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(cherry picked from commit b78445d6eb )
2022-09-30 20:57:40 +02:00
Shauren
aff8f3d2ce
Restore accidentally deleted spawn group
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(cherry picked from commit 94967a5605 )
2022-09-30 20:57:11 +02:00
Shauren
8b18364413
DB/Ulduar: Add spawn group for bosses
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(cherry picked from commit f24908203c )
2022-09-30 20:56:42 +02:00
Shauren
830d085a6a
DB/Serpentshrine Cavern: Add spawn group for Lady Vashj
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(cherry picked from commit 8385b1cb2a )
2022-09-30 20:56:08 +02:00
Shauren
e5bf2608d7
Scripts/Hyjal: Change boss state management from SetData to SetBossState
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(cherry picked from commit 753a901928 )
2022-09-30 20:55:18 +02:00
Shauren
a515443a59
Core/Players: Added error message for death knights attempting to leave their starting zone early
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(cherry picked from commit 2dc1b69a70 )
2022-09-30 20:53:45 +02:00
Shauren
97fcf42888
Scripts/Karazhan: Mark optional boss as completed when it dies
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(cherry picked from commit 08d2b6743a )
2022-09-30 20:53:32 +02:00
Shauren
52d6bdbe0a
DB/Ahn'Qiraj Temple: Added spawn groups for bosses
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(cherry picked from commit 6260a95763 )
2022-09-30 20:53:11 +02:00
Shauren
a6ad034703
DB/Ruins of Ahn'Qiraj: Added spawn groups for bosses
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(cherry picked from commit 349ba4e74a )
2022-09-30 20:52:40 +02:00
Shauren
fffe02db2c
Scripts/Halls of Reflection: Prevent repeating Falric kills after wiping on Marwyn or add waves > 5
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(cherry picked from commit 7114bc6881 )
2022-09-30 20:50:39 +02:00
Shauren
7f72fa2f8e
DB/Halls of Reflection: Added spawn groups for bosses
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(cherry picked from commit d6b5490513 )
2022-09-30 20:49:37 +02:00
Shauren
0f15d74ffc
Scripts/The Escape From Durnholde: Minor improvements
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* Converted to BossAI
* Prevent repeating boss kills on Thrall event wipe
(cherry picked from commit 2d027e56ad )
2022-09-30 20:47:31 +02:00
Shauren
bc7b14b1c6
DB/The Arcatraz: Added missing boss spawn group
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(cherry picked from commit ed6046212a )
2022-09-30 20:44:37 +02:00
Shauren
e7411a8457
Nopch build fix
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(cherry picked from commit 7eb482ed84 )
2022-09-30 20:42:34 +02:00
Shauren
cfdc0a75f9
Scripts/The Underbog: Added spawn groups for bosses and implemented boss state tracking
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(cherry picked from commit e3ac84b929 )
2022-09-30 20:42:15 +02:00
Ovah
fd88a15f4c
Scripts/Halls of Lightning: reworked Volkhan encounter ( #28282 )
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* modernized the whole code
* moved several mechanics to spell script where they belong
* handle missing visuals for Volkhan's Anvil
(cherry picked from commit 9ef9b79e84 )
2022-09-30 20:37:25 +02:00
Shauren
0cbd5db159
DB/The Blood Furnace: Added spawn groups for bosses
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(cherry picked from commit fd311a0ea3 )
2022-09-30 20:35:36 +02:00
Shauren
41419c90cf
DB/Icecrown Citadel: Migrate linked_respawn to spawn groups
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(cherry picked from commit 9082eca660 )
2022-09-30 20:35:06 +02:00
Shauren
ffc6fb3f90
DB/Ahn'kahet: The Old Kingdom: Migrate linked_respawn to spawn groups
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(cherry picked from commit 39a417ea78 )
2022-09-30 20:35:06 +02:00
Shauren
f557414f8b
DB/Gundrak: Delete redundant linked_respawn data, already handled by spawn groups
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(cherry picked from commit ae15b7942a )
2022-09-30 20:35:02 +02:00
Shauren
ba4b66c38f
DB/Halls of Lightning: Migrate linked_respawn to spawn groups
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(cherry picked from commit 9d8f5ed405 )
2022-09-30 20:30:35 +02:00
Shauren
215dfa93c9
DB/Azjol-Nerub: Migrate linked_respawn to spawn groups
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(cherry picked from commit 745fea97c2 )
2022-09-30 20:30:02 +02:00