Commit Graph

393 Commits

Author SHA1 Message Date
Subv2112
f4075f0f94 Core/LFG:
Fix priority of the player when its added to the lfg group
        Better implementation of the Dungeon Deserter debuff
        Rewrite the NeedBeforeGreed loot
        Fixed players being shown as Unknown Entity when entering the lfg group
        Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2012-01-14 17:37:28 +01:00
Machiavelli
dbbac0bdaa Core/Movement: Implement spline movement subsystem.
Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.

Technical changes:

* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.

--
Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629) Chaplain and Venugh
With the following incremental fixes during my review:

- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time

Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.

Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
Shauren
0c2dd2dc7f Core/Events: Fixed crash when loading character_queststatus_seasonal 2012-01-06 14:57:01 +01:00
kandera
46fb199ee1 Core/Quests: Add implementation of seasonal quest reset. uses a new table much like character_queststatus_weekly. fixed typo where WEEKLY was WEKLY. Attempt 2 2012-01-04 07:59:32 -05:00
Machiavelli
e35fd87d3f Merge pull request #4582 from Chaplain/cleanup4
Core/Utilities: Implement random generator for float values.
NOTE: Actually just casts the outcome of int randgen to float
2012-01-03 03:52:26 -08:00
leak
73f79c41a1 Core/DBLayer: Couple fixes 2012-01-02 20:29:22 +01:00
Chaplain
29c2dfb1da [Core/Utilities] Implement random generator for float values.
*for mt and sfmt
 *some codestyle
2012-01-02 12:38:55 +03:00
leak
ced346076b Merge pull request #4567 from Kiperr/master
Happy new year!
2011-12-31 16:13:28 -08:00
leak
cdbeb42e0f Core/DBLayer: Refactor prepared statement defines to new format (char db) 2012-01-01 01:09:38 +01:00
kiper
8299627ed9 Update headers for 2012. HAPPY NEW YEAR!!! 2012-01-01 00:32:13 +01:00
leak
73cf793e56 Core/DBLayer: Refactor prepared statement defines Note:
The new format for the middle section is a 3-letter upper case abbreviation of the sql command being executed (select -> SEL, update -> UPD, etc.)
{DB}_{SEL/INS/UPD/DEL/REP}_{Summary of data changed}
2011-12-31 20:14:38 +01:00
leak
ff8874574f Core/DBLayer: Convert another Execute() query to a prepared statement 2011-12-31 19:51:48 +01:00
leak
b39857a15d Core/DBLayer: Convert PExecute() queries to prepared statements No. 4 2011-12-31 19:06:24 +01:00
Machiavelli
81914422e9 Core/DBLayer: Use column names in prepared statements to prevent avoidable prepare errors 2011-12-31 15:16:38 +01:00
leak
8adac3f246 Core/DBLayer: Convert PExecute() queries to prepared statements No. 3 2011-12-31 00:32:05 +01:00
Venugh
882ebe2b8e Core/World: Convert Execute to PreparedStatement from Battleground random. 2011-12-27 01:04:12 +01:00
Venugh
cab508b4c8 Convert a Execute to a PreparedStatement. 2011-12-27 00:56:42 +01:00
leak
e646dbb3cd Core/DBLayer: Convert PExecute() queries to prepared statements No. 2 2011-12-27 00:29:48 +01:00
leak
ef17c05dec Core/DBLayer: Convert PExecute() queries to prepared statements No. 1 2011-12-25 18:13:21 +01:00
leak
64a2a29506 Core/DBLayer: Convert Execute() queries to prepared statements 2011-12-25 02:22:10 +01:00
leak
08bd2f1a54 Core/DBLayer: Convert callback queries to prepared statements No. 3 2011-12-25 01:27:44 +01:00
kandera
96f4ba29cd Fix compile error from 2d93bd07ba 2011-12-21 07:18:47 -05:00
Machiavelli
2d93bd07ba Core/DBLayer: More generic implementation of callback chains, instead of using this functionality local to CharacterCreatInfo class. Will be used in other places as well. 2011-12-21 10:22:03 +01:00
Machiavelli
17aeeaa9b5 Core/DBLayer: Fix a silly error in HandleStableSwapPet (synchronous query in async context). Fixes possible loss of pets when swapping. 2011-12-21 09:36:05 +01:00
leak
e1afd79b1e Core/DBLayer: Convert callback queries to prepared statements #2 2011-12-20 09:12:43 +01:00
Machiavelli
8e0be985fd Core/Netcode: Fix a possible infinite loop after 829be0b82 (which was accidentally merged in this morning) 2011-12-19 21:12:35 +01:00
Machiavelli
a06ba9e255 Update src/server/shared/Database/MySQLConnection.h 2011-12-19 11:25:58 +01:00
Machiavelli
a1683f20dc Fix SQL file name after pull request, and fix compile on linux. 2011-12-19 11:17:52 +01:00
Machiavelli
392baafed4 Core/DBLayer: Documentation update 2011-12-19 11:11:25 +01:00
Machiavelli
4069e45c5d Core/DBLayer: Fix crash caused in 7052fbf 2011-12-19 11:05:56 +01:00
leak
7052fbf5cc Core/DBLayer: Convert callback queries to prepared statements 2011-12-18 20:56:38 +01:00
Machiavelli
589f067101 Core/DBLayer: Terminate process if table/database structure is not compatible with the core. This will significantly reduce the amount of PEBCAK help and support threads on our forums.
Also added a 10 second window to WPFatal for users who never heard of command line before to read the error prior to process termination.
2011-12-13 13:59:00 +01:00
Nay
f8ffe0f1e3 Core/DB: Fix a typo in commit 72675d55d8
Closes #4068
2011-11-25 15:41:06 +00:00
Machiavelli
72675d55d8 Core/DBLayer: Use prepared statements in Player::SaveToDB. Also split the function up between an INSERT part (new character creation) and UPDATE part (existing character). 2011-11-25 15:14:00 +01:00
Shauren
638693e78f Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.) 2011-11-23 17:55:16 +01:00
megamage
847fc35e6d Fix compile in linux. 2011-11-10 18:14:07 -05:00
megamage
31a88d4fe5 Fix the crash when removing object from an unloaded grid. Object should always be unlinked from grid no matter if the grid is loaded. 2011-11-10 17:31:45 -05:00
megamage
e3fa04823d Use TRINITY_GUARD to replace ACE_GUARD. ASSERT(false) if failed to acquire the lock. 2011-10-31 17:25:12 -04:00
Spp
e3f8588a22 Minor changes here and there:
- Cosmetic changes
- 'Engrish fix'
- Initialization of some vars
- Remove some not needed includes
2011-10-18 14:59:23 +02:00
Shauren
8305b0240b Core/DB: Fixed a crash on shutdown under msvc compiler 2011-09-30 18:42:26 +02:00
Spp
b16d2245bb Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces

Note: Only affects files with extension "cpp" and "h" under /src/server
2011-09-29 12:43:05 +02:00
Spp
9e517c963b Cosmetic: Replace "* )" with "*)" and "* /*" with "* /*" 2011-09-29 09:32:55 +02:00
Spp
be12603150 Configuration/ConfigMgr: converted from singleton to namespace with free functions. 2011-09-28 13:00:43 +02:00
Spp
7b68a6bf69 Core/Logging: Add new function to include full stacktrace.
Note: It only has use for devs but makes it easier to get the error with a full trace
2011-09-26 14:34:50 +02:00
Shocker
74616464f2 Core/Misc: Fix gcc build 2011-09-15 21:44:50 +03:00
Shocker
7afb179185 Misc/Util: Add a template function for returning a random element from any container 2011-09-15 21:28:40 +03:00
Spp
af05915b9e [Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions) 2011-09-15 14:12:57 +02:00
Fredi Machado
bac261b001 Core/Log: Reload log levels and filters
on 'reload config' command
2011-09-08 23:00:26 -03:00
Nay
fd3bd4c49d Core/Quests: Implement quests that require PlayerSlain. Closes #169 2011-09-05 15:20:02 +01:00
Machiavelli
fdbfa5156c Core/DBLayer: Possible crash fix for ProcessQueryCallbacks on GCC builds. Ref issue #2136 #1422 #1335.
There's no need for an explicit ACE_Thread_Mutex in the ACE_Refcounted_Auto_Ptr objects since concurrent read/write access is guarded by ACE_Future's implicit ACE_Recursive_Thread_Mutex. Perhaps the double locking was the reason the reference count's atomic incrementing crashing.
Please try to test and confirm.
2011-08-18 12:43:42 +02:00