Giacomo Pozzoni
ccb00b971b
Fix fleeing speed to 66% run speed
2020-01-03 21:45:40 +01:00
funjoker
6c56916b29
Misc: Update copyright information
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Happy new year
2020-01-01 18:47:28 +01:00
Warpten
2b1ad75562
Core/Spells: Implement alternative visuals for dynamic objects ( #2 )
2019-12-31 14:34:43 +01:00
Ovahlord
62d90aa8d9
Core/Misc: removed tabs from last cherrypicks
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* it's awesome to not have a proper code editor at hand
2019-12-30 21:48:15 +01:00
Ovahlord
3c96c02e50
Core/Movement: fixed build
2019-12-30 19:14:01 +01:00
Killyana
3b24c65364
Core/AI: reset spell cooldowns uppon entering evade mode
2019-12-30 18:57:39 +01:00
Giacomo Pozzoni
dfaf4f57a6
Core/Movement: Fix wrong orientation set when pausing movement
2019-12-30 18:54:28 +01:00
Giacomo Pozzoni
42e0a6f1f7
Core/Movement: Fix stunned falling units freezing the client
2019-12-30 18:50:43 +01:00
jackpoz
e5a240cd7f
Core/Movement: Fix fleeing speed to 66% run speed
2019-12-30 18:49:03 +01:00
Ovah
05a2b3fffe
Core/Units: define MOVEMENTFLAG2_AWAITING_LOAD
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credits: @Warpten for his backwards research
2019-12-30 18:30:03 +01:00
Ovahlord
8b4a53a34f
Core/Quests: fixed a typo that was preventing quests with kill credits from being rewarded
2019-12-25 01:16:04 +01:00
Ovahlord
852f52ed37
Core/Players: fixed players not being able to open profession trainer gossips
2019-12-22 21:34:31 +01:00
Ovahlord
7505d90e36
Core/Quests: fixed a typo in a04e4612d0
2019-12-18 07:48:27 +01:00
Ovahlord
a04e4612d0
Core/Quests: define several quest status flags and implement QUEST_STATUS_FLAG_KILL_OBJECTIVE_COMPLETE and QUEST_STATUS_FLAG_COLLECT_OBJECTIVE_COMPLETE
2019-12-18 07:41:02 +01:00
Ovahlord
10062737bc
Core/Quests: send StatusFlags index based to reflect wpp struct
2019-12-18 06:09:01 +01:00
Ovahlord
39c20cd8be
Core/Packets: converted SMSG_QUEST_GIVER_REQUEST_ITEMS to packet class
2019-12-18 05:54:53 +01:00
Artamedes
40f24909be
Core/Player: the stack number of vendor items should not multiply the buy price
2019-12-14 00:35:13 +01:00
Ovahlord
046a471da2
It's getting late
2019-12-13 23:52:07 +01:00
Ovahlord
10a7b29b4d
Core/Units: removed a unneeded player type check
2019-12-13 23:35:40 +01:00
Ovahlord
ffeb6002b5
Core/Spells: corrected another case of sending the too close spell error message when trying to cast a destination based spell
2019-12-13 23:22:49 +01:00
Ovahlord
108316ba28
Core/Creatures: added helper to check if a class trainer can train a player and use it in various places to get rid of multiple checks
2019-12-13 17:49:16 +01:00
Ovahlord
de371675e6
Core/Transports: corrected handling of stop frames. The initial stop frame sitting at 0ms is not suposed to be sent via packet but instead it's only internally used.
2019-12-13 17:35:57 +01:00
Ovahlord
f3b7b536f4
Core/Units: trainer classes that cannot train the player will no longer show their icon on the mini map
2019-12-12 21:09:17 +01:00
Ovahlord
c834008927
Core/Spells: removed a unneeded class check in 0cdddca210
2019-12-10 15:29:35 +01:00
Ovahlord
0cdddca210
Core/Spells: corrected haste rune cooldown reduction behaivior
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* the haste regeneration modifier will now act multiplicative on the base regeneration rate rather than modifying it directly
* renamed some functions for clarification
2019-12-10 15:23:43 +01:00
Ovahlord
d38dfce011
Core/Pets: corrected formulars for minion and pet damage values for good this time
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* data is based on dr. damage and simulationcraft
2019-12-10 00:12:26 +01:00
Ovahlord
6a5b23862d
Core/Pets: cleaned up energy regeneration case for Death Knight ghouls and fixed an issue in focus regeneration that could lead to slower focus regeneration with high diffs
2019-12-09 21:21:03 +01:00
Ovahlord
3f4642d8b8
Core/Pets: corrected pet focus regeneration behaivior
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* according to sniffs, focus is getting updated every second instead of every 4 seconds
* corrected pet focus regeneration from 6 focus per second down to 5 per second
2019-12-09 20:47:15 +01:00
Ovahlord
abb62cc76f
Core/Spells: reverted proc behaivior for pets and fixed applying spell mods for hunter pets and minions
2019-12-09 16:10:54 +01:00
Ovahlord
cbaa290b0b
Core/Spells: corrected spell bonus coefficients for Warlock Minions and use correct formular for Pet Basic Attack abilities
2019-12-09 00:34:29 +01:00
Ovahlord
6f7aca2df5
Core/Spells: removed more duplicate bonuses
2019-12-08 23:43:19 +01:00
Ovahlord
0c2cdee7a0
Core/Spells: allow more proc hooks to trigger when a owned unit casts a spell
2019-12-08 23:24:36 +01:00
Ovahlord
7ec720ef22
Core/Spells: spells of controlled units will now trigger their owner's proc auras as well and benefit from their proc chance modifiers
2019-12-08 23:05:41 +01:00
Ovahlord
141a548062
Core/Grids: fixed build with clang 10
2019-12-08 21:09:06 +01:00
Ovahlord
0dd5fdafbd
Core/Spells:
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* corrected crit chance bonus for Last Word Talent
* fixed Improved Searing Pain talent
* removed hackfix for Improved Mind Blast
* moved Incerate damage bonus hack into proper spell script
* updated and fixed Afterpath proc
* fixed Shadow and Fame proc
* updated Backdraft proc
* fixed Burning Embers talent
* fixed Empowered Imp talent
* fixed Fire and Brimstone damage bonus for Incenerate and Chaos Bolt
* updated several spell scripts to new model
2019-12-08 20:23:51 +01:00
Warpten
cbb5f9132f
Core/Spells: Death Strike will now always consume its runes even when not hitting the target
2019-12-08 11:34:45 +01:00
Ovahlord
398a42c917
Core/Spells: Totems will now get their hit result from their owner instead of doing it on their own
2019-12-08 11:29:29 +01:00
Ovahlord
c83b3aaa80
Core/Datastores: apply coding standards to 3b7e135f52
2019-12-08 02:19:46 +01:00
Ovahlord
c78d379003
Core/DataStores: make travis happy
2019-12-08 02:13:47 +01:00
Warpten
162301e8db
Core/Defines: defined AURA_STATE_ALLOW_SPEC_CHANGE_BG
2019-12-08 02:02:01 +01:00
Warpten
2047d4c4b2
Core/Spells: define and implement UNIT_FLAG2_IGNORE_SPELL_MIN_RANGE_RESTRICTIONS and corrected sending the correct spell failed message when being too close to a spell cast target
2019-12-08 01:55:23 +01:00
Warpten
3b7e135f52
Core/Items: reworked item weapon damage and armor calculations based on what client does internally
2019-12-08 01:44:54 +01:00
Ovahlord
5cedd2dcc3
Core/Stats: disabled armor penetration handlings and removed related functions as they are deprecated since Cataclysm
2019-12-08 01:04:15 +01:00
Ovahlord
5d21f24d36
Core/Professions: use the correct value type for selecting archaeology guid based data
2019-12-06 16:16:36 +01:00
Ovahlord
3dc4c6d5bc
Core/Spells: fixed Blood in the Water talent
2019-12-05 15:29:26 +01:00
Ovahlord
11ce5f6bc9
Core/Players: fixed warnings reported by travis in a4cac0f8f5
2019-12-03 23:12:13 +01:00
Warpten
a4cac0f8f5
Core/Players: updated Player::GetAverageItemLevel to reflect what client does internally
2019-12-03 22:48:42 +01:00
Ovahlord
c66e194f23
Core/Spells: updated skinning required level values to Cataclysm
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* hi @warpten
2019-12-03 21:26:15 +01:00
Ovahlord
7c9eb925c9
Core/Objects: ported helpers to determine object type ids easier
2019-12-03 18:55:32 +01:00
Ovahlord
818def83f4
Core/Spells: removed stack argument from Unit::SpellDamageBonusTaken
2019-12-03 15:53:12 +01:00