sevi
d4c703a2e2
Core/Instance: implement the combat resurrection limit.
...
Cherry Pick from 948146f3ee
I change this a bit, so that this is works right for 4.3.3 Patch. (Here isn't add charges after a specific time. Groups have from begin 1 or 3 Charges for Resurrection.)
2017-03-19 01:55:40 +01:00
Shauren
9d4a1ddc10
Core/Maps: Adjusted WorldObject::GetGridActivationRange() to never be less than map visibility distance for active objects to ensure equal ranges for activation/deactivation of grids
...
Updates #19072
2017-02-10 05:26:38 +01:00
Aokromes
8bb777ef5c
Few small optimizations here and there
2017-02-01 16:51:21 +01:00
Shauren
dc2deb8602
Core/Vmaps: Changed error message when loading outdated vmaps
...
Closes #18431
Closes #18857
2017-01-23 00:17:17 +01:00
HelloKitty
927a73a7ef
Core/Vmaps: Stop M2s from occluding for spellcast LoS
...
Closes #18528
2017-01-21 14:45:30 +01:00
Aokromes
719a317a67
Update copyright note for 2017
2017-01-02 07:26:38 +01:00
Aokromes
c9965c331a
Core/Maps: Fix compile on windows
...
By ConradBunton
2016-09-27 20:24:44 +02:00
treeston
3d82e5771d
Map/InstanceMap: Ease up on a somewhat overzealous error message regarding instance saves.
2016-09-22 03:10:06 +02:00
Treeston
226762216a
Map/Instances: Greatly simplify PermBindAllPlayers logic. ( #17940 )
2016-09-18 07:38:06 +02:00
Aokromes
436cdfd7c9
Core/Game: Move scheduled map scripts counter methods into MapManager
...
* Since those have nothing to do with core scripts and are
not wished inside the ScriptMgr
2016-08-10 06:40:03 +02:00
Aokromes
5302d9112b
Core/Game: Converted the game library to a shared library.
...
* There is still the possibility to static link against game.
2016-08-08 20:11:29 +02:00
Aokromes
9d7bd6ca62
Core/Misc: Even better description for logs
2016-07-20 18:30:14 +02:00
jackpoz
d9f485273c
Core/VMaps: Fix some vmap height edge cases
...
Fix Map::GetWaterOrGroundLevel() checking dynamic object only in phase 1 instead of current Unit phase.
Improve DynamicMapTree::getHeight() dynamic object check by casting the ray at +0.5f from the passed Z coordinate, this value will be tuned to improve even more the results.
2016-07-20 15:45:05 +02:00
Aokromes
6ca223187b
Compile fix
2016-07-19 15:46:44 +02:00
r00ty-tc
527654b512
[Core/Maps] Activate creatures and objects during opening cinematics
...
As well as other flyby cameras (like sunwell etc)
Requires re-running map extractor to extract camera m2 files from data
files. These are very small.
2016-05-18 21:31:07 +01:00
Aokromes
95018939a8
Core/Maps: Implement optional pre-loading of maps.
2016-05-16 22:24:58 +02:00
ariel-
65aec5f8f7
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Note: additional hand-picked ports from 6.x to fix build
Conflicts:
sql/updates/world/2016_02_22_00_world.sql
sql/updates/world/2016_02_22_01_world.sql
sql/updates/world/2016_02_22_02_world.sql
sql/updates/world/2016_03_07_00_world.sql
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/game/Accounts/AccountMgr.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Scripting/ScriptLoader.cpp
src/server/game/Scripting/ScriptLoader.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/World/World.cpp
src/server/game/World/World.h
src/server/scripts/CMakeLists.txt
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_rbac.cpp
src/server/scripts/Commands/cs_ticket.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/CMakeLists.txt
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/Kalimdor/CMakeLists.txt
src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/OutdoorPvP/CMakeLists.txt
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/shared/CMakeLists.txt
src/server/worldserver/CMakeLists.txt
src/server/worldserver/Main.cpp
src/tools/mmaps_generator/CMakeLists.txt
2016-03-11 18:32:07 -03:00
ccrs
6a339ed5c9
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon
2016-03-01 21:20:47 +01:00
ariel-
bb6089bb8c
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
...
Note: Extracting maps is required
(cherry picked from commit db0b8bf24e )
2016-02-21 08:16:32 -03:00
ariel-
8bc477a2de
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
sql/base/characters_database.sql
sql/updates/world/2016_01_26_00_world.sql
sql/updates/world/2016_01_31_00_world.sql
sql/updates/world/2016_02_07_00_world.sql
src/server/authserver/Server/AuthSession.cpp
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/database/Database/Implementation/LoginDatabase.h
src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
src/server/game/AI/ScriptedAI/ScriptedCreature.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/scripts/Spells/spell_hunter.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/shared/Networking/AsyncAcceptor.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/adt.h
src/tools/mmaps_generator/MapBuilder.cpp
2016-02-21 07:02:53 -03:00
Shauren
ff45a422c5
Warning fix.
2016-02-12 20:45:09 +01:00
Shauren
fa3f106693
Core/Maps: Use map.dbc zone fallback if no area is found in grid files, not only if grid files don't exist
...
Closes #16583
Closes #16584
Extracting new maps is NOT needed.
2016-02-12 20:39:25 +01:00
treeston
62aff401f6
Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392 )
2016-02-10 22:23:39 +01:00
Shauren
89d8d50b2e
Core/Maps: Moved min height calculation to worldserver for more precise results
...
Closes #16530
2016-02-10 21:25:28 +01:00
treeston
6102a7937d
Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTEND
2016-02-10 19:35:11 +01:00
Shauren
25cdc5d980
Core/Maps: Parse MFBO adt chunk to properly handle height where player counts as falling under the map
...
* This fixes the height at which player is instantly killed when falling from The Frozen Throne
* Set PLAYER_FLAGS_IS_OUT_OF_BOUNDS on players under the map to enable release spirit button while still falling
Note: Extracting new maps is required
(cherry picked from commit 4f78efd463 )
# Conflicts:
# dep/PackageList.txt
# src/server/game/DataStores/DBCStructure.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/MovementHandler.cpp
# src/tools/map_extractor/CMakeLists.txt
# src/tools/map_extractor/System.cpp
# src/tools/map_extractor/adt.h
# src/tools/map_extractor/loadlib.cpp
2016-02-09 18:44:19 +01:00
Shauren
aa432db36d
Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)
...
Note: Extracting maps is required
(cherry picked from commit db0b8bf24e )
# Conflicts:
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/Chat/Chat.cpp
# src/server/game/Conditions/ConditionMgr.cpp
# src/server/game/DataStores/DBCStores.cpp
# src/server/game/DataStores/DBCStores.h
# src/server/game/DataStores/DBCfmt.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Handlers/BattleGroundHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Spells/Spell.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/scripts/Commands/cs_go.cpp
# src/server/scripts/Commands/cs_group.cpp
# src/server/scripts/Commands/cs_lookup.cpp
# src/server/scripts/Commands/cs_misc.cpp
# src/tools/map_extractor/System.cpp
# src/tools/mmaps_generator/TerrainBuilder.cpp
2016-02-09 18:19:28 +01:00
Shauren
b605f1cc81
Core/Maps: Restored DataDir functionality accidendally removed earlier
...
(cherry picked from commit 7e801595f4 )
2016-01-20 08:04:58 -03:00
ariel-
52b60d51e7
Core/Maps: fixed map loading after merge if datadir was different from local
2016-01-19 23:34:36 -03:00
ariel-
9d351b5878
Core/Maps: backport ed75b0649a
...
** No reextraction of maps needed **
2016-01-19 22:25:27 -03:00
ariel-
e34e3f379f
Merge remote-tracking branch 'tc/3.3.5' into 4.3.4
...
Conflicts:
.travis.yml
CMakeLists.txt
README.md
dep/libmpq/CMakeLists.txt
doc/UnixInstall.txt
revision_data.h.in.cmake
sql/base/auth_database.sql
sql/base/characters_database.sql
sql/base/dev/world_database.sql
sql/old/3.3.5a/auth/59_2015_11_07/2015_08_21_00_auth.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_14_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_15_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_16_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_17_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_18_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_00_world_2015_07_18_04.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_19_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_20_02_world_2015_07_19_35.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_24_07_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_25_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_05_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_26_06_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_07_27_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_02_01_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_03_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_08_04_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_09_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_13_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_21_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_23_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_25_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_26_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_27_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_03_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_08_29_04_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_01_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_02_03_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_03_05_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_05_02_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_06_00_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_01_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_08_02_world.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_00_world_335.sql
sql/old/3.3.5a/world/59_2015_11_07/2015_09_10_01_world_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_14_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_15_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_16_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_17_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_18_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_03_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_19_05_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_21_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_00_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_01_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_02_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_06_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_24_07_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_01_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_02_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_03_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_25_04_world_from_335.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_04_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_26_05_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_00_world.sql
sql/old/4.3.4/TDB09_to_TDB10_updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_14_02_world.sql
sql/updates/world/2015_07_14_03_world.sql
sql/updates/world/2015_07_14_04_world.sql
sql/updates/world/2015_07_14_05_world.sql
sql/updates/world/2015_07_15_00_world.sql
sql/updates/world/2015_07_15_01_world.sql
sql/updates/world/2015_07_15_02_world.sql
sql/updates/world/2015_07_16_00_world.sql
sql/updates/world/2015_07_17_00_world.sql
sql/updates/world/2015_07_17_01_world.sql
sql/updates/world/2015_07_17_02_world.sql
sql/updates/world/2015_07_17_03_world.sql
sql/updates/world/2015_07_17_04_world.sql
sql/updates/world/2015_07_18_00_world.sql
sql/updates/world/2015_07_18_01_world.sql
sql/updates/world/2015_07_19_01_world.sql
sql/updates/world/2015_07_19_02_world.sql
sql/updates/world/2015_07_19_03_world.sql
sql/updates/world/2015_07_19_04_world.sql
sql/updates/world/2015_07_19_05_world.sql
sql/updates/world/2015_07_21_00_world.sql
sql/updates/world/2015_07_24_00_world.sql
sql/updates/world/2015_07_24_01_world.sql
sql/updates/world/2015_07_24_02_world.sql
sql/updates/world/2015_07_24_03_world.sql
sql/updates/world/2015_07_24_04_world.sql
sql/updates/world/2015_07_24_06_world.sql
sql/updates/world/2015_07_24_07_world.sql
sql/updates/world/2015_07_25_00_world.sql
sql/updates/world/2015_07_25_01_world.sql
sql/updates/world/2015_07_25_02_world.sql
sql/updates/world/2015_07_25_03_world.sql
sql/updates/world/2015_07_25_04_world.sql
sql/updates/world/2015_07_26_00_world.sql
sql/updates/world/2015_07_26_04_world.sql
sql/updates/world/2015_07_26_05_world.sql
sql/updates/world/2015_07_26_06_world.sql
sql/updates/world/2015_07_27_00_world.sql
sql/updates/world/2015_07_27_01_world.sql
sql/updates/world/2015_07_28_02_world.sql
sql/updates/world/2015_07_28_03_world.sql
sql/updates/world/2015_08_13_00_world.sql
sql/updates/world/2015_08_13_01_world.sql
sql/updates/world/2015_08_13_02_world.sql
sql/updates/world/2015_08_13_03_world.sql
sql/updates/world/2015_08_13_04_world.sql
sql/updates/world/2015_08_21_00_world.sql
sql/updates/world/2015_08_21_01_world.sql
sql/updates/world/2015_08_21_02_world.sql
sql/updates/world/2015_08_23_00_world.sql
sql/updates/world/2015_08_25_00_world.sql
sql/updates/world/2015_08_25_01_world.sql
sql/updates/world/2015_08_26_00_world.sql
sql/updates/world/2015_08_26_01_world.sql
sql/updates/world/2015_08_27_00_world.sql
sql/updates/world/2015_08_29_02_world.sql
sql/updates/world/2015_08_29_03_world.sql
sql/updates/world/2015_08_29_04_world.sql
sql/updates/world/2015_09_01_00_world_335.sql
sql/updates/world/2015_09_05_00_world.sql
sql/updates/world/2015_09_05_01_world.sql
sql/updates/world/2015_09_06_00_world.sql
sql/updates/world/2015_09_08_01_world.sql
sql/updates/world/2015_09_08_02_world.sql
sql/updates/world/2015_09_11_00_world_from_335.sql
sql/updates/world/2015_09_11_01_world_from_335.sql
sql/updates/world/2015_09_11_02_world_from_335.sql
sql/updates/world/2015_09_11_03_world_from_335.sql
sql/updates/world/2015_09_11_04_world_from_335.sql
sql/updates/world/2015_09_11_05_world_from_335.sql
sql/updates/world/2015_09_11_06_world_from_335.sql
sql/updates/world/2015_09_11_07_world_from_335.sql
sql/updates/world/2015_09_11_08_world_from_335.sql
sql/updates/world/2015_09_11_09_world_from_335.sql
sql/updates/world/2015_09_11_10_world_from_335.sql
sql/updates/world/2015_09_11_11_world_from_335.sql
sql/updates/world/2015_09_11_12_world_from_335.sql
sql/updates/world/2015_09_11_13_world_from_335.sql
sql/updates/world/2015_09_11_16_world_from_335.sql
sql/updates/world/2015_09_11_17_world_from_335.sql
sql/updates/world/2015_09_11_18_world_from_335.sql
sql/updates/world/2015_09_11_21_world_from_335.sql
sql/updates/world/2015_09_11_40_world_from_335.sql
sql/updates/world/2015_09_11_41_world_from_335.sql
sql/updates/world/2015_09_11_43_world_from_335.sql
sql/updates/world/2015_09_11_51_world_from_335.sql
sql/updates/world/2015_09_11_52_world_from_335.sql
sql/updates/world/2015_12_14_00_world.sql
sql/updates/world/2016_01_01_00_world.sql
sql/updates/world/2016_01_01_01_world.sql
src/common/Common.h
src/common/Cryptography/Authentication/AuthCrypt.cpp
src/common/Cryptography/Authentication/AuthCrypt.h
src/common/Cryptography/HMACSHA1.cpp
src/common/Cryptography/HMACSHA1.h
src/server/database/Database/Implementation/CharacterDatabase.cpp
src/server/database/Database/Implementation/CharacterDatabase.h
src/server/database/Database/Implementation/LoginDatabase.cpp
src/server/game/AI/SmartScripts/SmartScript.cpp
src/server/game/AI/SmartScripts/SmartScript.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/BattlegroundQueue.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
src/server/game/Chat/Chat.cpp
src/server/game/Chat/Chat.h
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/Conditions/ConditionMgr.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/Creature.h
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/ObjectGuid.cpp
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Events/GameEventMgr.cpp
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Grids/GridDefines.h
src/server/game/Grids/ObjectGridLoader.cpp
src/server/game/Groups/Group.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/ReferAFriendHandler.cpp
src/server/game/Handlers/TaxiHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Maps/Map.cpp
src/server/game/Maps/Map.h
src/server/game/Maps/MapInstanced.cpp
src/server/game/Maps/MapManager.h
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/Miscellaneous/Language.h
src/server/game/Movement/Waypoints/Path.h
src/server/game/OutdoorPvP/OutdoorPvP.cpp
src/server/game/OutdoorPvP/OutdoorPvP.h
src/server/game/Pools/PoolMgr.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Scripting/MapScripts.cpp
src/server/game/Scripting/ScriptMgr.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellHistory.cpp
src/server/game/Spells/SpellHistory.h
src/server/game/Spells/SpellInfo.cpp
src/server/game/Spells/SpellInfo.h
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/Tools/PlayerDump.h
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gobject.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_mmaps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_npc.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Commands/cs_ticket.cpp
src/server/scripts/Commands/cs_wp.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_anubshiah.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_gorosh_the_dervish.cpp
src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_grizzle.cpp
src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.h
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/boss_azuregos.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_darkshore.cpp
src/server/scripts/Kalimdor/zone_felwood.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp
src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp
src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/World/duel_reset.cpp
src/server/scripts/World/npc_taxi.cpp
src/server/shared/Containers.h
src/server/shared/Dynamic/TypeContainer.h
src/server/shared/Dynamic/TypeContainerFunctions.h
src/server/shared/Dynamic/TypeList.h
src/server/shared/Packets/WorldPacket.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/loadlib.cpp
src/tools/map_extractor/loadlib/loadlib.h
src/tools/map_extractor/mpq_libmpq.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/adtfile.cpp
src/tools/vmap4_extractor/loadlib/loadlib.h
src/tools/vmap4_extractor/mpq_libmpq.cpp
src/tools/vmap4_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/vmapexport.cpp
src/tools/vmap4_extractor/wdtfile.cpp
src/tools/vmap4_extractor/wdtfile.h
src/tools/vmap4_extractor/wmo.cpp
2016-01-15 00:15:35 -03:00
ariel-
d04d14e34d
Update copyright note for 2016
2016-01-11 23:27:45 -03:00
ariel-
faac17657d
Fix typo
2016-01-11 02:22:08 -03:00
treeston
27f0edde0f
Game/Maps: Instance handling follow-up:
...
- Fix a bug where a player could maintain a conflicting non-perm solo bind if they were in the instance when invited to group. Closes #16150 .
- If a group is created while the leader is in an instance that nobody is bound to, the group will take over the instance and bind to it. This stops the homebind timer when reforming group after disconnects and the like.
(cherry picked from commit 0f0a51b87a )
2016-01-11 01:51:25 -03:00
treeston
94a5629949
Game/Maps: Clean up instance handling.
...
- Rename Map::CanEnter to Map::CannotEnter. Return value changed from boolean (true means player can enter) to enum Map::EnterState (CAN_ENTER=0 means player can enter, any other value is a reason for deny).
- Move hack-y player error messages from within Map::CanEnter to the function calling CanEnter as appropriate (primarily WorldSession::HandleAreaTriggerOpcode).
- Modify WorldSession::HandleAreaTriggerOpcode to properly revive the player upon touching the portal leading to the instance they died in even if they are currently unable to zone in. Fixes and closes #15758 .
- Modify Player::LoadFromDB to properly spawn players in the instance they logged off in if possible. Fixes and closes #15561 .
- Modify permanent save behavior to be blizzlike: Players can always enter an instance they are saved to (assuming there are no map constraints against it), but get a homebind timer if the instance is already in use.
(cherry picked from commit 43fa7d48a5 )
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Maps/Map.cpp
src/server/game/Maps/MapInstanced.cpp
src/server/game/Miscellaneous/Language.h
2016-01-11 01:51:21 -03:00
Shauren
4a07a95c18
Core/Corpses: Fixed a possible crash adding bones to grid
...
Closes #15808
(cherry picked from commit ec1583df67 )
(cherry picked from commit 910fb00130 )
2016-01-11 01:51:14 -03:00
MitchesD
100d847483
Core/PacketIO: fixed instance binding of gamemasters
...
(cherry picked from commit 231fb1d322 )
(cherry picked from commit a968595977 )
2016-01-11 01:51:11 -03:00
Shauren
b215184cc0
Core/Corpses: Fixed a crash happening when a corpse is added to a grid that was not yet fully loaded
...
Closes #15684
(cherry picked from commit 8c9ea7782a )
2016-01-11 01:51:07 -03:00
Shauren
b7d37daa74
Core/Corpses: Fixed map crash happening during map unload when there are corpses inside
...
(cherry picked from commit 1d17475791 )
2016-01-11 01:51:00 -03:00
Shauren
fc9c587604
Core/Corpses: Fixed leaking bones
...
Ref #15765
(cherry picked from commit bd16520ecc )
Conflicts:
src/server/game/Entities/Corpse/Corpse.cpp
2016-01-11 01:50:56 -03:00
pete318
6664a3acc3
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
...
(cherry picked from commit b1032ed620 )
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Mails/Mail.h
src/server/game/Maps/Map.cpp
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/OutdoorPvP/OutdoorPvP.h
2016-01-11 01:50:53 -03:00
ariel-
b20c9ae283
Corpses update: cd27fd38b9
2016-01-11 01:50:49 -03:00
ariel-
b3ea9fbbe5
Map local guids 6.x -> 4.3.4
...
Ported the following commits:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
2016-01-11 01:50:45 -03:00
treeston
0f0a51b87a
Game/Maps: Instance handling follow-up:
...
- Fix a bug where a player could maintain a conflicting non-perm solo bind if they were in the instance when invited to group. Closes #16150 .
- If a group is created while the leader is in an instance that nobody is bound to, the group will take over the instance and bind to it. This stops the homebind timer when reforming group after disconnects and the like.
2016-01-04 15:48:53 +01:00
Rushor
923a368ac7
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
treeston
43fa7d48a5
Game/Maps: Clean up instance handling.
...
- Rename Map::CanEnter to Map::CannotEnter. Return value changed from boolean (true means player can enter) to enum Map::EnterState (CAN_ENTER=0 means player can enter, any other value is a reason for deny).
- Move hack-y player error messages from within Map::CanEnter to the function calling CanEnter as appropriate (primarily WorldSession::HandleAreaTriggerOpcode).
- Modify WorldSession::HandleAreaTriggerOpcode to properly revive the player upon touching the portal leading to the instance they died in even if they are currently unable to zone in. Fixes and closes #15758 .
- Modify Player::LoadFromDB to properly spawn players in the instance they logged off in if possible. Fixes and closes #15561 .
- Modify permanent save behavior to be blizzlike: Players can always enter an instance they are saved to (assuming there are no map constraints against it), but get a homebind timer if the instance is already in use.
2015-12-31 01:02:07 +01:00
Naios
3a3a6bbfd2
Core/Globals: Use std::string rather than char* to pass script names around.
...
(cherry picked from commit b7b49fe35f )
Conflicts:
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Globals/ObjectMgr.cpp
2015-11-07 13:09:10 +01:00
Shauren
910fb00130
Core/Corpses: Fixed a possible crash adding bones to grid
...
Closes #15808
(cherry picked from commit ec1583df67 )
2015-11-06 21:30:41 +01:00
MitchesD
a968595977
Core/PacketIO: fixed instance binding of gamemasters
...
(cherry picked from commit 231fb1d322 )
2015-10-31 17:39:17 +01:00
Shauren
8c9ea7782a
Core/Corpses: Fixed a crash happening when a corpse is added to a grid that was not yet fully loaded
...
Closes #15684
2015-10-30 17:53:00 +01:00