kaelima
384ca58b62
Core/PacketIO: Add support for receiving CMSG_UPDATE_PROJECTILE_POSITION
2011-04-11 21:24:02 +02:00
Azazel
72040c1654
Core/Misc: fix compilation warnings
2011-04-11 17:38:57 +06:00
SimonDMII
e38634186c
Core/Spells: fix Global Cooldown reset on spell cast interrupt.
2011-04-11 16:35:31 +06:00
Azazel
5357b1ba77
Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
...
NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
Shauren
553d8d7016
Core/Instances: Fixed crashes happening when trying to access already deleted players.
2011-04-10 21:17:46 +02:00
Supabad
3771798a2e
Core/BattleGrounds: update Gameobject hook to support multiple destructable building events.
...
little cleanup in GameObject.cpp
2011-04-10 20:55:17 +02:00
leak
9bed8e49db
Core/Arena: Restore personal rating loading
2011-04-10 15:19:54 +02:00
Shauren
6a9fa42a60
Core/GameObjects: Destructible gameobjects now read display info from dbc files
2011-04-09 22:04:56 +02:00
Shauren
3bc45e121f
Core/DBC: Cleaned LoadDBCStores function, added semi-automated counting dbc files count
2011-04-09 20:50:39 +02:00
Shauren
64caf2cdf2
Core/Spells: Add default handler for apply aura spell effect when both ImplicitTargets are 0, removed unused structure
2011-04-09 19:57:32 +02:00
Supabad
a5a545a403
Core/GameObjects: add script hook when destructable building is damaged.
2011-04-09 19:28:36 +02:00
Shocker
9efac6fe9f
Core/Misc: AddAura should allow adding auras to dead targets if spell is passive/can target dead targets
2011-04-09 19:49:45 +03:00
Shocker
0905538b32
Core/Misc: Fix possible endless loop in HandleMoveWorldportAckOpcode / Logout
2011-04-09 11:28:39 +03:00
Supabad
baedc78b10
Core/Conditions: fix little typo in previous commit.
2011-04-09 10:23:54 +02:00
Supabad
6174703d45
Core/Conditions: updated CONDITION_SPELL to allow to return false also
2011-04-09 10:12:45 +02:00
Shocker
2c62548105
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-04-08 23:20:10 +03:00
ille
a2bcb9425c
Core/Spells: Fix cloning spells
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Closes #1162
2011-04-08 23:16:57 +03:00
leak
7935c2f5c2
Core/Arena: Move personalRating to arena_team_member
2011-04-08 21:14:30 +02:00
Supabad
5f4337f7e9
Core/GameObjects: traps that dont have a owner should despawn after spell cast.
2011-04-08 18:33:13 +02:00
Azazel
9f1cc4407a
Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements.
2011-04-08 17:04:51 +06:00
Azazel
37a6fe2ae7
Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements.
2011-04-08 11:28:10 +06:00
Azazel
74b84a603d
Core/DBLayer: add template parameter to QueryCallback classes to make it work with both QueryResult and PreparedQueryResult (will be used later).
2011-04-08 09:41:52 +06:00
Shauren
0ae5aca55e
Core/Spells: Apply only 1.5 second cooldown to DK runes when spell misses its target
2011-04-07 23:13:35 +02:00
Supabad
35645abfc6
Scripts/BlackRockSpire: Cleanup boss scripts. add instance script and header
2011-04-07 18:49:49 +02:00
pek2011
337b75cafc
Core/Cleanup: Drop some unused code and update some unknown player flags (from Mangos).
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Closes #1167
2011-04-07 15:10:10 +03:00
Shocker
2c28d383b3
Core/Master: Use ASSERT to halt server in freeze detector
2011-04-07 13:14:26 +03:00
Azazel
4db04b63dd
Core/DBLayer: make use of return result of Connection::Open method and allow core to output all the errors in prepared statements instead of aborting on first error.
2011-04-07 15:30:38 +06:00
leak
770c8a950e
Core/Arena: Query column order for game stats restored
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fixes #1165
2011-04-07 09:23:05 +02:00
Shauren
24240430ad
Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (cannot taunt/aggro anymore), also removed targeting dbc hack and scripted the spell properly
2011-04-06 21:21:45 +02:00
Shocker
06acfddb86
Core/Commands: Remove .learn all and drop hardcoded part of .learn all gm spells list
2011-04-06 20:17:29 +03:00
Shauren
05394e01c6
Core/Arena: Fixed compile on gcc 4.5 and possible runtime crashes on other versions of this compiler
2011-04-06 16:59:30 +02:00
Shauren
433f988cc9
Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attacking
2011-04-06 16:56:01 +02:00
Shocker
ba80f2fbdc
Core/Spells: Fix area target search for spells with SPELL_ATTR2_ALLOW_DEAD_TARGET
2011-04-06 17:00:05 +03:00
Supabad
364bb162c3
Scripts/BloodmystIsle: Add core support for quest 9667
2011-04-06 11:36:02 +02:00
Supabad
e79c8a389b
Scripts/BladesEdgeMountains: Adjust script to work for quest 10545 also
2011-04-06 11:35:55 +02:00
Supabad
3e22e88f4e
Scripts/Nagrand: Add core support for quest 9923,9924,9955
2011-04-06 11:35:50 +02:00
Supabad
dc8fd3cbc3
Ulduar/Mimiron: add spell script for Proximity mines
2011-04-06 11:35:38 +02:00
Supabad
368818a810
Core/Spells: replace spell Symbol Of Life from SpellEffects to SpellScript
2011-04-06 11:34:50 +02:00
leak
ae3ab32ea5
Core/Arenas: Refactor arena code and db layout
2011-04-05 21:54:28 +02:00
Shauren
3a93dff59e
Core/World: Removed unused timers, thanks to Neo2003 for pointing it out
2011-04-05 16:07:56 +02:00
Shauren
379308140b
Core/Player: Prevented infinite growth of allowedCharsToLogin container and changed its type to better reflect its purpose
2011-04-04 22:27:15 +02:00
Shauren
3fcb49c685
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
2011-04-03 21:24:22 +02:00
pek2011
535b663280
Core/Cleanup: Drop various unused code
2011-04-03 16:05:27 +03:00
Shauren
10ef16fc05
Core/Achievements: Implemented map check for achievement updates
2011-04-03 14:44:09 +02:00
Shauren
0ec6875d6b
Core/Logging: Fixed Arena rating changes logs printing incorrect values
2011-04-03 14:11:06 +02:00
Shauren
9f5ca0bf29
Core/DBC: Implemented achievement_dbc db table for filling in missing achievements and added sample data
2011-04-03 13:18:21 +02:00
Nay
bb36ec189c
DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update creature templates. Replace a core script by a SAI equivalent (rope & post).
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DB/Loot: Update Magically Wrapped Gift loot chance and max item counts.
2011-04-03 01:04:57 +01:00
Shauren
596dd9b355
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-04-02 20:36:46 +02:00
Lynx3d & Ambal
347098af14
Core/Vmaps: Made code more safe and fixed problems in WmoLiquid::GetLiquidHeight()
2011-04-02 20:36:27 +02:00
Shocker
d1e01f8f12
Core/Battlegrounds: Typo fix from an older rev regarding memory leak
2011-04-02 17:07:34 +03:00