Commit Graph

10027 Commits

Author SHA1 Message Date
kaelima
384ca58b62 Core/PacketIO: Add support for receiving CMSG_UPDATE_PROJECTILE_POSITION 2011-04-11 21:24:02 +02:00
Azazel
72040c1654 Core/Misc: fix compilation warnings 2011-04-11 17:38:57 +06:00
SimonDMII
e38634186c Core/Spells: fix Global Cooldown reset on spell cast interrupt. 2011-04-11 16:35:31 +06:00
Azazel
5357b1ba77 Core/CharDB Cleanup: alter corpse table making column names lowerCamel and move all queries to prepared statements.
NOTICE: column can be named `guid` only if it represents character guid. All other guids will be renamed to reflect their purpose (like corpseGuid in this specific case)
2011-04-11 14:39:00 +06:00
Shauren
553d8d7016 Core/Instances: Fixed crashes happening when trying to access already deleted players. 2011-04-10 21:17:46 +02:00
Supabad
3771798a2e Core/BattleGrounds: update Gameobject hook to support multiple destructable building events.
little cleanup in GameObject.cpp
2011-04-10 20:55:17 +02:00
leak
9bed8e49db Core/Arena: Restore personal rating loading 2011-04-10 15:19:54 +02:00
Shauren
6a9fa42a60 Core/GameObjects: Destructible gameobjects now read display info from dbc files 2011-04-09 22:04:56 +02:00
Shauren
3bc45e121f Core/DBC: Cleaned LoadDBCStores function, added semi-automated counting dbc files count 2011-04-09 20:50:39 +02:00
Shauren
64caf2cdf2 Core/Spells: Add default handler for apply aura spell effect when both ImplicitTargets are 0, removed unused structure 2011-04-09 19:57:32 +02:00
Supabad
a5a545a403 Core/GameObjects: add script hook when destructable building is damaged. 2011-04-09 19:28:36 +02:00
Shocker
9efac6fe9f Core/Misc: AddAura should allow adding auras to dead targets if spell is passive/can target dead targets 2011-04-09 19:49:45 +03:00
Shocker
0905538b32 Core/Misc: Fix possible endless loop in HandleMoveWorldportAckOpcode / Logout 2011-04-09 11:28:39 +03:00
Supabad
baedc78b10 Core/Conditions: fix little typo in previous commit. 2011-04-09 10:23:54 +02:00
Supabad
6174703d45 Core/Conditions: updated CONDITION_SPELL to allow to return false also 2011-04-09 10:12:45 +02:00
Shocker
2c62548105 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-04-08 23:20:10 +03:00
ille
a2bcb9425c Core/Spells: Fix cloning spells
Closes #1162
2011-04-08 23:16:57 +03:00
leak
7935c2f5c2 Core/Arena: Move personalRating to arena_team_member 2011-04-08 21:14:30 +02:00
Supabad
5f4337f7e9 Core/GameObjects: traps that dont have a owner should despawn after spell cast. 2011-04-08 18:33:13 +02:00
Azazel
9f1cc4407a Core/CharDB Cleanup: alter character_homebind table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 17:04:51 +06:00
Azazel
37a6fe2ae7 Core/CharDB Cleanup: alter character_battleground_data table making column names lowerCamel and move all queries to prepared statements. 2011-04-08 11:28:10 +06:00
Azazel
74b84a603d Core/DBLayer: add template parameter to QueryCallback classes to make it work with both QueryResult and PreparedQueryResult (will be used later). 2011-04-08 09:41:52 +06:00
Shauren
0ae5aca55e Core/Spells: Apply only 1.5 second cooldown to DK runes when spell misses its target 2011-04-07 23:13:35 +02:00
Supabad
35645abfc6 Scripts/BlackRockSpire: Cleanup boss scripts. add instance script and header 2011-04-07 18:49:49 +02:00
pek2011
337b75cafc Core/Cleanup: Drop some unused code and update some unknown player flags (from Mangos).
Closes #1167
2011-04-07 15:10:10 +03:00
Shocker
2c28d383b3 Core/Master: Use ASSERT to halt server in freeze detector 2011-04-07 13:14:26 +03:00
Azazel
4db04b63dd Core/DBLayer: make use of return result of Connection::Open method and allow core to output all the errors in prepared statements instead of aborting on first error. 2011-04-07 15:30:38 +06:00
leak
770c8a950e Core/Arena: Query column order for game stats restored
fixes #1165
2011-04-07 09:23:05 +02:00
Shauren
24240430ad Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (cannot taunt/aggro anymore), also removed targeting dbc hack and scripted the spell properly 2011-04-06 21:21:45 +02:00
Shocker
06acfddb86 Core/Commands: Remove .learn all and drop hardcoded part of .learn all gm spells list 2011-04-06 20:17:29 +03:00
Shauren
05394e01c6 Core/Arena: Fixed compile on gcc 4.5 and possible runtime crashes on other versions of this compiler 2011-04-06 16:59:30 +02:00
Shauren
433f988cc9 Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attacking 2011-04-06 16:56:01 +02:00
Shocker
ba80f2fbdc Core/Spells: Fix area target search for spells with SPELL_ATTR2_ALLOW_DEAD_TARGET 2011-04-06 17:00:05 +03:00
Supabad
364bb162c3 Scripts/BloodmystIsle: Add core support for quest 9667 2011-04-06 11:36:02 +02:00
Supabad
e79c8a389b Scripts/BladesEdgeMountains: Adjust script to work for quest 10545 also 2011-04-06 11:35:55 +02:00
Supabad
3e22e88f4e Scripts/Nagrand: Add core support for quest 9923,9924,9955 2011-04-06 11:35:50 +02:00
Supabad
dc8fd3cbc3 Ulduar/Mimiron: add spell script for Proximity mines 2011-04-06 11:35:38 +02:00
Supabad
368818a810 Core/Spells: replace spell Symbol Of Life from SpellEffects to SpellScript 2011-04-06 11:34:50 +02:00
leak
ae3ab32ea5 Core/Arenas: Refactor arena code and db layout 2011-04-05 21:54:28 +02:00
Shauren
3a93dff59e Core/World: Removed unused timers, thanks to Neo2003 for pointing it out 2011-04-05 16:07:56 +02:00
Shauren
379308140b Core/Player: Prevented infinite growth of allowedCharsToLogin container and changed its type to better reflect its purpose 2011-04-04 22:27:15 +02:00
Shauren
3fcb49c685 Core/Scripts: Removed double calls to InstanceScript's Initialize methods 2011-04-03 21:24:22 +02:00
pek2011
535b663280 Core/Cleanup: Drop various unused code 2011-04-03 16:05:27 +03:00
Shauren
10ef16fc05 Core/Achievements: Implemented map check for achievement updates 2011-04-03 14:44:09 +02:00
Shauren
0ec6875d6b Core/Logging: Fixed Arena rating changes logs printing incorrect values 2011-04-03 14:11:06 +02:00
Shauren
9f5ca0bf29 Core/DBC: Implemented achievement_dbc db table for filling in missing achievements and added sample data 2011-04-03 13:18:21 +02:00
Nay
bb36ec189c DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update creature templates. Replace a core script by a SAI equivalent (rope & post).
DB/Loot: Update Magically Wrapped Gift loot chance and max item counts.
2011-04-03 01:04:57 +01:00
Shauren
596dd9b355 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2011-04-02 20:36:46 +02:00
Lynx3d & Ambal
347098af14 Core/Vmaps: Made code more safe and fixed problems in WmoLiquid::GetLiquidHeight() 2011-04-02 20:36:27 +02:00
Shocker
d1e01f8f12 Core/Battlegrounds: Typo fix from an older rev regarding memory leak 2011-04-02 17:07:34 +03:00