* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.
TEST REV so be careful of creepy crawly bugs!
--HG--
branch : trunk
Use original caster instead caster to check spell hit result.
Let spell triggers have the same faction as the summoner.
Fix the bug that trigger creatures attack enemy. (no need use civilian extra flag in the future, 128 is enough)
Fix shadow step.
--HG--
branch : trunk
Delete a repeated check in instance canenter().
Fix some spell targets.
Add some sunwell spell sql.
Fix Magtheridons earthquake. (TODO: need to find out why soul transfer has no effect when casted by mobs)
Let Brutallus dual wield. Enable burn (still no script effect).
Quick fix for shadowmoon valley illidan quest crash (wait for author's fix).
--HG--
branch : trunk
Let trigger creature cast AOE spells when summoned. Illustration provided in sql.
Let active creatures always visible if possible. (seems does not work for now, need to find out why)
--HG--
branch : trunk
Update glancing damage formula.
Do not daze creatures when other creatures attack from the back (need to find a better way).
Fix the damage calculation of +damage aura.
--HG--
branch : trunk
* Prevent adding more than 5 people to raid - Apoc
* fixed typo from one of our previous commits.
* Fixed two strings in core, thanx to warhead for patch.
--HG--
branch : trunk
* Fixed totems using proper model ids broken after recent change
* Set pet grid activity state to that of caster upon summoning
* Fix a possible crash in ObjectAccessor
note to self: don't commit anything without 3 days testing. ever. after this one ofc.
--HG--
branch : trunk
Update Felmyst script to test new setActive function.
Fix the bug that priest's fear is unbreakable (dirty hack before find the correct way).
(some unfinished unused content included, just ignore them, will finish them later)
--HG--
branch : trunk
* Fixed makefile to use proper foldername.
* rXXX_world_scripts.sql will be the format for script sql updates, execute these into your world DB.
--HG--
branch : trunk
Update Shade of Akama script, Lady Vashj script and Shadowmoon Valley script. Patches provided by Blaymoira.
Remove some hacks since core has provided spell target support.
--HG--
branch : trunk
* Redid/Fixed/Added some lang strings.
* As usual remember this is a trunk rev so stability only guaranteed on northern countries of Mars and western parts of Pluto. No warranties outside the solar system, sorry :( . Check with your local government or dictator on regulations regarding export.
--HG--
branch : trunk
* Fixed positive spells being not resistable when cast on hostile units. Patch provided by QAston.
* Fixed compile warnings in gcc. Patch provided by WarHead.
--HG--
branch : trunk
Add yells to High King Maulgar. Patch provided by riddick.
Script for Prince Malchezaar Doors. Patch provided by BroodWyrm.
Bug fix for Selin Fireheart. Patch provided by BroodWyrm.
Arcane Charges only while on flightpath. Patch provided by SLG.
--HG--
branch : trunk
Fix: MovementInform without behavior change for waypoint movement. Patch provided by DragonHunter.
Update gruul lair script. Patch provided by Blaymoira.
--HG--
branch : trunk