Commit Graph

14026 Commits

Author SHA1 Message Date
Treeston
daf423a6c3 Scripts/Commands: .account ban no longer fails if an account containing the specified account name is already banned (f.ex. attempting to ban 'test' if 'test2' is already banned) - closes #22990 2019-07-12 13:37:27 +02:00
Treeston
7d6896b541 typo fix, duplicate assignment 2019-07-12 13:14:44 +02:00
Treeston
4423ca99e7 Entities/GO: FindNearestGameObject no longer incorrectly returns despawned gameobjects. Closes #23262. 2019-07-11 23:31:46 +02:00
Killyana
42abf69a27 DB/Quest: Seeds of the Blacksouled Keepers 2019-07-11 18:32:15 +02:00
ccrs
965ec9a571 Core/Weather: 6eecb68 followup
missing IntervalTimer::Update call
2019-07-10 23:16:58 +02:00
Giacomo Pozzoni
e4c2bb4f14 Core/ChatCommands: Fix .wp reload crash 2019-07-10 16:02:18 +02:00
Wyrserth
7f63c504d5 DB/Quest: restore ExclusiveGroup data for breadcrumb quests, as they're mutually exclusive.
Also restore PrevQuestId/NextQuestId error logs involving breadcrumb quests. Special cases must be handled via conditions.
2019-07-10 02:58:30 +02:00
Wyrserth
e6080116f9 Core/Quest: remove arbitrary error logs related to breadcrumb quest chaining.
There are complex cases where breadcrumb quests are mutually exclusive with other breadcrumbs leading to other quests, chaining them shouldn't generate log errors.
2019-07-09 22:48:04 +02:00
Shauren
7917704fd3 Scripts: Update boss_akilzon weather packet 2019-07-09 21:52:26 +02:00
Shauren
6eecb685ce Core/Weather: Fixed weather updates to be thread safe
(cherry picked from commit 6eb9973947)
2019-07-09 21:17:59 +02:00
Nayd
9a9af3cc5f Core/Packets: Update and enable SMSG_WEATHER
(cherry picked from commit 6f7d048765)
2019-07-09 21:17:59 +02:00
Treeston
0ae2afe307 Scripts/World: Rewrite air force trigger bots script, add hostility check along the way. Closes #23307. 2019-07-09 18:24:43 +02:00
ccrs
bec52dba3d Core/Movement: add missing parenthesis on MotionMaster::Size
pretty sure this can cause unexpected behaviour
2019-07-09 15:25:25 +02:00
Treeston
be96d8242c warning fix f2cd721 follow-up 2019-07-08 21:53:50 +02:00
Treeston
a1fd404b64 Core/Quest: Do not allow quests to be turned in if the player no longer satisfies level/skill/reputation requirements. Fixes #226. Yes, you read that issue tag right. 2019-07-08 21:35:57 +02:00
Treeston
f2cd721d53 Scripts/Naxxramas: Thaddius no longer evades on transition, and some general cleanup to that script. Fixes #23026. 2019-07-08 20:16:29 +02:00
Ianislav Vasilev
c71e36acae Scripts/Blood Furnace: Broggok improvements (#23300)
* 23285 Fixed lever respawn and future encounters after it respawns.

* Removed unnecessary additional container.
Made lever not to despawn and respawn but rather change flags only.

* Made one conditional branch easier to debug.
2019-07-08 19:53:08 +02:00
Treeston
a3c3526269 Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer starts exponentially more often if the grid remains loaded for over an hour. Closes #23348. 2019-07-08 16:04:32 +02:00
Sorikoff
a64d7df662 Scripts/Spells: Brittle Armor & Mercurial Shield (#23576) 2019-07-08 15:42:35 +02:00
ForesterDev
e71773140c Scripts/Commands: update .wp commands to use orientation field from DB (PR #23566)
Closes #23330
2019-07-08 14:16:10 +02:00
Treeston
671052575a Entities/Player: Properly restore PvP-enabled state on login 2019-07-08 14:09:57 +02:00
Aokromes
574a7c8d3d Core/Misc: More coding standards (#23519)
* Core/Misc: More coding standards

* revert part

* "void  " or more to "void "

* fix? reject

* remove more double whitespaces

* remove more double whitespaces

* more standards

* more coding standards

* More standards

* more coding

* more coding standards

* more coding standards

* And more standards
2019-07-08 12:51:42 +02:00
Treeston
84b7b2e08e Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
- .npc respawn no longer causes stupid things to happen (Fixes #23014)
- ::DeleteFromDB methods on Creature and GameObject rewritten to be as sensible as such a colossally stupid method can ever be. They're static now.
- .npc delete and .gobj delete ported to new argument handling, and rewritten as per above. They can no longer crash the server when used in instances, too. Yay for that.
- Adjusted various dusty cobwebbed hacks around the core (why does waypoint visualization use permanent spawns *shudder*) to still work too.
2019-07-08 11:56:41 +02:00
ccrs
ec1a77bca2 Build: fix linking error
/home/circleci/project/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp:50:9: fatal error: use of undeclared identifier 'AddFlag'
        AddFlag(MOVEMENTGENERATOR_FLAG_TIMED_PAUSED);
        ^
2019-07-07 19:25:27 +02:00
Treeston
ded18a2690 Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a group spawning bug exposed by the CoS merge. Improve some command output. 2019-07-07 19:18:32 +02:00
ccrs
b8c0aeaf14 Core/Movement: handle Resume/Pause on RandomMovementGenerator 2019-07-07 18:07:58 +02:00
ccrs
4fa3c04b72 Core/Unit: f869c49 followup
Movement Pause/Clear is already handled in Unit::SetCharmedBy and Unit::RemoveCharmedBy, respectively

TODO: missing PAUSE handling in RandomMovementGenerator
2019-07-07 17:41:36 +02:00
Wyrserth
f869c4969e Core/Vehicle: prevent creature vehicles from following their old movement generator when a player enters them in some cases.
Closes #21731 and #22368.
2019-07-07 17:12:22 +02:00
Wyrserth
9f6d3e93f9 Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests.
Closes #23572.
2019-07-07 15:43:02 +02:00
jackpoz
283ac3d374 Core/Misc: Fix no-pch build 2019-07-07 13:35:11 +02:00
Wyrserth
644910bdc1 DB/Trainer: remove required ability from Riding spells. The client should only show the required amount of skill.
Also comment out unused argument in previously committed script, thanks Aokromes for noticing!
2019-07-07 02:57:24 +02:00
Wyrserth
6199d458c3 Core/Misc: use Trinity's RandomShuffle() instead of soon-to-be-deprecated std::random_shuffle().
Thanks Riztazz for noticing!
2019-07-07 02:49:40 +02:00
Wyrserth
37862942ce Script/TheOculus: adapt Mage-Lord Urom's script to use EventMap, fix various issues with Teleport and Empowered Arcane Explosion, add missing heroic-mode spell Frost Buffet.
Closes #19452.
2019-07-07 02:32:53 +02:00
Wyrserth
1d1b77c3f0 Core/Spell: don't send duration for auras caused by dynobjects. 2019-07-07 00:06:49 +02:00
Wyrserth
6ef1b3e6c6 Script/BlackrockDepths: randomize timers for Ironhand Guardian's spell Gout of Flame. 2019-07-06 20:29:24 +02:00
Wyrserth
b87350807d Core/Spell: do not allow auras from dynamic objects to stack if they come from the same spell cast by the same caster. 2019-07-06 19:55:36 +02:00
Wyrserth
1bdbede7e0 Misc/Config: set decay timer for unlooted normal creatures to 5 minutes.
Now that respawns do not care about the previous corpse's state, there's no reason to force a very frustrating faster despawn.
2019-07-06 16:15:45 +02:00
Gooyeth
c30a27ef18 Core/Battleground: Implement previous opponent timer on Arena queue. (#21754) 2019-07-06 01:35:23 +02:00
Martin Topholm
4529a94e0d Script/BlackrockDepths: fix Ironhand Guardian's Gout of Flame spell cast. (#21816) 2019-07-05 23:46:55 +02:00
Wyrserth
8fcc82138f Script/Acherus: script out of combat event for Frost Death Knight trainer Amal'thazad. 2019-07-05 18:41:47 +02:00
Ovahlord
980047763a Core/Creature: Reworked creature aggro radius calculation (#20615)
* Core/Creatures: rewrote creature aggro radius calculation
* Formulas are taken from WoW Wiki
2019-07-05 18:21:00 +02:00
Wyrserth
30ba9c97fe Misc: explicitly mark fallthrough in switch statement as to avoid confusion. 2019-07-05 17:09:46 +02:00
Wyrserth
7fc1ecca8a Core/Player: fix crash happening when trying to send drunken state to nearby players while the character is loading. 2019-07-05 16:23:06 +02:00
Wyrserth
12e545f7e2 Core/Conditions: allow spellclick conditions to properly work for aura apply/remove (#23527) 2019-07-05 14:11:15 +02:00
ForesterDev
c44fb37f74 Core/Unit: Implement more helper methods (#23555) 2019-07-05 14:07:35 +02:00
Giacomo Pozzoni
2cb4517303 Core/Quest: Fix repeatable quest mark (#23338) 2019-07-04 15:11:35 +02:00
Treeston
f44539b642 Entities/Unit: Properly unset engaged flag for creates that cannot have a threat list on combat exit. Fixes #23518. 2019-07-03 21:01:29 +02:00
Gildor
a0a64b10b5 Scripts/Icecrown Citadel: Ensure Deathbringer Saurfang cast Frenzy (#23559) 2019-07-03 19:32:27 +02:00
Treeston
4e767f1c7c Entities/Player: Fix an edge case where overlapping CCs could prevent player movement from being re-enabled. f6f1c48 follow-up. 2019-07-03 19:26:43 +02:00
Wyrserth
670085d8c0 Core/Quest: fix money reward for quests turned in at level cap. (#23495) 2019-07-03 17:42:23 +02:00