Commit Graph

20108 Commits

Author SHA1 Message Date
Shocker
dc81fa0d57 CMake: Include AreaTrigger directory in CMake files 2013-05-26 05:07:49 +03:00
Shocker
cf4e8acf44 Core/AreaTrigger: Add object ToAreaTrigger() cast and AreaTrigger typeid/mask to Condition::GetSearcherTypeMaskForCondition 2013-05-26 04:56:43 +03:00
Shocker
1315306cfc Core/Spells: Implement SPELL_EFFECT_CREATE_AREATRIGGER (effect #179) 2013-05-26 04:47:10 +03:00
Shocker
f976c730a0 Core/Misc: Minor changes in recent commit 2013-05-26 04:34:12 +03:00
Shocker
1ef3dd29b8 Core/Misc: Implement AreaTrigger entity
(might need some cleanup)
2013-05-26 04:28:19 +03:00
Shocker
c0f94d944f Core/Misc: Rename AreaTrigger structure to AreaTriggerStruct 2013-05-26 02:25:58 +03:00
Spp
6c5529a5a0 Minor correction to merge 2013-05-21 11:46:52 +02:00
Spp
ec0688ade3 Merge branch 'master' into 4.3.4 (Added SQL to fix trinity_string conflict)
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/DataStores/DBCStructure.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Miscellaneous/Language.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
2013-05-21 11:27:12 +02:00
Spp
86afccc8ff Merge branch 'master' into 4.3.4 (Only the Logging System One)
Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
2013-05-21 09:55:09 +02:00
Spp
1b6fb2b695 Merge branch 'master' into 4.3.4 [NOTE: There are parts of code marked as "REVIEW - MERGE" That needs some review)
Conflicts:
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DataStores/DBCStores.h
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Movement/Spline/MovementTypedefs.h
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/SpellInfo.cpp
	src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
	src/server/scripts/Spells/spell_generic.cpp
2013-05-21 09:41:13 +02:00
Spp
82dc639882 Core/Misc: Reduce the scope of ReadMovementInfo (Unit -> Player) 2013-05-21 08:53:44 +02:00
Spp
00c1168897 Core/Misc: Remove trailing whitespace, compile warnings and minor cosmetic changes 2013-05-21 08:37:28 +02:00
Spp
d3c2af0f66 Core/Build: Fix compile under Ubuntu 13.04 and openSUSE 12.3 (and probably other new distros)
Closes #9832
Closes #9740
2013-05-21 08:36:52 +02:00
Kinzcool
0dc9353746 DB/Triggers: Added "anti-exploration" teleport for Scholomance. 2013-05-19 22:06:09 -04:00
Gacko
b88133b366 DB: Several runtime error fixes 2013-05-20 01:35:02 +02:00
joschiwald
95d2ad32f7 Core/Spells: Fix spell script "spell_yogg_saron_malady_of_the_mind"
Closes #9813
2013-05-20 00:13:36 +02:00
Vincent-Michael
1eac9c2944 DB/Creature: Fix startup error (thx Runico) 2013-05-19 23:57:03 +02:00
Nay
383ed042b3 MMAPS: Update mmaps_generator readme.txt with thread info 2013-05-19 20:56:52 +02:00
Nay
c33a198f62 Cmake: Fix typo in msvc/settings.cmake 2013-05-19 17:04:57 +02:00
Shauren
695c8cd7b4 Core/Misc: Another batch of fixes for issues found by static analysis 2013-05-19 11:31:17 +02:00
Shauren
7da33b6bce Core/Misc: Another batch of fixes for issues found by static analysis 2013-05-19 11:15:54 +02:00
Shauren
933f50558b Core/Spells: Fixed channeling spells with infinite duration 2013-05-19 10:55:29 +02:00
Shauren
8633452f8d Scripts/Misc: Fixed many scripts not executing one of their actions because of an event with id = 0 2013-05-19 10:52:39 +02:00
Shauren
8e339e8558 Reverted part of 60a88a08f5
All 8 bytes must be read from file to match output from vmap4extractor
2013-05-18 21:33:03 +02:00
Shauren
7058d8bb4c Core/Collision: Corrected logic for closing source file in WorldModel_Raw::Read, fixes resource leak if method succeeds and prevents double free if it fails.
Closes #9823
2013-05-18 21:25:26 +02:00
Shauren
d6709ed610 Reverted part of 8be181c7e6 that was not supposed to be pushed 2013-05-18 11:49:46 +02:00
click
612ead5094 Buildsystem/MSVC: Fix a minor issue with /Zm heap allocation parameters not being used 32-bit environment 2013-05-18 10:24:04 +02:00
Subv
6ce9e7f185 Core/Build: Fixed the build 2013-05-17 23:20:47 -05:00
Subv
98ad7309c9 * Another small batch of fixes from static analysis tool. 2013-05-17 23:08:28 -05:00
Subv
60a88a08f5 * Some more static analysis issues fixed. 2013-05-17 22:29:58 -05:00
Subv
1c3121b9cf * Another issue found by static analysis fixed. 2013-05-17 21:56:31 -05:00
Subv
25acef2572 * Batch of fixes for issues found by static analysis. 2013-05-17 21:11:18 -05:00
Nay
7c18bbb95f Merge pull request #9815 from Ascathor/master
Core: Add "GetRaceNameByID" and "GetClassNameByID" to get localized class and race string.
2013-05-17 17:52:35 -07:00
Shauren
6d0b14d5f5 Core/Vehicles: Fixed a crash that happened during seat changes searching for a previous free seat
Closes #9609
2013-05-17 22:25:47 +02:00
Shauren
7d46703413 Core/Misc: Another batch of fixes for issues found by static analysis 2013-05-17 21:30:02 +02:00
Shauren
8be181c7e6 Core/Misc: Fixed a bunch of issues found by static analysis 2013-05-17 20:39:53 +02:00
Ascathor
baa1874f57 Core: Add "GetRaceNameByID" and "GetClassNameByID" to get localized class and race names.
Core: Add "GetRaceNameByID" and "GetClassNameByID" to get localized class and race names.
2013-05-17 18:27:09 +02:00
Nay
9b84c8fb98 DB/Characters: Remove guildId from characters table (characters_database.sql only)
This field was dropped long ago in 1a290f17f5

Thanks to Aokromes for spotting the issue
2013-05-16 23:28:57 +02:00
Shauren
4f43584af8 Merge pull request #9814 from vlad852/master
Fix startup errors
2013-05-16 14:08:33 -07:00
Vlad
e823f8d1f7 Fix startup errors. 2013-05-16 23:44:01 +03:00
Nay
60dae46462 Core: Fix compiler warnings 2013-05-16 01:10:53 +01:00
Shauren
e0c8020a21 Merge pull request #9800 from horn/yogg_saron
Scripts/Ulduar: Fix warnings
2013-05-14 09:33:37 -07:00
horn
cd8e6d12fd Scripts/Ulduar: Fix warnings 2013-05-14 18:25:58 +02:00
Shauren
823924c061 Merge pull request #9799 from xjose93/DamageGO
Core/Commands: Improve .damage command, now can damage destructible gameobjects => ".damage go <guid> <damage>"
2013-05-14 09:09:07 -07:00
xjose93
e858057eff Core/Commands: Improve .damage command, now can damage destructible gameobjects => ".damage go <guid> <damage>" 2013-05-14 18:07:13 +02:00
Shauren
4c2e4661c8 Merge pull request #9690 from horn/yogg_saron
Scripts/Ulduar: Yogg-Saron
2013-05-14 08:57:27 -07:00
horn
0a0698b1d4 Scripts/Ulduar: Yogg-Saron
Known issues:
- encounter doesn't start immediately after you enter the room, you need to go closer
- players standing outside of the room are not turned Insane after 15 seconds
- encounter resets if the last living player is gripped by Constrictor Tentacle or encased in Hodir's Flash Freeze
- Hodir won't freeze multiple players when they die at the same moment
- Flash Freeze missile (64176) won't hit anybody, probably cast too soon (cosmetic issue)
- there are some unused spells, don't know when or why they should be cast
- some spell animations hit multiple players, but they shouldn't do that
2013-05-14 17:52:37 +02:00
Shauren
8e1601e202 Core/Debugging: Marked assert functions as non returning 2013-05-13 18:12:01 +02:00
Shauren
86d846e627 Core: Fixed windows compile 2013-05-13 18:10:20 +02:00
Warpten
6bc144a328 Core/Spells: Manually reverted 8dea73fc83.
Will have a closer and better look later.
2013-05-13 18:00:15 +02:00