Commit Graph

7431 Commits

Author SHA1 Message Date
Meji
c1b36eec56 Core/Units: Update PlayHoverAnim state when flying or hovering (#29434) 2023-11-25 14:04:33 +01:00
ModoX
5e8f023623 Scripts/Aberrus: Move StringIds of Kazzara Intro trigger npcs to spawn instead of template 2023-11-25 03:25:55 +01:00
ModoX
3f6f683ce4 Core/Waypoints: Drop waypoint_scripts table (#29437) 2023-11-24 21:08:00 +01:00
Shauren
ab5ffe27ea Scripts/Sepulcher of the First Ones: Clean up Anduin script
* Includes
* Fixed duplicated EventMaps/TaskSchedulers in BossAI
* Fixed invalid second argument passed to ScriptedAI constructor
* Removed deprecated Prepare*Script macros
* Removed mythic achievement hack
2023-11-11 15:09:39 +01:00
AlexIndex
6800622b6e Scripts/SFO: Implemented Anduin Wrynn encounter (#28540)
Co-authored-by: ModoX <moardox@gmail.com>
Co-authored-by: Seyden <saiifii@live.de>
2023-11-10 22:53:45 +01:00
Naddley
f58ff3d0f7 Scripts/Mardum: Implement quest: "Enter The Illidari: Shivarra" (#29417) 2023-11-08 23:26:56 +01:00
Meji
eaf84247fc Scripts/HallowsEnd: Implement quest: "Foul Fertilizer" (#29407) 2023-11-08 00:54:34 +01:00
Ovahlord
30759beac7 Scripts/LCT: implement Lockmaw encounter 2023-11-07 16:17:55 +01:00
Ovahlord
b606af8c4a Scripts/LCT: use the correct difficulty check to enable General Husam's heroic mechanics for Timewalking difficulty as well 2023-11-07 16:17:55 +01:00
Ovahlord
a6c9e44c55 Scripts/LCT: gave General Husam's enums unique names to reduce linking time 2023-11-07 16:17:55 +01:00
Ovahlord
394940e0c5 Scripts/LCT: fixed spell validation for General Husam's Bad Intentions script effect 2023-11-06 16:53:45 +01:00
Ovahlord
24dab9326d Scripts/LCT: implement General Husam encounter (#29414) 2023-11-06 11:51:37 +01:00
ModoX
0e2f041728 Core/InstanceScript: Refactored door types to reflect its behavior (#29406) 2023-11-06 00:11:42 +01:00
ModoX
caa4cfb569 Core/AI: Move ArcherAI to individual creature script (#29383) 2023-11-05 21:14:24 +01:00
Ovahlord
ecd54c07d8 Scripts/Antorus: prevent the Garothi Worldbreaker from falsely initiating an Apocalypse Drive phase when dealing damage would kill him instantly
* replaced some magic numbers in setting encounter frame indexes
* added a missing casting check to stay in line with current scripting standards
2023-11-04 15:05:47 +01:00
Shauren
e9b0d347a4 Core/Spells: Store BasePoints as float in SpellEffectInfo 2023-11-03 10:38:43 +01:00
Shauren
9894f6b802 Core/Random: Changed random functions returning doubles to return floats
* They were all cast to float at use anyway
* Improves roll_chance_f performance (rand32() is now called internally by uniform_real_distribution once instead of twice)
2023-10-31 20:20:00 +01:00
Meji
efb1de3802 Scripts/Spells: Register script for Holy Mending (#29397) 2023-10-29 11:02:36 +01:00
ModoX
b2393d6ade Scripts/World: Dropped deprecated npc_innkeeper script
* costume stuff should be handled by candy buckets
2023-10-22 13:38:07 +02:00
Teleqraph
9eceff2bc2 Core/Map: Implement several difficulty getters (#29370)
Co-authored-by: ModoX <moardox@gmail.com>
2023-10-22 11:24:48 +02:00
Teleqraph
3d3979f1ca Scripts/SOD: Implement Sylvanas Windrunner introduction (#28554) 2023-10-22 05:23:04 +02:00
Shauren
4e87bd7942 Core/Spells: Named and implemented most of SpellAttr7 2023-10-21 14:49:42 +02:00
Naddley
3e71d793b4 Scripts/Mardum: Implement Quest: "Set Them Free" (#29369) 2023-10-16 00:56:17 +02:00
ModoX
9223f0cfb4 Scripts/TrialOfValor: Implemented Guarm (#29264) 2023-10-13 02:22:04 +02:00
Naddley
99220af493 Scripts/Mardum: Implement Quest: "Eye On the Prize" (#29352) 2023-10-09 01:11:25 +02:00
Shauren
0ce96adb7a Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzone flag as zones instead of areas 2023-10-06 20:22:14 +02:00
Jeremy
f96f041c3e Core/GameObject: Implement ControlZone gameobject type (#29320) 2023-10-03 15:55:24 +02:00
Naddley
4537b37738 Scripts/Mardum: Implement Quest "Enter the Illidari: Coilskar" (#29345) 2023-10-02 18:52:34 +02:00
Shauren
e883b61094 Core/Spells: Implemented NoImmunity spell effect attribute 2023-09-29 21:16:50 +02:00
Shauren
41a20b1e40 Core/Achievements: Fixed achievement criteria StartEvent and FailEvent
* Criteria using StartEvent cannot be updated without that event triggering first (not only for timed achievements)
* Implemented most StartEvent and FailEvent types
* Fixed saving criteria removed by RemoveCriteriaProgress
2023-09-25 00:53:56 +02:00
Shauren
43567f5a5f Core/Commands: Fixed accessing empty optional in .modify faction command 2023-09-24 12:24:39 +02:00
ModoX
122622827f Scripts/Mardum: Fix build 2023-09-23 01:06:16 +02:00
Naddley
7c4f175d3a Scripts/Mardum: Implement Quest "Enter the Illidari: Ashtongue" (#29324) 2023-09-23 00:50:09 +02:00
Aqua Deus
5bb1f08c07 Scripts/Draenor: Implement quest 34422 (Blaze of Glory) (#29304) 2023-09-23 00:15:50 +02:00
Shauren
47fc3cb852 Core/Instances: Kill instance_encounters table, it is no longer neccessary 2023-09-19 10:59:04 +02:00
Shauren
4bf4ee57ff Scripts/Nexus: Removed old code to get team in instance 2023-09-18 22:39:12 +02:00
Shauren
fb4f7b0c4c Scripts/Dire Maul: Added dungeon encounter ids 2023-09-18 22:09:31 +02:00
Shauren
1f2ae69226 Scripts/Stratholme: Added dungeon encounter ids 2023-09-18 19:25:30 +02:00
Shauren
4370f2fe29 Scripts/Stratholme: Added missing dungeon encounter ids 2023-09-18 19:14:50 +02:00
Shauren
39b06b2e46 Scripts/Scholomance: Added missing dungeon encounter ids 2023-09-18 00:09:04 +02:00
Shauren
7a9fba436c Scripts/Lower Blackrock Spire: Added dungeon encounter ids 2023-09-17 23:53:30 +02:00
Shauren
7a4cbddb2c Scripts/Zul'farrak: Added dungeon encounter ids 2023-09-17 23:37:15 +02:00
Shauren
2b6f0c902f Scripts/Scarlet Monastery: Added dungeon encounter ids 2023-09-17 23:36:47 +02:00
Shauren
7d32674af6 Scripts/Sunken Temple: Added dungeon encounter ids 2023-09-17 23:04:02 +02:00
Shauren
ae26431a81 Scripts/Gnomeregan: Added dungeon encounter ids 2023-09-17 22:06:02 +02:00
Shauren
03d6dd8539 Scripts/Uldaman: Added dungeon encounter ids 2023-09-17 22:01:07 +02:00
Shauren
83c0b901e5 Scripts/Razorfen Kraul: Added dungeon encounter ids 2023-09-17 20:23:33 +02:00
Shauren
1ef9b29486 Scripts/Wailing Caverns: Added dungeon encounter ids 2023-09-17 18:52:02 +02:00
Shauren
8de5808fd4 Scripts/Blackrock Depths: Added dungeon encounter ids 2023-09-17 15:06:03 +02:00
Naddley
e56fca906f Scripts/Mardum: Implement The Invasion Begins quest (#29302)
Co-authored-by: ModoX <moardox@gmail.com>
2023-09-07 02:20:43 +02:00