Shauren
308a34ab41
Core/Quests: Fixed accessing freed memory after .reload quest_template
2023-12-20 15:15:30 +01:00
Ovahlord
53ac8d3ef5
Core/Units: Allow self inflicted damage to bypass CREATURE_STATIC_FLAG_UNKILLABLE ( #29502 )
2023-12-19 18:21:45 +01:00
Shauren
15fce17c1a
Core/Bnet: Add new loggers to config file template, fixed request/response content logging and fixed setting keep_alive on responses
2023-12-18 12:19:10 +01:00
Shauren
acb5fbd48b
Core/Bnet: Rewrite LoginRESTService using boost::beast instead of gsoap as http backend and extract generic http code to be reusable elsewhere
2023-12-17 23:21:10 +01:00
Shauren
5f00ac4b2b
Core/Misc: Minor refactors in BaseEncoding and SslSocket to prepare for future bnetserver changes
2023-12-16 20:02:20 +01:00
Shauren
d958bfd0f3
Core/Database: Replace DatabaseWorker with asio io_context
2023-12-15 12:06:59 +01:00
ModoX
ee95a5e00f
Core/Vehicle: Only interrupt channels with SpellAuraInterruptFlags::Mount when entering a vehicle ( #29430 )
2023-12-15 10:18:30 +01:00
ModoX
8b9eaf0bdf
Core/Spells: Implemented SPELL_AURA_MOD_FIXATE ( #29488 )
2023-12-15 09:57:52 +01:00
Shauren
5c59e2a248
Core/Database: Refactor MySQLConnection constructors and async thread creation
2023-12-14 17:00:58 +01:00
ModoX
529dac3184
Scripts/Draenor: Drop unused method
2023-12-12 12:06:40 +01:00
Aqua Deus
66e178722a
Scripts/Draenor: Implement Altar Altercation quest 34423 ( #29440 )
...
Co-authored-by: ModoX <moardox@gmail.com >
2023-12-12 08:22:52 +01:00
ModoX
9dd8647125
Core/Player: Added helpers to check quest objective status
2023-12-12 08:18:42 +01:00
Jeremy
da0ec4f830
Core/Battleground: Rework BattlegroundScore ( #29438 )
2023-12-12 05:10:17 +01:00
Malcrom
624dfafeb2
Scripts/ExilesReach: Fix some cosmetic issues ( #29486 )
...
* instantly update NPCs for Emergency First Aid after healing them to instantly make them stand
* fixed actor guid and conditions for conversation of Finding the Lost Expedition
* fixed issue of Won'za/Alaria not laying injured after turning Cooking Meat quest in
2023-12-10 00:25:40 +01:00
Naddley
e8f98d8d84
Scripts/AzureVault: Implement Telash Greywing encounter ( #29469 )
2023-12-09 00:21:11 +01:00
Shauren
78bcc3f52a
Core/Misc: Minor code modernization - kill std::bind
2023-12-08 20:27:41 +01:00
Aqua Deus
f038c8526a
Scripts/Spells: Implement Aspect of the Turtle ( #29485 )
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Closes #19608
2023-12-08 15:28:03 +01:00
Aqua Deus
1567c34a3e
Scripts/Spells: Implement Unholy Ground and drop outdated Tightened Grasp talent ( #29465 )
2023-12-08 02:12:59 +01:00
Meji
87f3ab11d3
Core/Spells: Fixed target radius calculation for TARGET_DEST_*_RANDOM ( #29479 )
2023-12-08 01:54:48 +01:00
Aqua Deus
36aac83ea3
Scripts/Spells: Implement Blinding Sleet ( #29478 )
2023-12-08 01:47:19 +01:00
Shauren
d9e4eccf92
Core/Auction House: Added missing nullptr check in AuctionHouseObject::SendAuctionInvoice
2023-12-07 10:37:05 +01:00
Shauren
6024b307e0
Core/Items: Fixed socket bonus checks (and reduce differences between branches)
2023-12-06 18:35:45 +01:00
Shauren
9022f23748
Core/Players: Learn parent skilllines if they are missing while learning child skills
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Closes #29482
2023-12-04 19:42:12 +01:00
Odyssey
1f7ee02def
Scripts/Commands: Restore worldserver port output in .server debug ( #29466 )
2023-12-03 13:50:12 +01:00
Shauren
b4778a4d72
Core/PacketIO: Fixed server time sent in CalendarRaidLockoutAdded
2023-12-02 16:03:50 +01:00
Shauren
333630b7de
Core/Misc: Added windows version checks during startup to avoid confusion about crashes when running on unsupported OS
2023-12-01 19:53:13 +01:00
Aqua Deus
e90fee78df
Scripts/Spells: Update Anti-Magic Shell script to include versatility ( #29468 )
2023-11-29 23:09:12 +01:00
Shauren
75a306e422
Core/Instances: Prevent sending PendingRaidLock in instances that don't have a InstanceScript
...
Closes #29470
2023-11-28 16:24:38 +01:00
Shauren
7e76e91152
Core/Misc: Kill another synchronous db query in packet handlers
2023-11-27 18:36:34 +01:00
ModoX
b1c5e3809c
Scripts/Conditions: Fallback to other targets to get map if first target is invalid
...
* fixes crash in Ulduar when reaching Assembly of Iron / Kologarn / Algalon area
2023-11-26 22:19:23 +01:00
ModoX
441a102dc3
Core/Spells: Pass customArg from missiles to its triggered spell
2023-11-26 03:03:32 +01:00
Shauren
7cafeb46b3
Core/Creatures: Don't require creature.modelid to be one of linked creature_template models
2023-11-26 00:20:13 +01:00
Meji
ece5570c10
Scripts/HallowsEnd: Implement Children's Costume Aura ( #29457 )
2023-11-25 14:06:09 +01:00
Meji
c1b36eec56
Core/Units: Update PlayHoverAnim state when flying or hovering ( #29434 )
2023-11-25 14:04:33 +01:00
ModoX
5e8f023623
Scripts/Aberrus: Move StringIds of Kazzara Intro trigger npcs to spawn instead of template
2023-11-25 03:25:55 +01:00
Ovahlord
27019a62a4
Core/Spells: Implement spell queue ( #29409 )
2023-11-25 00:00:10 +01:00
ModoX
3f6f683ce4
Core/Waypoints: Drop waypoint_scripts table ( #29437 )
2023-11-24 21:08:00 +01:00
Shauren
b299902881
Core/Locales: Set active code page and locale used by c string functions to utf8
...
Closes #29455
2023-11-24 20:01:17 +01:00
Shauren
3a50bc50a2
Core/Auras: Fixed crash happening when a periodic aura tick triggers SPELL_AURA_SPLIT_DAMAGE_PCT
...
Closes #29450
2023-11-23 11:05:49 +01:00
Shauren
35ab7dfa8e
Core/Phasing: Fixed startup crash caused by accessing uninitialized global variable
...
Closes #29449
2023-11-22 00:21:48 +01:00
Shauren
b888b1b09f
Core/Calendar: Implement different timezone support for ingame calendar
...
Closes #8390
Closes #29427
2023-11-21 12:25:22 +01:00
Shauren
8c072b93af
Core/Scripts: Add start/fail asset values from criteria to valid game event ids
...
Closes #29447
2023-11-20 13:02:56 +01:00
Shauren
4eb6b0156d
Core/Instances: Fixed initializing instance id sequence generator
2023-11-16 21:18:06 +01:00
Jeremy
e72bde5236
Core/BattlegroundMap: Load all cells when created & mark all creatures as active ( #29410 )
2023-11-14 18:40:39 +01:00
Shauren
dfc757acc3
Core/Objects: Fixed SelectNearestPlayer
2023-11-13 19:01:11 +01:00
Shauren
765f86fdc0
Core/Achievements: Implemented DefeatDungeonEncounter and DefeatDungeonEncounterWhileElegibleForLoot criteria types
2023-11-12 00:31:45 +01:00
Shauren
ab5ffe27ea
Scripts/Sepulcher of the First Ones: Clean up Anduin script
...
* Includes
* Fixed duplicated EventMaps/TaskSchedulers in BossAI
* Fixed invalid second argument passed to ScriptedAI constructor
* Removed deprecated Prepare*Script macros
* Removed mythic achievement hack
2023-11-11 15:09:39 +01:00
AlexIndex
6800622b6e
Scripts/SFO: Implemented Anduin Wrynn encounter ( #28540 )
...
Co-authored-by: ModoX <moardox@gmail.com >
Co-authored-by: Seyden <saiifii@live.de >
2023-11-10 22:53:45 +01:00
Meji
c05466fa0c
Core/Creatures: Remove stand state when a creature attacks or dies ( #29396 )
2023-11-10 22:01:27 +01:00
ModoX
2e4eecf96c
Core/Spell: Allow creatures with sparring active to damage themselves
2023-11-10 21:48:02 +01:00