Commit Graph

3823 Commits

Author SHA1 Message Date
leak
e359bfef1b SQL: Adjust rollup filename and change address length to 255 according to RFC 1035 2012-04-04 17:58:54 +02:00
kandera
0814bfb35e Update sql/updates/world/2012_04_03_00_world_spell_script_names.sql 2012-04-03 11:21:53 -03:00
Kandera
cce8b56a26 Core/Spells: fix wintergrasp water being applied to players. small codestyle fix 2012-04-03 10:19:17 -04:00
Subv
66629854d0 Merge pull request #5981 from Jildor/fix_Spinning_Pain_Spike2
Core/Spells: Fix Spinning Pain Spike damage
closes #5652
2012-04-01 15:13:41 -07:00
Nay
4e58efcfec DB/Conditions: Capture Jormungar Spawn can only be used in Ice Heart Cavern
Fix by Discover and Havenard
Closes #2452
Also fix a typo in a previous commit
2012-04-01 18:45:31 +01:00
Odyssey
b07e236783 DB/SAI: Fix quest Falcon Versus Hawk
Closes #2127
2012-04-01 17:53:02 +01:00
Discover-
f7b1edf60d DB/NPC: Mana Beast shouldn't reward XP
Closes #1887
2012-04-01 17:45:43 +01:00
Svannon
860c0cb43a DB/Conditions: Imbued Scourge Shroud should only be used in City area (conditions)
Closes #1527
2012-04-01 17:42:39 +01:00
Subv
ceb27c2332 Merge branch 'master' of https://github.com/TrinityCore/TrinityCore 2012-04-01 11:13:18 -05:00
Subv
65ba081b6c SQL/Spells: Missing SQL from previous commit 2012-04-01 11:06:08 -05:00
Nay
8b81c1a570 DB/NPC: Fix trainers added in 1bc99cd5af 2012-04-01 17:04:19 +01:00
Jildor
b8558a6990 Core/Spells: Fix Spinning Pain Spike damage
Close: #5652
2012-04-01 18:00:37 +02:00
Nay
1bc99cd5af DB/Spawns: Fix previous commit (512aa8897b) 2012-04-01 14:55:19 +01:00
Discover-
512aa8897b Database/Spawns: Spawn some missing creatures.
Closes #5974
2012-04-01 14:54:15 +02:00
Nay
00264e45cf DB/Auth: Increase realmlist.address size to 64 (varchar)
You might want to verify if the previous size did not truncate your address (it was 15)
2012-04-01 03:09:02 +01:00
ZxBiohazardZx
343a93a56f DB/Loot: Antechamber of Ulduar reworked 2012-03-31 19:20:38 +02:00
click
7efb637258 DB/Quest: Add SAI-script for quests - thanks to Unholy and Redsonja for recreating the SQL.
Closes #1448, #3812, #4312, #385.
2012-03-31 04:59:58 +02:00
leak
a14aa37585 Core/DBLayer: Fix value list from recent changes 2012-03-28 21:34:26 +02:00
leak
4bead55dcd SQL: Proper prefixing 2012-03-28 19:51:13 +02:00
leak
7309ee5621 SQL: Auth db data type cleanup logs, realmcharacters, realmlist, uptime / Storage engine switched to InnoDB Note:
As for the redundant `uptime`.`startstring` being removed, this page might be of interest how to generate time strings from unix timestamps
http://dev.mysql.com/doc/refman/5.1/en/date-and-time-functions.html#function_from-unixtime
2012-03-28 19:46:38 +02:00
click
6237ddac34 Partially revert a36a0a77ef.
Cleaning databases for old/deprecated and expired quests should never be a
developers choice specifically. This should be done by admins, not developers,
through the use of the already existing paramters found in the worldserver config :
CleanCharacterDB / PersistentCharacterCleanFlags

An adjustment to the respective questloader prepared statement has been done to
accomodate for the earlier change (by not loading such quests into memory at all).

Documentation for how this cleanup-procedures work already exists in the core :
doc/CharacterDBCleanup.txt.
2012-03-28 19:31:06 +02:00
leak
a01e2a59cd SQL: Auth db data type cleanup account_access, account_banned, ip_banned / Storage engine switched to InnoDB 2012-03-28 16:48:49 +02:00
leak
b21725ecac SQL: Auth db data type cleanup account / Storage engine switched to InnoDB 2012-03-28 16:39:59 +02:00
click
63c4d2b96e Core/DB: Adjust AP-bonuses for Hunter Volley (thanks to Jildor) 2012-03-28 04:33:51 +02:00
Nay
f44e6834df Core/DBLayer: Fix remaining errors in loading world tables and a couple of them in characters database
Also removed World::LoadIp2nation(), it was not doing anything.
Closes #5897
2012-03-28 00:38:24 +01:00
Nay
729f419af1 Core/DBLayer: Correct few more wrong read types (No. 4)
DB/World: Some consistency in the ints "length" field (not really a length)

All world dbs checked
2012-03-27 21:36:16 +01:00
Nay
ead019b061 Core/DBLayer: Correct few more wrong read types (No. 3)
DB/World: Some consistency in the ints "length" field (not really a length)

From A to G world tables verified; missing all the others
2012-03-27 19:26:58 +01:00
Nay
e40eb4bfbc Core/DBLayer: Correct few more wrong read types (No. 2)
DB/World: Some consistency in the ints "length" field (not really a length)

From A to G world tables verified; missing all the others
2012-03-27 15:47:40 +01:00
Nay
a92820b51c Core/DBLayer: Correct few more wrong read types (No. 1)
DB/World: Some consistency in the ints "length" field (not really a length)

From A to D world tables verified; missing all the others

int(11) -> int32
unsigned int(10) -> uint32
mediumint(8) -> int32
unsigned mediumint(8) -> uint32
smallint(6) -> int16
unsigned smallint(5) -> uint16
tinyint(4) -> int8
unsigned tinyint(3) -> uint8
2012-03-27 00:43:56 +01:00
Nay
8d7f184ee6 DB/Auth: Update auth_database.sql with recent changes 2012-03-26 18:23:05 +01:00
Kandera
02a8388b8e Core/Spells: Added sql for misdirection fix (thx dasio) 2012-03-26 12:22:55 -04:00
Machiavelli
f18946a72e DB/Creature Template: Some updates, mostly HoverHeight and InhabitType. Thanks to KingPin for re-parsing ~5GB of sniffs. 2012-03-26 15:38:52 +02:00
kaelima
19f821d00a Auth/Realmlist: Make use of RealmFlags and rename color to flag (core- and dbwise)
Also fix connecting with realmflag & 4
2012-03-26 05:14:10 +02:00
Nay
107a6f2c4b DB/Auth: Update auth_database.sql with recent changes
DB/GameEvent: Resync Darkmoon, again - by Aokromes
2012-03-25 21:15:22 +01:00
leak
ffbee169f4 Core/DBLayer: Restore pinfo ban info output 2012-03-25 21:23:27 +02:00
ZxBiohazardZx
c058e6740b DB/Loot: Add some Missing loot, thx Helias for spotting and initial work
Closes #5842
2012-03-24 16:58:07 +01:00
ZxBiohazardZx
7c4b2f17bf DB/Loot: Update Loot for first 4 bosses in Ulduar 2012-03-24 12:55:44 +01:00
Machiavelli
58caee1595 Merge pull request #5858 from w1sht0l1v3/AK
Scripts/Ahn'kahet/Prince Taldaram:
Fix movement after shield drops.(no more LoS issues)
Update boss texts and move them to creature_text.
Add proper sounds to text.
Add condition for a visual spell.
Add usage of different Embrace of the Vampyr spell based on difficulty.
2012-03-24 04:31:11 -07:00
w1sht0l1v3
dae82111b7 Scripts/Ahn'kahet/Prince Taldaram:
Fix movement after shield drops.(no more LoS issues)
Update boss texts and move them to creature_text.
Add proper sounds to text.
Add condition for a visual spell.
Add usage of different Embrace of the Vampyr spell based on difficulty.
2012-03-24 13:24:24 +02:00
Spp
0fe4580fe0 Core/Commands: Add support for ip2nation database lookups when using .pinfo command.
This will (when a full database exists) allow for seeing (approximately) which country a player might be from when doing .pinfo <player>
Note: External data required for this patch to work correctly can be found at http://www.ip2nation.com/ip2nation/Download

Signed-off-by: click <click@gonnamakeyou.com>
2012-03-23 05:35:32 +01:00
ShinDarth
011a73e3e5 DB/Conditions: 39152 should only be lootable if you have at least 390 skills in First Aid;
Also add proper file ending to recent SQLs
Closes #5840
2012-03-22 21:50:13 +00:00
w1sht0l1v3
ee305cbb26 Scripts/Ahn'kahet/Prince Taldaram: Fix Conjure Flame Sphere visual casting.
Flame Sphere should not be visible to players(only their visual).
2012-03-22 12:54:31 +02:00
Machiavelli
d521d75fae Merge pull request #5825 from w1sht0l1v3/ToCr
Scripts/ToCr/Val'kyr Twins: Fix orb targeting.
2012-03-21 13:25:42 -07:00
w1sht0l1v3
e8c3cb1c10 Scripts/ToCr/Val'kyr Twins: Fix orb targeting.
Add missing triggers.
2012-03-21 22:17:34 +02:00
Malcrom
ec3d3782ce DB/Gossip: Quel'Danas gossips Closes #5803 2012-03-20 15:22:26 -02:30
Malcrom
7bbd1f106b DB/SAI: SAI & Gossip for Unrestrained Dragonhawk 2012-03-19 19:07:36 -02:30
Shauren
4a96ae22a9 Scripts/Icecrown Citadel: Corrected flying animations for frostwyrms in Sindragosa's Lair and prevent reentering combat with Deathbringer Saurfang after encounter is won 2012-03-15 13:10:42 +01:00
Shauren
c0165ec7f8 Scripts/Icecrown Citadel: Lock Deathbringer Saurfang and Valithria Dreamwalker chests to players who fought them 2012-03-12 18:09:06 +01:00
Machiavelli
03a24a84e4 Core/Units:
- Implement UNIT_FIELD_HOVERHEIGHT (requires DB data). This field, sent in update object packet, will determine the height at which a creature hovers if it has movementflag_hover applied. Note that hovering will now update the server-sided z-coordinate by the value of this field, and that all subsequent positional updates to the client will need to send z coordinate MINUS the hover height offset, or the hoverheight will be visually doubled client side.
- Correct our usage of movementflag_flying, movementflag_can_fly, movementflag_hover and movementflag_disable_gravity (previously levitate), and how they relate to InhabitType in the database. This fixes "flying creatures on steroids" bug (wings flapping too fast), and potentially a lot of visual issues in AI scripts. Note that a lot of scripts still set wrong movementflags, these need to be fixed on a case by case basis.
- Send correct packets for SPELL_AURA_FEATHER_FALL, SPELL_AURA_WATER_WALK and SPELL_AURA_HOVER apply/unapply.
- Send correct packet contents for movement update in Unit::SetSpeed.
- Misc. cleanup in affected scripts.
2012-03-12 00:53:45 +01:00
Nay
6ffdef1e6c SQL: Fix some failures in previous commit (2b2d054)
Please, re-apply the SQL files.
2012-03-11 17:10:27 +00:00