Rat
e97527c24e
Core/Packets: Implemented BitStream helper class
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- added Static BitConverter class
- upgraded the ByteBuffer class for easier usage
2011-11-26 20:32:32 +01:00
Rat
929da7396d
Core/Packets: disable sending 0 as opcode and print trace info
2011-11-26 20:28:12 +01:00
Rat
05880cc748
Core/DataStores:
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-dropped dbcstring/db2string, use simple nonconstant char* (will be useable when loading custom data from db to dbc)
-fixed most dbc string related errors (you can now turn on logging)
2011-11-24 13:43:41 +01:00
kaelima
d171f41e01
Core/Protocol: Handle CMSG_CAST_SPELL.
2011-11-24 06:14:57 +01:00
Nay
16e1ab0742
Core/Protocol: Add few opcode ids
2011-11-24 02:07:46 +00:00
Nay
d6ad3c854a
Core/Auth: Fix SMSG_AUTH_RESPONSE
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Should send an extra byte with expansion (selecting new classes in char enum screen is now possible)
2011-11-24 00:36:02 +00:00
Nay
7e6afa7fe8
Core/Enums: Add two new races to enumerations and update maxlevel in config
2011-11-24 00:35:11 +00:00
Rat
5d39e09d89
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-11-23 20:23:26 +01:00
Rat
47d0a7f3af
Merge branch 'master' of github.com:TrinityCore/TrinityCore
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Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCfmt.h
src/server/game/Server/Protocol/Opcodes.cpp
2011-11-23 20:23:04 +01:00
Shauren
afb2289d02
Core/DisableMgr: Fixed possible crashes at startup
2011-11-23 19:55:05 +01:00
megamage
f116960b2a
Remove a check which always returns true. Correct me if I am wrong.
2011-11-23 13:21:10 -05:00
Shauren
358b33239a
Core: Fixed remaining C6246: Local declaration of 'x' hides declaration of the same name in outer scope. from previous commit
2011-11-23 19:17:33 +01:00
megamage
f091360940
Do not allow base map be accessed from outside if map is instanceable.
2011-11-23 13:14:59 -05:00
megamage
0eb193f2b4
Revert 2f83db28f2. Note that here we only want to check baseMap->canEnter, but not instanceMap->canEnter.
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Thanks to SignFinder.
2011-11-23 12:55:00 -05:00
megamage
5a0ffefecc
Remove unnecessary const_cast<Map*>.
2011-11-23 12:51:20 -05:00
megamage
98be413ce0
Clean up very some confusing MapManager functions (create/find map/base map).
2011-11-23 12:45:59 -05:00
megamage
b3fef1e280
Fix build.
2011-11-23 12:42:11 -05:00
Shauren
638693e78f
Core: Fixed more warnings (C6246: Local declaration of 'x' hides declaration of the same name in outer scope.)
2011-11-23 17:55:16 +01:00
Shauren
44693cfa99
Core: Fixed a few warnings and silly typos in scripts
2011-11-23 16:57:08 +01:00
megamage
298c162c86
Do not allow an instance map to be created twice if it already exists. Fix #4018 .
2011-11-23 09:34:08 -05:00
Shocker
1b3017472b
Scripts/Naxxramas: Patchwerk's Hateful Strike's timer should be 1s.
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Closes #4036
2011-11-23 14:22:50 +02:00
Rat
8c4d145178
fixed dbc local handling
2011-11-23 13:17:40 +01:00
Rat
dd80a880dc
updated all remaining dbc structures
2011-11-23 13:16:45 +01:00
Shocker
e9cd4c6e80
Merge pull request #3988 from kandera/tempbranch2
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Core/Mechanic: Resurrection (fixed the issue with players ressing in pla...
2011-11-23 04:03:47 -08:00
Shauren
fffe60b0d9
Scripts/Icecrown Citadel: Corrected an overlooked frenzy spam by Shambling Horrors on heroic mode (does not change anything in the fight)
2011-11-23 09:44:34 +01:00
Machiavelli
8444532746
Core/Units: Second part of SMSG_MOVE_SET_COLLISION_HGT implementation: compute proper collision height according to client formulae and send this to the client when mounting up.
2011-11-22 20:28:10 +01:00
Rat
34f0792f75
fixed startup crash while loading instance_encounters
2011-11-22 16:50:00 +01:00
Rat
a12df963b9
-updated all DBC formats, except spell* ones
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-added dbc.zip (all 4.2.2 files + 3.3.5 spells)
-hardcoded map 0's entry for mapdifficulty (dbc has no data for it)
2011-11-22 13:32:11 +01:00
Spp
99ad58233b
Core/Opcodes: Change status of CMSG_MOVE_SET_COLLISION_HGT_ACK to Unhandled to kill spam log
2011-11-22 13:26:54 +01:00
Machiavelli
367122dd62
Core/Packets: Allow CMSG_MOVE_SET_COLLISION_HGT_ACK to be received from the client (currently unhandled)
2011-11-22 06:02:53 +01:00
megamage
23186b24e2
Merge pull request #3421 from Chipsi/master
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Core/Items: Added case for Darkmoon Card: Madness trinket
2011-11-21 14:12:46 -08:00
megamage
811d1f85a5
Merge pull request #3990 from kandera/lfgfix
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Core/LFG: Fix being unable to enter an instance to retrieve body when yo...
2011-11-21 13:58:23 -08:00
megamage
0992f27cad
Fix the correct exit from the dungeon finder queue.
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By Giuseppe Montesanto
Conflicts:
src/server/game/DungeonFinding/LFGScripts.cpp
2011-11-21 16:56:39 -05:00
Machiavelli
a14cbcaa3e
Core/Units: Partial implementation of SMSG_MOVE_SET_COLLISION_HGT - send proper character collision height on dismount.
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Fixes #2642
NOTE: Still have to properly implement collision height calculation for mounting up.
2011-11-21 22:54:25 +01:00
Rat
154612f279
-started updating DBC formats for 14545
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-added new dbc files for dev usage
2011-11-21 14:27:26 +01:00
Rat
7f8193abf1
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2011-11-20 18:39:20 +01:00
Rat
d1affc4340
Initial Commit for client version change to 4.2.2 (14545)
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- added known opcodes (handlers are commented till not updated)
- added bitstream support to bytebuffer
- updated realm auth for 14545
- updated world auth
- fixed char_enum,create,delete handlers
- added DB2 reader
- added opcode logging to debuglogmask (ignores loglevel)
- fixed compile in win64, others not yet tested
- using db2 values for item models at char_enum to prevent client crash
Lots of Thanks to All SingularityCore Members
2011-11-20 18:28:18 +01:00
Machiavelli
32bcee40bf
Core/Spells: Fix crash in Glyph of Rake
2011-11-20 16:05:41 +01:00
Machiavelli
682c3289c7
Tabs
2011-11-20 13:46:53 +01:00
thumsoul
831f2f4a9d
Core/Commands: Allow "$home" to be second parameter of .tele name, to teleport players to homebind
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-11-20 13:43:58 +01:00
Machiavelli
cab3def3a4
Core/Units: Revert previous 3 commits about Unit::_IsValidAttackTarget and Unit::GetReactionn until some conclusive research can be done
2011-11-20 12:56:14 +01:00
Kandera
04183cb8de
Core/LFG: Fix being unable to enter an instance to retrieve body when you have 5 or more instances in the database.
2011-11-18 16:47:06 -05:00
Kandera
e814cd8c35
Core/Mechanic: Resurrection (fixed the issue with players ressing in place then being ported to the person who revived them.)
2011-11-18 14:57:30 -05:00
Machiavelli
28d1cc9cfe
Core/Units: Fix more issues in Unit::_IsValidAttackTarget. (Documentation on changes compared to the client function included)
2011-11-17 19:05:25 +01:00
Machiavelli
8ea8dd4f3d
Core/Units: Replace wrong usage of UNIT_FLAG_PVP_ATTACKABLE with UNIT_FLAG_PLAYER_CONTROLLED in Unit::IsValidAttackTarget, Unit::IsValidAssistTarget and Unit::GetReactionTo. Using 4.1 flags in 3.3.5 doesn't always work out like it should... Also remove now unneeded change from 70b558d
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Fixes SPELL_AURA_FORCE_REACTION amongst other things
2011-11-16 23:12:31 +01:00
Machiavelli
70b558dd39
Core/Units: Fix Unit::_IsValidAttackTarget (UNIT_FLAG_OOC_NOT_ATTACKABLE check specifically)
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Closes #3172
2011-11-16 21:02:37 +01:00
Machiavelli
c67af87eda
Core/Spells: Fix SPELL_EFFECT_SEND_EVENT handler being executed more than once when targets != (0, 0). Closes #3934
2011-11-16 19:09:51 +01:00
Shauren
6cd78a520a
Core/World
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* Update character name cache after player rename
* Add character name data for characters loaded with PlayerDump
Closes #3653
Closes #3970
2011-11-16 10:31:38 +01:00
megamage
10b89d976f
A temp fix for crash caused by remove corpse.
2011-11-14 21:01:53 -05:00
Machiavelli
28102c5683
Scripts/Ulduar/Freya: Fix chest spawning when completing the encounter properly (in addition to spawn support when abusing .die for testing purposes)
2011-11-14 20:49:46 +01:00