Shauren
ec4a3cd9ac
Core/Conditions: Reserve CONDITION_SOURCE_TYPE_AREATRIGGER for master branch
2021-10-06 11:12:52 +02:00
Shauren
c029f21f34
Core/Misc: Fix appleclang 12 warnings
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(cherry picked from commit 3bf6698116 )
# Conflicts:
# src/server/game/Handlers/BlackMarketHandler.cpp
# src/server/game/Loot/LootItemStorage.cpp
# src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
# src/server/shared/DataStores/DB2DatabaseLoader.cpp
2021-10-06 10:34:20 +02:00
Aokromes
a462daa01c
Scripts/Misc: Remove 2 logs, they are handled by gm logs
2021-10-05 15:52:33 +02:00
Giacomo Pozzoni
1c1c38ae97
Skip proccing Sheath of Light when at full health ( #26987 )
2021-10-02 16:33:38 +02:00
trickerer
084f8f3ded
Core/Combat Improve extra attacks handling ( #26859 )
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* Core/Combat Improve extra attacks handling
* Remove unnecessary _lastDamagedTargetGuid check
* Add missing initialization of _lastExtraAttackSpell. Do not use hardcoded spell ids.
* Partially revert 9f90b83501
2021-10-01 16:40:20 +02:00
Ovah
e317beb449
Core/Units: removed an incorrect addition of SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER crit chance benefits ( #26873 )
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This aura, as the name implies, should only affect the spells that it has listed in its class mask. Because the removed code was not doing so, it applied the crit chance on ALL melee and ranged spells. This fixes Stormstrike unintentionally increasing the crit chance for all melee attacks instead of the affected spells only
2021-10-01 16:38:29 +02:00
Maks Szokalski
b1e7f2489c
Flash worldserver on taskbar on thread start ( #26886 )
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* Flush worldserver on taskbar on thread start
* update
* update
* fix codestyle
* Update worldserver.conf.dist
* Update src/server/worldserver/worldserver.conf.dist
Co-authored-by: NoName <322016+Faq@users.noreply.github.com >
Co-authored-by: NoName <322016+Faq@users.noreply.github.com >
2021-10-01 16:37:39 +02:00
Mikhail Redko
3cef126d0a
Core/Misc: Improvement item durability repair logic. ( #26911 )
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* Core/Misc: Improvement item durability repair logic.
* Move item repair cost calculation logic from Player::DurabilityRepair to Item::CalculateDurabilityRepairCost
* Make item repair cost calculation more congruent with client logic (std::round)
* Do not repair items if player does not have enough money to pay for the repair of all items at once
* Withdrawing money from guild bank only once to avoid spam in the guild bank log and reduce number of transactions in the database
Closes #25937
* Fix build
* Remove unnecessary scope
* Fix visual studio warning and one more check for reliability
2021-10-01 16:33:21 +02:00
HelloKitty
82aca86d87
Core/AH: Add search delay to SMSG_AUCTION_BIDDER_LIST_RESULT and SMSG_AUCTION_OWNER_LIST_RESULT ( #26915 )
2021-10-01 16:32:36 +02:00
Keader
bddf41e718
Scripts/ICC: Implemented spell Dark Reckoning
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Closes #26941
2021-09-28 21:48:46 -03:00
robinsch
f30510566b
Core/Spell: Allow inserting spell ids greater than 65535 into spell_learn_spell ( #26958 )
2021-09-28 11:46:34 +02:00
offl
0a2fca1aed
Core/SAI: Split set/remove unit_flags actions ( #26954 )
2021-09-27 19:00:55 +03:00
offl
5f71c40b96
Scripts/Spells: Mount check aura for Gryphon Hatchling & Wind Rider Cub ( #26897 )
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Closes #26600
2021-09-27 00:41:25 +03:00
Shauren
56e29a0bde
Core/RaF: Allow granting levels to other faction when CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP is enabled
2021-09-24 22:54:32 +02:00
offl
f89bb43419
Core/Misc: Link CREATURE_FLAG_EXTRA_INSTANCE_BIND to corresponding static flag
2021-09-22 18:06:31 +03:00
Shauren
4ec52fb160
Core/Authserver: Fix uninitialized variable, fixes changing realms after logging in to world
2021-09-20 22:03:21 +02:00
offl
c8061d8ba6
Core/SAI: Remove possibility to set/remove unit_flags2
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So far I see that only Cannot Turn flag can be changed by scripts and action to change it didn't existed in 3xx. If someone will need to change that flag, it should be implemented by action which will change only that flag and not any flag of that type.
2021-09-19 02:15:09 +03:00
offl
8a70efed8c
Core/Misc: Leave detailed description for UNIT_FLAG_NON_ATTACKABLE
2021-09-18 03:26:53 +03:00
offl
b4bb2bc0c5
Core/Misc: Update comments of static flags
2021-09-18 01:54:07 +03:00
offl
f381e18244
Core/Misc: Update enums of static flags
2021-09-17 04:45:57 +03:00
offl
4b028e599e
Core/Misc: Rename few type flags
2021-09-16 22:10:46 +03:00
offl
8047532605
Core/Misc: Name unknown CreatureEliteType
2021-09-16 21:48:19 +03:00
offl
4e291caff8
Core/Misc: Rename UNIT_FLAG_PVP to UNIT_FLAG_PVP_ENABLING
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Ref #26912
2021-09-16 21:21:25 +03:00
offl
e4a82ee97a
Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIM
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Ref #26912
2021-09-16 21:15:52 +03:00
offl
a50ce8755b
Core/Misc: Rename UNIT_FLAG_TAXI_FLIGHT to UNIT_FLAG_ON_TAXI
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Ref #26912
2021-09-16 04:43:06 +03:00
offl
1a9b914ac0
Core/Creature: Add first 4 enums of static flags ( #26914 )
2021-09-16 04:27:02 +03:00
offl
c4741a131a
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE ( #26913 )
2021-09-15 01:04:03 +03:00
offl
b2fffe674d
Scripts/Misc: Remove useless comments & Varos' Centrifuge Shield adjustments
2021-09-14 22:18:30 +03:00
stoneharry
a18b19aece
Core/Spells: Implement SPELL_ATTR7_BYPASS_NO_RESURRECT_AURA ( #26901 )
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When this aura is given on a spell, it allows for it to bypass 314 SPELL_AURA_PREVENT_RESURRECTION.
2021-09-12 17:13:44 +02:00
Mikhail Redko
5286ecfca8
Scripts/Spells: Wandering Plague should ignore targets under breakabl… ( #26889 )
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* Scripts/Spells: Wandering Plague should ignore targets under breakable by damage crowd control effects.
Closes TrinityCore#26162
2021-09-11 17:46:16 -03:00
offl
70c3e58327
Scripts/Creature: Update Dancing Flames ( #26883 )
2021-09-09 23:54:27 +03:00
offl
ff8ddbfd53
Scripts/Spells: Script for 'Injured' (22269) ( #26882 )
2021-09-09 23:54:05 +03:00
Shauren
8d034b2502
Core/Spells: Typo fix
2021-09-07 11:37:55 +02:00
Shauren
325bdc0ab0
Core/Spells: Remove remaining direct accesses to SpellInfo::Effects
2021-09-04 14:21:02 +02:00
offl
0e12e23f77
DB/Creature: Remove remaining non-static flags from DB, finally ( #26884 )
2021-09-04 02:13:45 +03:00
HelloKitty
5a60082e5d
Core/QuestHandler: Fix potential crash caused by QUEST_FLAGS_PARTY_ACCEPT with conditions ( #26880 )
2021-09-02 08:53:43 +02:00
robinsch
0bba998622
Core/BG: Do not allow to queue rated arena without a group ( #26875 )
2021-09-01 12:07:04 +02:00
Gildor
188b074f3c
Core/Disables: Fixed params_1 (SPELL_DISABLE_AREA) data loading for DISABLE_TYPE_SPELL ( #26878 )
2021-09-01 12:06:30 +02:00
offl
fd9d04062c
DB/GameObject: Update Toy Train Set
2021-08-31 23:51:35 +03:00
Shauren
c3455595fc
Core/Misc: Fixed effect index check in ObjectMgr::LoadSpellScripts
2021-08-31 21:59:22 +02:00
Giacomo Pozzoni
3af4d17188
Handle deprecated SAI actions and events ( #26846 )
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* Core/SAI: Show a clear error for no longer supported SAI actions
* Core/SAI: Show a warning for deprecated SAI events, still loading them.
Disable log "sql.sql.deprecation" in config if you want to ignore the warning
2021-08-31 09:23:24 +02:00
Shauren
e50102178b
Core/Spells: Spell effect info access refactoring part 3 - removed direct SpellInfo::Effects field access from game
2021-08-31 00:13:44 +02:00
Shauren
665f215486
Core/Spells: Fixed implementation of Spell::EffectRechargeManaGem when it is not the first effect on a spell (0 cases, sync code between branches)
2021-08-30 23:51:46 +02:00
Shauren
0c9cc0c8ae
Core/Auras: Changed aura dot stacking rule to not ignore aura type of "existingAura"
2021-08-30 23:51:46 +02:00
Shauren
7440c9cf19
Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlers
2021-08-30 23:51:37 +02:00
Kelno
462e11c96f
Remove combo points on a creature when it evades ( #26836 )
2021-08-30 11:27:51 +02:00
trickerer
8729bec844
Core/Combat Fix first autoattack being skipped after charging ( #26860 )
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Fixes #25014
Fixes #24626
2021-08-30 11:26:37 +02:00
Giacomo Pozzoni
cb764a932d
Core/SAI: Change error to warning for unused parameters ( #26848 )
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Change error to warning for unused parameters and load the scripts instead of skipping them
2021-08-30 11:20:31 +02:00
Gildor
0fad28e4ab
Core/Unit: improve SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL immunities ( #26849 )
2021-08-30 11:19:32 +02:00
Shauren
5ccf7164cb
Build fix
2021-08-29 22:14:34 +02:00