* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter
* Scripts/HoR: Fix wrong emote during escape event
* Core/Unit: Make improve type safety of HandleEmoteCommand
Change argument type to the expected enum type Emote
* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE
UNIT_NPC_EMOTESTATE is no flag field
* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs
Related: #25006
* Misc: Add some missing breaks (no-ops) to satisfy clang
Related: #25006Closes#25055
* Build: Enable -Wimplicit-fallthrough on clang
Closes#25006
* Core/AI: Remove unneeded null checks
GetMap() can never return NULL.
Fixes additionally -Wunused-variable warnings
reported by GCC.
* Core/GameObject: Fix a -Wunused-variable warning reported by GCC
* Core/Player: Fix a -Wunused-variable warning reported by GCC
* Scritps/CavernsOfTime: Fix -Wimplicit-fallthrough warnings reported by GCC
* Scritps/CavernsOfTime: Fix a -Wmaybe-uninitialized warning reported by GCC
Warning:
/home/peterke/DEV/TrinityCore/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp: In member function ‘virtual void npc_arthas_stratholme::npc_arthas_stratholmeAI::UpdateAI(uint32)’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/npc_arthas.cpp:1119:58: warning: ‘emote’ may be used uninitialized in this function [-Wmaybe-uninitialized]
1119 | (*it)->HandleEmoteCommand(emote);
| ~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~
* Scritps/PitOfSaron: Fix -Wunused-variable warnings reported by GCC
* Scritps/EyeOfEternity: Fix a -Wclass-memaccess warning reported by GCC
Warning:
/home/peterke/DEV/TrinityCore/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp: In member function ‘virtual void boss_malygos::boss_malygosAI::UpdateAI(uint32)’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp:950:81: warning: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘class ObjectGuid’; use assignment or value-initialization instead [-Wclass-memaccess]
950 | memset(_surgeTargetGUID, 0, sizeof(_surgeTargetGUID));
|
* Scritps/CoilfangReservoir: Fix a -Wclass-memaccess warning reported by GCC
Warning:
/home/peterke/DEV/TrinityCore/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp: In member function ‘void boss_leotheras_the_blind::boss_leotheras_the_blindAI::Initialize()’:
/home/peterke/DEV/TrinityCore/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp:220:55: warning: ‘void* memset(void*, int, size_t)’ clearing an object of non-trivial type ‘class ObjectGuid’; use assignment or value-initialization instead [-Wclass-memaccess]
220 | memset(InnderDemon, 0, sizeof(InnderDemon));
| ^
* Scritps/Naxx: Fix a -Wimplicit-fallthrough warning reported by GCC
For discussion see https://github.com/TrinityCore/TrinityCore/pull/25007
* Core/AI: refactor SpellHit and SpellHitTarget.
- now caster/target is WorldObject instead of Unit
- remove SpellHitByGameObject / SpellHitTargetGameObject (handled by SpellHit / SpellHitTarget)
- rename parameters in scripts according parent methods
* Restore logic in Algalon script
* Changed check for REMORSELESS_WINTER hit to avoid dublicate call, because it has TARGET_UNIT_CASTER for effects 0/1 and TARGET_GAMEOBJECT_SRC_AREA for effect 2
* Fix build after merge
+ make crystal usable with animation and despawn after use;
+ small code update;
+ spell rearrange;
+ define some magic numbers;
+ update crystal coordinates from sniffed data
* Scripts/Kalimdor: Move script of Hand of Iruxos Crystal to database.
* Scripts/Kalimdor: Hand of Iruxos Crystal - Add despawn for gameobject.
* Scripts/Kalimdor: Hand of Iruxos Crystal - Add despawn for gameobject.
* Remove unneeded commentline
* Rename 9999_99_99_99_world.sql to 2020_02_11_00_world.sql
Co-authored-by: Aokromes <Aokromes@users.noreply.github.com>