* Added SpellHistory function to retrieve remaining category cooldown
* Changed SpellHistory::ModifySpellCooldown to allow adjusting only regular spell cooldown without touching category
* Scripts/Spells: Portal to Orgrimmar & Portal to Stormwind
* Revert "Scripts/Spells: Portal to Orgrimmar & Portal to Stormwind"
This reverts commit a8055960
* Revert "Revert "Scripts/Spells: Portal to Orgrimmar & Portal to Stormwind""
This reverts commit a5be792b
* Fix NoPCH
* Clean up
* Clean up
* fixup! Clean up
* Caster -> Target
* Rename 9999_99_99_99_world.sql to 2019_06_22_01_world.sql
(cherry picked from commit ac7c72d633)
* Core/Commands: implement commands to look up a map/item/quest name for a given id.
* Add entry to updates table.
* Rename 9999_99_99_99_auth.sql to 2019_06_16_00_auth.sql
* Add missed change, thanks jackpoz!
* Update auth_database.sql
(cherry picked from commit ce3dcdcb1a)
* Script/Quest: implement event for the quest Orabus the Helmsman.
Thanks Wyreth for the original script.
* Fix coordinates that I inverted by mistake.
* Rename 9999_99_99_99_world.sql to 2019_06_04_04_world.sql
(cherry picked from commit b5e04c8920)
* Script/Creature: implement spell effect for the item Prototype Neural Needler used on Imprisoned Beryl Sorcerer.
* Rename 9999_99_99_99_world.sql to 2019_06_03_02_world.sql
(cherry picked from commit eb5d1d3248)
* Script/Creature: calculate Traveler's Tundra Mammoth's NPCs' exit position based on current player's position.
* Comment out unused argument.
(cherry picked from commit d71a0608bf)
* Adding last state of rivendare rewrite
* Fix aura beeing removed on reset, fix death pact
* Not needed
* SQL: Changed remove/inset into update, fixed delete at conditions part
* Typo
* Remove link spell, fix blank lines, change magic numbers to enum
* Test changes with SpellScript and DoCastSelf
* Revert SpellScript and moved DoCastSelf for the aura into UpdateAI part
* Damn, copyright.
* Fix Unholy Aura
* Fix again (does attack now / does cast if encounter resets)
* Adding handling of the aura to the db
* Rename 2018_99_99_99_world_335.sql to 2019_05_31_02_world_335.sql
(cherry picked from commit ee5101fbf7)
* Core/Misc: don't allow players to use/activate/loot non-allowed gameobjects while under the effect of a damage immunity aura.
* Forgot to change this in last-second rename.
* Apply suggested changes, thanks Shauren!
(cherry picked from commit 8bc5451864)
* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)
* Scripts/Misc: Fix build
* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()
* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too
* Fix build
* Core/TempSummons: Allow GameObject to be owner of TempSummon
* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon
* Scripts/Misc: Fix no-pch build
* Core/TempSummons: Implement PR comments
(cherry picked from commit 797fba98e9)
* Core/Spell: add proper cooldowns to some spells used by vehicles, thanks to jackpoz and sirikfoll.
* Add Wing Buffet and Stampy's Stompy-Stomp.
* Add Tag Greater Felfire Diemetradon and Touch of Darkness.
* Rename 9999_99_99_99_world.sql to 2019_05_17_00_world.sql
(cherry picked from commit 4d04344b41)
Change the way #22332 moved spell damage calculations from SpellEffectDMG to scripts, using OnEffectLaunchTarget and SetEffectValue instead
(cherry picked from commit 20772dbf5d)
Add ".debug asan memoryleak" and ".debug asan outofbounds" commands to trigger Address Sanitizer warnings at runtime (or other dynamic analysis tools)
(cherry picked from commit 71d15ea25b)
Fix infinite loop in npc_air_force_bots happening when aura 38067 was removed, triggering MoveInLineOfSight() that would add back the aura. Only 1 aura add/remove for guard for player is allowed now.
(cherry picked from commit 844e7ee926)