Sarjuuk
ef57bc3439
Scripts/Blackwing Lair: Fix access to loot from Vaelastrasz
2011-07-24 06:58:29 +07:00
click
7fe3f55b5e
Core: Fix non-PCH build + clean up some sporadic warnings
2011-07-18 14:49:08 +02:00
Shauren
1e3c23a4e8
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target
2011-07-15 12:33:03 +02:00
QAston
72ea9c9fa8
Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code.
2011-07-10 13:13:02 +02:00
click
1aff85f541
Core: Cleaning up hungarian notation - Phase8: pSummon -> summon (also did related hits)
2011-07-03 00:28:03 +02:00
click
db045c40ad
Core: Cleaning up hungarian notation - Phase5: pKiller -> killer
2011-07-02 23:58:05 +02:00
click
f676585cac
Core: Cleaning up hungarian notation - Phase5: pWho -> who
2011-07-02 23:53:38 +02:00
click
f997363c08
Core: Cleaning up hungarian notation - Phase3: pVictim -> victim
2011-07-02 23:50:02 +02:00
click
70115f52f7
Core: Cleaning up hungarian notation - Phase3: pTarget -> target
2011-07-02 23:16:45 +02:00
click
169f5da8c3
Core: Cleaning up hungarian notation - Phase2: pPlayer -> player
2011-07-02 22:52:42 +02:00
click
f91ee24184
Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature
2011-07-02 22:18:03 +02:00
Spp-
bb921ae78c
Core: Do not use STL container size method to check if container is empty
2011-07-01 14:58:44 +02:00
click
a9c9ab0efa
Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
...
+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
2011-07-01 03:00:39 +02:00
click
21c5620073
Scripts/ZulGurub: Some small fixes to Venoxis:
...
- Remove mini-AI-part from Parasitic Serpent, it'll be handled in SAI.
- Set Venoxis passive untill aggroed.
2011-06-30 21:39:25 +02:00
click
97e6d34f49
Scripts/ZulGurub: Convert Venoxis over to use BossAI
2011-06-30 19:11:35 +02:00
Spp-
6fd41ae50e
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
2011-06-30 14:24:56 +02:00
Aokromes
275d2cac64
DB/Texts: Fix High Justice Grimstone's texts.
...
Original patch by sgpm
Closes #1850
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2011-06-28 17:18:52 +02:00
QAston
3137a82c7c
Core/Spells: Cleanup in Spell.h:
...
- Codestyle (fix function naming) and cleanup changes in SpellCastTargets class, also access variables of this class by getters/setters
- Move IsQuestTameSpell function to SpellMgr.h
- Move UnitList typedef to Unit.h
Additionally - add missing copyright notice to SpellAuraEffects.h
2011-06-23 13:28:52 +02:00
click
f16df538ee
Core: More codestyle cleanups
2011-06-12 01:47:45 +02:00
click
158966dc79
Core: Codestyle cleanup
2011-06-11 22:35:29 +02:00
Az@zel
72b73d2cb9
Scripts/Scarlet Enclave: fix stolen effect for DK quest, which allowed to hang server by spawning unlimited number of mobs
2011-06-08 11:59:45 +06:00
kaelima
ae0d349a3c
Core/Defines: Update enum TextEmotes, values and names from client. (These emotes comes in CMSG_TEXT_EMOTE).
2011-05-30 22:57:37 +02:00
Shauren
a644206f88
Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines
2011-05-26 23:31:46 +02:00
Shauren
9cc7f25b9a
Scripts: Removed CAST_PET and CAST_INST
2011-05-25 16:22:13 +02:00
Shauren
64adce7b8b
Scripts: Removed CAST_SUM define
2011-05-25 15:55:14 +02:00
Nay
8f9e3a7a86
Scripts/Zul'aman: Fix Zul'jin weapon display
...
Closes #1613
2011-05-22 11:46:27 +01:00
Supabad
fd1ed09752
Scripts/Zulaman: remove hack from script and use correct spell
2011-05-16 16:06:23 +02:00
johnholiver
58aa146a47
Core/Scripts: Remove a small debug message from Brutallus code.
2011-05-06 21:49:55 -03:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
click
9762c17833
Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well.
2011-04-27 18:17:00 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Malcrom
5a5d266e00
DB/SAI: Add 6172 & 6177 & 33788 scripts and remove their core scripts.
2011-04-22 19:56:16 +01:00
Shauren
7a03861715
Scripts/Molten Core: Fixed core freezes caused by this script
...
Closes #1217 , #798 , #905
2011-04-16 13:59:34 +02:00
Supabad
3a2fb99f1f
Core/BlackrockSpire: add support for non-PCH compile
...
also add instance files to scriptloader
2011-04-15 10:36:47 +02:00
Supabad
35645abfc6
Scripts/BlackRockSpire: Cleanup boss scripts. add instance script and header
2011-04-07 18:49:49 +02:00
Shauren
3fcb49c685
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
2011-04-03 21:24:22 +02:00
Shauren
e1bacef346
Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll)
2011-04-01 20:31:15 +02:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Shauren
3b343ac497
Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoAction method
2011-03-19 19:41:42 +01:00
Shauren
c2c40a4750
Scripts: Removed duplicate target selection function (SelectUnit), there is only SelectTarget now
2011-03-09 21:32:04 +01:00
Shauren
e5347a3bda
Core: Fixed warnings:
...
C4100: 'variable' : unreferenced formal parameter
C4701: potentially uninitialized local variable
C4389: '!=' : signed/unsigned mismatch
C4245: 'argument' : conversion from 'X' to 'Y', signed/unsigned mismatch
2011-03-08 16:42:00 +01:00
kaelima
00f2ded757
Scripts/Scarlet Enclave: Fix model for scarlet mine cart.
2011-03-08 09:43:38 +01:00
Shocker
98f6c2fe80
Scripts/Alterac Valley: Fix some out of range text entries
2011-02-25 19:52:26 +02:00
Machiavelli
5236bf4511
Fix build with scripts included
2011-02-20 21:19:32 +01:00
Machiavelli
c1445cd475
Fix build with scripts included
2011-02-20 21:07:03 +01:00
Shauren
2b603ec28f
Scripts/Quests: Fixed "True Masters of the Light" (id 9737)
2011-02-05 12:46:53 +01:00
Shauren
1740df0fac
Fixed typo (and compile)
2011-02-03 22:38:33 +01:00
Shauren
c2b0bcbd6c
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encounters mask to use in packets
...
Core/Dungeon Finder: Implemented new way of giving random dungeon rewards, linked to DungeonEncounter.dbc
2011-02-03 22:20:40 +01:00
Shauren
7ea8bad07f
Scripts/Molten Core: Huge cleanup in instance script, converted all bosses to use BossAI, cleaned code style
...
Scripts/Molten Core: Implemented saving boss states to database, now it is possible to continue the instance after core restart
2011-02-03 21:59:07 +01:00