Vincent-Michael
dbb40dd4fe
Scripted/Pets: Move some player pets in pet_xxx.cpp
2013-08-09 19:22:16 +02:00
Nay
b7d88a3c46
Merge pull request #9817 from drskull/master
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Core/Spell add another condition in AnyGroupedUnitInObjectRangeCheck
2013-08-09 08:46:19 -07:00
Nay
eba8c2d345
Merge pull request #10464 from Discover-/SmartAI-Set-Active
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Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/o...
2013-08-09 08:44:56 -07:00
Nay
edf77a4cf6
Merge pull request #10493 from Discover-/SmartAI-Action-Sound-Update
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Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an e...
2013-08-09 08:38:09 -07:00
untaught
92fdb7aed1
DB/SAI: Fix quest Jormuttar is Soo Fat...
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Scripts/Spells: Script spell Bear Flank Master
Closes #10484
2013-08-09 12:55:26 +01:00
Discover-
bd2120593d
Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an error that shouldn't be there. The method it calls doesn't take CreatureTextRange (enum) in consideration, but a boolean called onlySelf.
2013-08-09 01:05:56 +02:00
MitchesD
8f50e30904
Scripts/DrakTharonKeep: update Trollgore
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Closes #10453
Signed-off-by: joschiwald <joschiwald@online.de >
2013-08-08 00:25:53 +02:00
Malcrom
090f348d59
Scripting/Sethekk Halls: Move Boss Anzu from EAI to CPP and some cleanup.
2013-08-07 18:53:17 -02:30
Discover-
9d4c2c5b1e
Core/SmartAI: Implement SMART_TARGET_CLOSEST_ENEMY (25)
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Required for upcoming EAI to SAI conversion.
Closes #10482
2013-08-07 19:59:06 +01:00
Vincent-Michael
1e8fd6489d
Core: Fix non pch build
2013-08-07 18:44:23 +02:00
joschiwald
0667e89005
Scripts/DrakTharonKeep: add some spellscripts, add yells to novos, and do some cosmetic changes
2013-08-07 17:31:36 +02:00
Malcrom
f4815fbf80
Scripting/Mana Tombs: Move Yor scripting from EAI to CPP.
2013-08-07 11:42:13 -02:30
Malcrom
f5e4fd67c3
Scripting: Moved Lord Valthalak from EAI to CPP. Moved all Blackrock Instances to Blackrock Mountain Dir.
2013-08-07 10:50:06 -02:30
Spp
33f8c3ead4
Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (2/2)
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- CheckAchievementCriteriaMeet
2013-08-07 11:13:53 +02:00
Spp
b05665660a
Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (1/2)
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- HandleQuestComplete, CanActivateGO and IsSpellAllowed
2013-08-07 10:31:13 +02:00
Spp
f245124127
Core/Misc: Avoid heap allocation when performing some RBAC checks
2013-08-07 08:42:53 +02:00
Discover-
d87b0fff2f
Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/off (true/false). Required for upcoming EAI to SAI conversion ( https://github.com/Discover-/EventAI-to-SmartAI )
2013-08-07 02:41:58 +02:00
Kirkhammett
c8bfb9cf4d
DB&Scripts/Icecrown: Fix quest The Last Line Of Defense and script Argent Cannons
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Closes #998
Closes #10460
2013-08-06 23:16:03 +01:00
Vincent-Michael
75e6c40630
Core/Misc: Rename some no name enums
2013-08-06 21:16:05 +02:00
snakeice
75b4b0594f
Scripts/HoR: Major changes:
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- Fixed Intro timers
- Fixed mobs aggro
- Fixed General's shield trow
- Added Jaina / Sylvannas / Lich King escape event
Closes #10303
Closes #2505
Closes #9865
2013-08-06 19:05:47 +01:00
Nay
ebaee135c9
Server/Player: Fix a logical mistake in ApplyEquipCooldown
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Thanks Joschiwald
2013-08-06 18:19:18 +01:00
Nay
8dfaf27d25
Merge pull request #10245 from Mihapro/master
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Core/SmartScripts
2013-08-06 08:55:41 -07:00
Tanner Carter
0253a7618a
Battlegrounds/IC: Fix achiev Back Door Job
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giggity
Closes #10043
Closes #3776
Closes #3194
2013-08-06 16:53:45 +01:00
Nay
8dccf61005
Merge pull request #10445 from Discover-/Cooldown-Exploit
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Core/Items: Fix an exploit where players would be able to reset the cool...
2013-08-06 08:35:57 -07:00
Nay
1bf1f95a8e
Merge pull request #10455 from Discover-/Battleground-Reinterpret-Casts
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Core/Misc: Implement reinterpret casts for all battleground classes and ...
2013-08-06 08:31:59 -07:00
Discover-
233a154e77
Core/Misc: Update const casts of ToBattlegroundX to use reinterpret_cast as well.
2013-08-06 17:30:23 +02:00
Discover-
7f744de746
Core/Misc: Implement reinterpret casts for all battleground classes and use them.
2013-08-06 13:26:52 +02:00
Nay
a71fcee27d
DB/Schema: Rename _questrelation tables to _queststarter and _involvedrelation to _questender, for creature and gameobject
2013-08-06 00:04:29 +01:00
Vincent-Michael
2f3388828b
Scripts/Commands: Fix compile (v3)
2013-08-06 00:40:14 +02:00
Nay
2bd4049890
Scripts/Commands: Fix compile (v2)
2013-08-05 22:55:06 +01:00
Nay
df6e66555b
Scripts/Commands: Fix compile
2013-08-05 22:41:37 +01:00
Vincent-Michael
d24bb958da
Core: Random changes
2013-08-05 21:13:20 +02:00
Nay
8af6e6ca79
Merge branch 'master' of github.com:TrinityCore/TrinityCore
2013-08-05 20:00:08 +01:00
Nay
ccdba0859d
Core/Items: Correct randomProperlyId type when reading to/from DB
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Ref #10446
2013-08-05 19:59:54 +01:00
Vincent-Michael
f37d0495e1
Core/Commands: Add .npc info more infos for unit_flags
2013-08-05 20:13:04 +02:00
Vincent-Michael
38cddb42ae
Core/Commands: Add .npc info mechanicImmuneMask infos
2013-08-05 20:13:04 +02:00
Aokromes
1dcd027426
Merge pull request #9761 from xjose93/ImproveLog11
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Core/Logs: Added functions GetMapAreaAndZoneString() and GetCoordsMapAreaAndZoneString()
2013-08-05 01:13:52 -07:00
Discover-
4bb49378fc
Core/Items: Fix an exploit where players would be able to reset the cooldown of items to the equip cooldown (30 seconds) when unequipping, equipping and then relogging.
2013-08-04 23:10:21 +02:00
Shauren
20a61b6400
Core/Creatures: DoTs and self damage will no longer reset time since last damage taken for stopping creature from evading
2013-08-02 19:56:48 +02:00
Shauren
5ae86ee2a8
Fixed compile
2013-08-01 22:22:39 +02:00
Shauren
ac10589eda
Core/Misc: Fixed some issues found by Coverity Scan
2013-08-01 21:31:11 +02:00
Shauren
ab6be8c603
Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes)
2013-08-01 18:02:08 +02:00
joschiwald
f04217300c
Core/Battleground: fix type mismatch
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Ref #10320
2013-07-31 11:07:58 +02:00
Vincent-Michael
bab04cc5f8
Core/Spells: Fix try for logic fail in 4ba3c2e51d
2013-07-30 23:59:30 +02:00
Nay
a7d876e8b5
Config: Change ProcessPriority default to 0 (Normal)
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On Linux, superuser (root) is required to set a process high priority and we shouldn't force that.
(It's already set to 0 (Normal) in worldserver\Master.cpp and authserver\Main.cpp)
2013-07-30 15:34:38 +01:00
joschiwald
0d0baf004d
Scripts/DrakTharonKeep: fix copy paste fail
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Closes #10402
2013-07-30 15:46:56 +02:00
Nay
7165fd769e
Merge pull request #9862 from Ric101/condition_creature_type
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Core/Conditions: Implement CONDITION_CREATURE_TYPE - 24
2013-07-30 06:25:04 -07:00
Nay
394b2c6845
Scripts/OnyxiasLair: Fix a crash in boss_onyxia
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Closes #10393
Note: this just fixes the crash, not the issues the script has (a.k.a rewrite this)
2013-07-29 21:46:49 +01:00
Shauren
d26afd7703
Core/Spells: Fixed crashes happening with spells that had their dbc targets overriden
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Closes #10395
2013-07-29 19:00:34 +02:00
Nay
1bb3c4a2b4
Misc: Fix warnings and build
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Closes #10396
2013-07-29 14:24:53 +01:00