Commit Graph

15406 Commits

Author SHA1 Message Date
Vincent-Michael
dbb40dd4fe Scripted/Pets: Move some player pets in pet_xxx.cpp 2013-08-09 19:22:16 +02:00
Nay
b7d88a3c46 Merge pull request #9817 from drskull/master
Core/Spell add another condition in AnyGroupedUnitInObjectRangeCheck
2013-08-09 08:46:19 -07:00
Nay
eba8c2d345 Merge pull request #10464 from Discover-/SmartAI-Set-Active
Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/o...
2013-08-09 08:44:56 -07:00
Nay
edf77a4cf6 Merge pull request #10493 from Discover-/SmartAI-Action-Sound-Update
Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an e...
2013-08-09 08:38:09 -07:00
untaught
92fdb7aed1 DB/SAI: Fix quest Jormuttar is Soo Fat...
Scripts/Spells: Script spell Bear Flank Master

Closes #10484
2013-08-09 12:55:26 +01:00
Discover-
bd2120593d Core/SmartAI: Rename SMART_ACTION_SOUND's parameters and get rid of an error that shouldn't be there. The method it calls doesn't take CreatureTextRange (enum) in consideration, but a boolean called onlySelf. 2013-08-09 01:05:56 +02:00
MitchesD
8f50e30904 Scripts/DrakTharonKeep: update Trollgore
Closes #10453

Signed-off-by: joschiwald <joschiwald@online.de>
2013-08-08 00:25:53 +02:00
Malcrom
090f348d59 Scripting/Sethekk Halls: Move Boss Anzu from EAI to CPP and some cleanup. 2013-08-07 18:53:17 -02:30
Discover-
9d4c2c5b1e Core/SmartAI: Implement SMART_TARGET_CLOSEST_ENEMY (25)
Required for upcoming EAI to SAI conversion.

Closes #10482
2013-08-07 19:59:06 +01:00
Vincent-Michael
1e8fd6489d Core: Fix non pch build 2013-08-07 18:44:23 +02:00
joschiwald
0667e89005 Scripts/DrakTharonKeep: add some spellscripts, add yells to novos, and do some cosmetic changes 2013-08-07 17:31:36 +02:00
Malcrom
f4815fbf80 Scripting/Mana Tombs: Move Yor scripting from EAI to CPP. 2013-08-07 11:42:13 -02:30
Malcrom
f5e4fd67c3 Scripting: Moved Lord Valthalak from EAI to CPP. Moved all Blackrock Instances to Blackrock Mountain Dir. 2013-08-07 10:50:06 -02:30
Spp
33f8c3ead4 Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (2/2)
- CheckAchievementCriteriaMeet
2013-08-07 11:13:53 +02:00
Spp
b05665660a Core/Battleground: Get rid of dinamic casts BattlegroundXX outside Battleground scope by implementing generic functions (1/2)
- HandleQuestComplete, CanActivateGO and IsSpellAllowed
2013-08-07 10:31:13 +02:00
Spp
f245124127 Core/Misc: Avoid heap allocation when performing some RBAC checks 2013-08-07 08:42:53 +02:00
Discover-
d87b0fff2f Core/SmartAI: Allow SMART_ACTION_SET_ACTIVE to take a parameter for on/off (true/false). Required for upcoming EAI to SAI conversion (https://github.com/Discover-/EventAI-to-SmartAI) 2013-08-07 02:41:58 +02:00
Kirkhammett
c8bfb9cf4d DB&Scripts/Icecrown: Fix quest The Last Line Of Defense and script Argent Cannons
Closes #998
Closes #10460
2013-08-06 23:16:03 +01:00
Vincent-Michael
75e6c40630 Core/Misc: Rename some no name enums 2013-08-06 21:16:05 +02:00
snakeice
75b4b0594f Scripts/HoR: Major changes:
- Fixed Intro timers
- Fixed mobs aggro
- Fixed General's shield trow
- Added Jaina / Sylvannas / Lich King escape event

Closes #10303
Closes #2505
Closes #9865
2013-08-06 19:05:47 +01:00
Nay
ebaee135c9 Server/Player: Fix a logical mistake in ApplyEquipCooldown
Thanks Joschiwald
2013-08-06 18:19:18 +01:00
Nay
8dfaf27d25 Merge pull request #10245 from Mihapro/master
Core/SmartScripts
2013-08-06 08:55:41 -07:00
Tanner Carter
0253a7618a Battlegrounds/IC: Fix achiev Back Door Job
giggity

Closes #10043
Closes #3776
Closes #3194
2013-08-06 16:53:45 +01:00
Nay
8dccf61005 Merge pull request #10445 from Discover-/Cooldown-Exploit
Core/Items: Fix an exploit where players would be able to reset the cool...
2013-08-06 08:35:57 -07:00
Nay
1bf1f95a8e Merge pull request #10455 from Discover-/Battleground-Reinterpret-Casts
Core/Misc: Implement reinterpret casts for all battleground classes and ...
2013-08-06 08:31:59 -07:00
Discover-
233a154e77 Core/Misc: Update const casts of ToBattlegroundX to use reinterpret_cast as well. 2013-08-06 17:30:23 +02:00
Discover-
7f744de746 Core/Misc: Implement reinterpret casts for all battleground classes and use them. 2013-08-06 13:26:52 +02:00
Nay
a71fcee27d DB/Schema: Rename _questrelation tables to _queststarter and _involvedrelation to _questender, for creature and gameobject 2013-08-06 00:04:29 +01:00
Vincent-Michael
2f3388828b Scripts/Commands: Fix compile (v3) 2013-08-06 00:40:14 +02:00
Nay
2bd4049890 Scripts/Commands: Fix compile (v2) 2013-08-05 22:55:06 +01:00
Nay
df6e66555b Scripts/Commands: Fix compile 2013-08-05 22:41:37 +01:00
Vincent-Michael
d24bb958da Core: Random changes 2013-08-05 21:13:20 +02:00
Nay
8af6e6ca79 Merge branch 'master' of github.com:TrinityCore/TrinityCore 2013-08-05 20:00:08 +01:00
Nay
ccdba0859d Core/Items: Correct randomProperlyId type when reading to/from DB
Ref #10446
2013-08-05 19:59:54 +01:00
Vincent-Michael
f37d0495e1 Core/Commands: Add .npc info more infos for unit_flags 2013-08-05 20:13:04 +02:00
Vincent-Michael
38cddb42ae Core/Commands: Add .npc info mechanicImmuneMask infos 2013-08-05 20:13:04 +02:00
Aokromes
1dcd027426 Merge pull request #9761 from xjose93/ImproveLog11
Core/Logs: Added functions GetMapAreaAndZoneString() and GetCoordsMapAreaAndZoneString()
2013-08-05 01:13:52 -07:00
Discover-
4bb49378fc Core/Items: Fix an exploit where players would be able to reset the cooldown of items to the equip cooldown (30 seconds) when unequipping, equipping and then relogging. 2013-08-04 23:10:21 +02:00
Shauren
20a61b6400 Core/Creatures: DoTs and self damage will no longer reset time since last damage taken for stopping creature from evading 2013-08-02 19:56:48 +02:00
Shauren
5ae86ee2a8 Fixed compile 2013-08-01 22:22:39 +02:00
Shauren
ac10589eda Core/Misc: Fixed some issues found by Coverity Scan 2013-08-01 21:31:11 +02:00
Shauren
ab6be8c603 Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes) 2013-08-01 18:02:08 +02:00
joschiwald
f04217300c Core/Battleground: fix type mismatch
Ref #10320
2013-07-31 11:07:58 +02:00
Vincent-Michael
bab04cc5f8 Core/Spells: Fix try for logic fail in 4ba3c2e51d 2013-07-30 23:59:30 +02:00
Nay
a7d876e8b5 Config: Change ProcessPriority default to 0 (Normal)
On Linux, superuser (root) is required to set a process high priority and we shouldn't force that.
(It's already set to 0 (Normal) in worldserver\Master.cpp and authserver\Main.cpp)
2013-07-30 15:34:38 +01:00
joschiwald
0d0baf004d Scripts/DrakTharonKeep: fix copy paste fail
Closes #10402
2013-07-30 15:46:56 +02:00
Nay
7165fd769e Merge pull request #9862 from Ric101/condition_creature_type
Core/Conditions: Implement CONDITION_CREATURE_TYPE - 24
2013-07-30 06:25:04 -07:00
Nay
394b2c6845 Scripts/OnyxiasLair: Fix a crash in boss_onyxia
Closes #10393

Note: this just fixes the crash, not the issues the script has (a.k.a rewrite this)
2013-07-29 21:46:49 +01:00
Shauren
d26afd7703 Core/Spells: Fixed crashes happening with spells that had their dbc targets overriden
Closes #10395
2013-07-29 19:00:34 +02:00
Nay
1bb3c4a2b4 Misc: Fix warnings and build
Closes #10396
2013-07-29 14:24:53 +01:00