Commit Graph

153 Commits

Author SHA1 Message Date
tobmaps
f7737f5660 Core/Spells: Moved part of improved presences code to spell scripts 2011-07-16 00:46:58 +07:00
L30m4nc3r
52afb27efa Core/Misc: Fix typo in Corpse Explosion code
Closes #2310
2011-07-15 18:45:42 +07:00
Shauren
3ea03b0aaf Scripts/Spells: Fixed Shadowmourne after recent changes to auras 2011-07-08 16:44:58 +02:00
QAston
0dc90a2cbb Core/Spells: use spell caster as a target of spells triggered by SPELL_EFFECT_FORCE_CAST 2011-07-07 18:02:59 +02:00
click
f997363c08 Core: Cleaning up hungarian notation - Phase3: pVictim -> victim 2011-07-02 23:50:02 +02:00
click
70115f52f7 Core: Cleaning up hungarian notation - Phase3: pTarget -> target 2011-07-02 23:16:45 +02:00
click
169f5da8c3 Core: Cleaning up hungarian notation - Phase2: pPlayer -> player 2011-07-02 22:52:42 +02:00
click
f91ee24184 Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature 2011-07-02 22:18:03 +02:00
click
a9c9ab0efa Core: Clean up script variables to make variables consistant/standardized, and some additional warning-removals:
+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
2011-07-01 03:00:39 +02:00
Spp-
6fd41ae50e Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts 2011-06-30 14:24:56 +02:00
Spp-
1e95341827 Cosmetic: Remove trailing whitespaces 2011-06-30 11:30:36 +02:00
tobmaps
6f0af070c0 Core/Spells: Fix bug with incoming damage reduction by some talent auras when it shouldn't happen 2011-06-30 03:12:35 +07:00
Sarjuuk
14af76672c Core/Vehicles: Fix vehicle scaling basepoint calculation for current known coefficients.
Closes #2144

Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-06-28 15:27:00 +02:00
kaelima
9a67aaa8b8 DB/Creature:
- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.

BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
2011-06-27 20:22:53 +02:00
Sarjuuk
249692b54b Core/Vehicles: Remove vehicle stat scaling hack and implement it properly trough the spell system. NOTE: This does need some further research on coefficients for different vehicles.
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-06-27 14:23:58 +02:00
maanuel
5c0c2ea873 Core/Spells: Fixed spell 62218 (Launch) used by npc 34793 (Catapult) in Isle of Conquest. 2011-06-26 16:03:50 -03:00
Shocker
9c70f586e0 Core/Misc: Build fix 2011-06-24 22:41:13 +03:00
Shocker
3de42791ee Core/Spells: Partial revert of 5ddf90c5fe, use checkcast hook for disallowing spells to be casted directly
Closes #2108
2011-06-24 21:56:37 +03:00
click
713e2df3f7 Core/Spells: remove the Shroud of Death from the spell-script list as well - thanks Rasmusik for reminding me 2011-06-23 18:41:34 +02:00
click
5052e39b8c Core/Spells: Remove now deprecated spellscript for Shroud of Death 2011-06-23 18:15:13 +02:00
tobmaps
a02d145a17 Core/Spells: Prevent hit main target by 5 yard AOE effect of Starfall
Closes #1186
Closes #2085
2011-06-21 19:45:36 +07:00
Shocker
13b34a5d72 Scripts/Quests: Implement quest 12659 (Scalps!)
Thanks Malcrom for condition

Closes #917
2011-06-12 19:46:33 +03:00
click
158966dc79 Core: Codestyle cleanup 2011-06-11 22:35:29 +02:00
QAston
677cbbb93a Scripts: Fix some crashes occuring due to unsafe use of AuraScript::GetCaster() method.
There's "returns unit which casted the aura or NULL if not avalible" written in description of the method, but who cares...
2011-06-11 12:42:01 +02:00
Shauren
92af66e0a6 Scripts/Spells: Scripted Magic Rooster mount
Closes #1704
Closes #1733
2011-06-03 22:09:55 +02:00
QAston
506fedcfea Changes missing from last commit. 2011-05-31 20:28:36 +02:00
QAston
42a20f14ef Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
tobmaps
0faeb45932 Core/Spells: Cleanup code for Summon Gargoyle 2011-05-28 18:49:21 +07:00
DrTenma
0dedf84bd9 Core/Spells: Fix runic power gain from Blood Boil
Closes #1718
2011-05-28 03:12:41 +07:00
QAston
79aa5233d7 Scripts/AuraScripts: Use AfterEffectApply and AfterEffectRemove hooks in scripts, where they fit better than On* hooks. 2011-05-25 19:12:41 +02:00
Shauren
b378c146dc Scripts/Spells: Moved stack change checks for spell_gen_turkey_marker into new AfterEffectApply hook 2011-05-25 18:54:25 +02:00
Shauren
171065fc4b Scripts/Spells: Fixed crash in Druid T10 4P Restoration set bonus
Closes #1399
Closes #1507
2011-05-23 23:43:05 +02:00
click
59f48c9bec Core: Clean up a lot of whitespace, and at the same time fix non-PCH building (again) 2011-05-22 17:27:56 +02:00
Shauren
c3e1f41bc2 Scripts/Spells: Use more appropriate hook for Lifeblood calculations 2011-05-19 13:21:12 +02:00
Shocker
ea9a83407f Core/Spells: Fix Lifeblood scaling with health
Based on Kapoeira's patch

Closes #817 and pull request #13
2011-05-19 12:32:29 +03:00
QAston
432136355e Scripts/Spell: Share some code for Incantner's Absorbtion script. 2011-05-15 19:04:09 +02:00
tehmarto
b135ef0f62 Core/Spells: Fix Banish removal behavior
Closes #143 & #1173
2011-05-15 22:26:54 +07:00
click
b2655b198c Scripts/Spell: Remove redundant type-check in Ashbringer script (thanks machi/kaelima) 2011-05-14 18:42:33 +02:00
Dr.Tenma
5ab5a492c8 Scripts/Spells: Deadly Poison will now properly trigger poison applied on weapon in other hand when reaching 5 stacks 2011-05-13 19:13:55 +02:00
click
a40e33efe7 Fix a silly typo done in 0902bb0f2b 2011-05-13 16:28:41 +02:00
click
0902bb0f2b Scripts/Spells: Add triggered spell-handling for Corrupted Ashbringer (item 22691, no longer available through normal means) - original idea by Heisenberg 2011-05-13 15:51:25 +02:00
Shauren
49aeb3ae5a Scripts/Spells: Fixed Friend or Fowl achievement 2011-05-07 11:40:15 +02:00
johnholiver
4b4aba176d Core/Spell: Fix DK spell Corpse Explosion.
Thanks tehmarto.

Closes #1254.
2011-05-06 22:08:43 -03:00
leak
1003f30448 Add spaces after commas 2011-04-29 20:47:02 +02:00
leak
c51c817a45 Core/ObjectMgr: Refactor sCreatureStorage 2011-04-28 22:57:08 +02:00
Shauren
2d752b974a Fixed typo 2011-04-27 20:13:28 +02:00
Nay
b0585f5e0d Scripts/Items: Fixed Vanquished Clutches of Yogg-Saron 2011-04-27 19:13:28 +02:00
click
9762c17833 Core/Buildsystem: Update copyright-headers for 2011, and adjust with the correct teamname as well. 2011-04-27 18:17:00 +02:00
Shauren
8898db8b27 Core: Corrected NULL usage, it should only be used with pointers, not integers 2011-04-23 15:53:48 +02:00
Shauren
18c9038ca7 Scripts/Spells: Fixed achievements The Dapper Sapper and Explosives Expert (SotA) 2011-04-22 13:35:46 +02:00