kaelima
fc974d6fbe
Core/Movement: Remove deprecated method Creature::AI_SendMoveToPacket.
2012-11-23 20:18:55 +01:00
kaelima
7fcdbdd3ae
Core/Scripts: Fix typo in boss_lethon script
2012-11-23 20:17:19 +01:00
Spp
f09d8b3c71
Addition to last commit... "Fix logic error in 81606e5 (Fixes orange ooze in Professor putricide)"
2012-11-23 15:24:17 +01:00
Spp
86594d4b7a
Fix logic error in 81606e5 (Fixes orange ooze in Professor putricide)
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Closes #8418
2012-11-23 15:13:00 +01:00
Spp
a79065b12e
Typo Fix :D
2012-11-23 12:54:44 +01:00
Spp
3dea2af399
Core/Achievements: Minor correction in Log msg
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Closes #8396
2012-11-23 12:44:35 +01:00
Spp
0c4e8c8dc2
Core/Network: Enable trace loggers for packet send and receive (just account + opcodeName, opcodeId)
2012-11-23 12:36:18 +01:00
Spp
26006551e2
Fix wrong replacement in 32c259b1ce (Fixes a minor error msg)
2012-11-23 12:30:11 +01:00
Spp
b1ec4b61ac
Fix error in 32c259b1ce (broken chat)
2012-11-23 01:03:46 +01:00
Spp
32c259b1ce
Core/Channels: Remove unnecessary calls to FindPlayer wherever is possible
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- Add better opcode debug messages
- Move isValidChatMessage debug messages to trace
2012-11-22 12:11:35 +01:00
Spp
d3c902915b
Core/Dungeon Finder: Properly update Lfg Status (shouldn't lose 'eye' when changing maps or reconnect after disconnection)
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- Also fixes removing Player data when it shouldn't... should solve some problems with players not getting reward in some cases
2012-11-21 19:56:48 +01:00
horn
fa7bfbc8d0
Core/Calendar: Fix typos
2012-11-21 17:57:09 +01:00
Subv
31f6612baa
Merge pull request #8384 from Amit86/toc_fix_typo
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Fix a typo in Trial Of The Crusader ELEGIBLE -> ELIGIBLE
2012-11-21 05:18:59 -08:00
Spp
1d7adbfc7f
Core/AI: Fix crash in SmartScript
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Closes 8340
2012-11-21 12:36:00 +01:00
Amit 86
b0b3c9ffbe
Fix a typo in Trial Of The Crusader ELEGIBLE -> ELIGIBLE
2012-11-21 09:31:53 +02:00
Subv
17071df235
Merge pull request #8383 from blipi/lfg_fixes
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Core/Dungeon Finder: Properly save old state for LfgPlayerData
2012-11-20 19:35:45 -08:00
Blipi
ae507e5cc6
Core/Dungeon Finder: Properly save old state for LfgPlayerData
2012-11-21 04:31:21 +01:00
Subv
a17d44bcc2
Merge pull request #8381 from blipi/lfg_fixes
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Core/Dungeon Finder: Old state should be saved, not the new one
2012-11-20 19:19:30 -08:00
Blipi
441712fbba
Core/Dungeon Finder: Old state should be saved, not the new one
2012-11-21 04:11:58 +01:00
Vincent-Michael
84d88cbcec
Core: Fix warnings
2012-11-21 00:43:24 +01:00
Vincent-Michael
695836cb01
Core: Fix non pch build
2012-11-21 00:15:58 +01:00
ZxBiohazardZx
8bd462b6d1
Core/scritps: change enum to fix compile
2012-11-20 23:20:14 +01:00
ZxBiohazardZx
074b2e3936
Merge pull request #8371 from Gacko/creaturetext
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Core/DB: Some script to creature text conversions...
2012-11-20 13:53:55 -08:00
Gacko
1e5e7056dc
Core/DB: Converted 7 more scripts to creature text
2012-11-20 22:03:10 +01:00
Spp
cd2b79f8d4
Fix compile under windows
2012-11-20 20:45:10 +01:00
Spp
08b7439f48
Typo Fix after 81606e5 (Thanks to vlad852 for noticing)
2012-11-20 19:02:58 +01:00
Gacko
9dc06f8bd9
Core/DB: Some script to creature text conversions...
2012-11-20 18:08:18 +01:00
Spp
7bef4ce401
Core/Misc: Reduce header dependencies - Step III
2012-11-20 15:03:56 +01:00
Shauren
70d44f97dc
Core/ObjectMgr: Fixed crash on shutdown
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Closes #8362
2012-11-20 12:48:00 +01:00
Spp
b5c9ab8802
Core/Misc: Reduction of header dependencies - Step II
2012-11-20 12:30:30 +01:00
Spp
81606e5d1e
Core/Misc: Define some methods const
2012-11-20 09:29:52 +01:00
MrSmite
ced723a53a
Core/Pets: Pet "at rest" distance from owner is now closer as it should be
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Original PR modified
Closes #8358
Closes #8181
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-11-19 23:55:42 +00:00
horn
4a86b83cb6
Core/Calendar: Minor change.
2012-11-19 22:28:53 +01:00
Vincent-Michael
7aa967e966
Scripts/AQ: Fix warnings (thx razhael)
2012-11-19 16:24:59 +01:00
Spp
bf8b642a47
Fix compile without PCH (Also added some minor changes to minimize differences with 4.3.4)
2012-11-19 12:02:33 +01:00
Subv
d42212b595
Core/Battlegrounds: Add methods for determining the winner of a BG if it has ended due to not enough players.
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Implemented for Arathi Basin, Alterac Valley, Warsong Gulch and Eye Of The Storm.
All other BGs winner are currently decided based on the number of players of each side, they will be implemented later.
2012-11-18 22:07:44 -05:00
Subv
a337abc436
Scripts/Instances: Added missing definition from previous commit.
2012-11-18 20:53:27 -05:00
Subv
bbe146d104
Scripts/Instances: Save Magister's Terrace door (and statue) state.
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Closes #6889
2012-11-18 20:33:03 -05:00
Nay
27cf98dac1
Scripts/AQ: Fix non PCH build
2012-11-19 01:02:31 +00:00
Nay
4294ccf95d
Misc: Whitespace and tabs cleanup
2012-11-19 01:00:47 +00:00
tibbi
1f9db80b69
Scripts/ToC: Trial of the Crusader rewrite
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Closes #8272
Closes #7013
Closes #7552
Closes #5561
Closes #4221
Closes #2701
Closes #2079
Closes #5082
Closes #6503
Closes #6784
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-11-19 00:42:25 +00:00
krofna
aea5fec30d
Scripts/AQ: Implement Ossirian the Unscarred
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Fix yell on kurinaxx death
Warning fix
Closes #8254
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-11-19 00:37:43 +00:00
Gacko
45b07f0931
Scripts&DB: Nexus - Ormorok
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Following improvements:
- Spellscript for crystal spikes
- Spawn crystal tanglers with spell
- Usage of event map
- Correct usage of frenzy
- Heroic spells
- Target selection for crystal tanglers
Details for the spell script:
There are 4 spells. Each of them spawns the same trigger but in another direction. The trigger gets an aura which triggers the spell which summoned him after 250ms. This time is too long, so it triggers on apply. Don't worry - test ingame first, it's working blizzlike (I watched some videos on YT to find out which is the best amount of time difference between spawn and next summon).
Some summon types don't store the spell id which summoned them. The trigger is one of them which are not doing so. So I had to move the line, which stores the spell id in the summon out of the if. This could be done more specific, but it works fine. This improvement is required to find out which spell the aura applied to the summoned trigger has to cast to keep the right direction.
Closes #8193
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-11-18 23:46:03 +00:00
horn
771aafc499
Core/Calendar: Completely rewrite and fix most of the calendar system
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There are still some issues that need to be fixed, for more info see CalendarHandler.cpp TODO part.
Some unblizzlike behaviour possible, we don't have a lot of sniffs.
Big thanks to @Warpten, he joined my project and helped a lot.
IMPORTANT NOTE: Read / append packed time functions in ByteBuffer.h are not correct, they need to be fixed in order to have event times accurate
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-11-18 22:42:28 +00:00
Nay
47fcf4ce58
Merge pull request #8330 from MrSmite/PetAI_TargetSelect
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[Core/Pet] PetAI_TargetSelect
2012-11-18 13:52:58 -08:00
Nay
bb8e31d1bd
Merge pull request #8259 from Warpten/supLion
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Scripts/Ruby Sanctum: Tweaks and stuff.
2012-11-18 13:51:58 -08:00
Spp
e60d26f36b
Another crash fix after b99c347
2012-11-18 13:50:14 +01:00
MrSmite
0dfac02446
Fix PetAI missing aggressive pet target select
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PetAI minor cleanup of target selection
2012-11-18 00:24:24 -05:00
LordUsagi
cee9c3885d
Core/Entities: AoE spells should be able to hit invisible targets.
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Closes #7712
2012-11-17 19:46:05 -05:00
Subv
b768ebc68f
Fixed build.
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Thanks vincent-michael
2012-11-17 15:21:05 -05:00