idostyle@zoit
eedeeaf2b2
Spell: m_castItemGUID initialization
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Closes #105
Closes #1193
2011-08-10 15:08:22 +02:00
tobmaps
4ce345a9f9
DB/Loot: Fix max count of items from Titanium Ore prospecting loot
2011-08-09 06:14:07 +07:00
Machiavelli
e39d195421
Merge pull request #2527 from Kapoeira/master
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[Scripts/Commands] Killing some engrish.
2011-08-08 08:58:16 -07:00
Machiavelli
4a3a259e2a
Core/SOAP: Remove redundant thread pool of a hard coded 5 amount of threads that would just linger. Not really smart design to have a single SOAP thread -> SOAP thread pool -> single world thread handling CLI commands.
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Thanks to leak for spotting the leak.
2011-08-08 17:48:01 +02:00
Cron
dd6be6b2fd
Scripts/Commandes: Kill some engrish.
2011-08-08 09:31:15 -03:00
Shauren
8e2a32906d
Core/Gridmonster: Increased upper value for search radius to size of grid
2011-08-08 13:16:03 +02:00
Machiavelli
beaca1bd34
Fix build
2011-08-07 21:58:35 +02:00
Machiavelli
2d3f51e6e5
Core/Spells: Fix Shaman talent Nature's Guardian and rewrite fix for fc52f08. Fixes some spells not triggering.
2011-08-07 21:19:27 +02:00
Machiavelli
3109d9c0ae
Core/Spells: Spells that can be spellstolen that have a permanent duration should respect the 2 minute spellsteal buff duration limit.
2011-08-07 17:49:02 +02:00
Shauren
f4f16aea28
Core/Spells: Fixed radius of Mutated Plague (Professor Putricide encounter)
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Closes #2521
2011-08-07 16:48:39 +02:00
Machiavelli
77c0ca3112
Core/Spells: Hunter ability Master's Call should not process effects when pet is dead.
2011-08-07 16:12:19 +02:00
Machiavelli
04c2f2929e
Core/Player: Fix item refund exploit
2011-08-07 15:57:26 +02:00
QAston
df87f00e73
Core/Commands: Add .cast dest #spellid #x #y #z which orders selected unit to cast a spell at selected destination.
2011-08-06 22:50:46 +02:00
Machiavelli
156d491c27
Core/Spells: Add GetTriggeringSpell() method to SpellScript and use it to properly filter server side spell 18350's script.
2011-08-06 19:40:50 +02:00
Shauren
6ebca04861
Core/Misc: Removed existence check from HandleSetSelectionOpcode and moved setting faction visible to gossip open
2011-08-06 18:48:58 +02:00
Nay
548f8ba095
Core/Player: Teleport the player to a default graveyard (Crossroads/Wesfall) when a zone has no info about graveyards
2011-08-06 17:23:33 +01:00
Nay
a39ea8f3e5
Core/Spells: - Apply proper unit flags to summoned minions
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- SPELL_AURA_MOD_REPUTATION_GAIN spells (e.g Diplomacy) should increase reputation gained from spells (e.g Commendation Badges)
2011-08-06 17:22:24 +01:00
Nay
0b9a5cb37a
Buildsystem/Windows: Fix compile in debug mode
2011-08-06 17:21:09 +01:00
LihO
19d5177d39
Scripts/AQ20: Crash fix
2011-08-06 16:44:22 +02:00
tobmaps
7c6366ca11
Core/Spells: Partial revert of b0fe236265 , thx A-Metaphysical-Drama for tip
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Closes #2266
Closes #2442
Closes #2454
Closes #2455
Closes #2502
2011-08-06 20:42:00 +07:00
tobmaps
7f57507155
Fix compile
2011-08-06 19:56:12 +07:00
Spp
92393392ef
Core/Battleground: Missing changes from rev 4ecda55
2011-08-06 10:00:09 +02:00
Manuel Carrasco
763d59aeec
Core/Dungeon Finder: Added condition to avoid unnecessary checks to the joining result.
2011-08-05 21:47:12 -03:00
click
5b0b53a8c0
Buildsystem/Windows: Fix a typo in the worldserver/authserver .rc files - fixes debug builds on Windows
2011-08-05 23:35:09 +02:00
Spp
287b9e423c
Core/Dungeon Finder: Better solution for 24bb62e (fixed logic in dungeon selection)
2011-08-05 12:51:36 +02:00
Spp
4ecda557e4
Core/Battleground: Some (minor) code optimizations
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- All access to Battleground vars are done using funtions (Remove friendship from Battleground and BattlegroundMgr)
- Move specific 47 mins arena check to battleground code as its generic to all arenas
- Create PreUpdateImpl and PostUpdateImpl functions. Specific battlegrounds will implement those if needed (No more need of call Battleground::Update inside specific BGs)
- Modify Create function to use only one parameter
- Remove EventPlayerCapturedFlag from Battleground class, only one BG implements it and it's not used outside that BG.
2011-08-05 11:57:09 +02:00
click
d7715fa4b8
Buildsystem/Windows: Add support for reading commithash and commitdate directly from the executable binaries.
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To view this information, check the "Product Version" field in Properties on the respective daemon.
+ Fix worldserver/authserver .rc file layouts and content (now adheres to MS standards *sighs*)
+ Change .serv info output to show corename followed by the commit date and hash
+ Include showing the versionstring on worldserver startup completion (on Aokromes' request)
Thanks to Paradox for bugging me enough about it and the initial pull-request.
2011-08-04 22:53:33 +02:00
tobmaps
2056af63f0
Core/Spells: Fix typo in b0fe236265 , thx A-Metaphysical-Drama
2011-08-05 01:46:35 +07:00
LihO
3fbb657e3b
Core/Maps : Crash fix
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Closes #1489
2011-08-04 19:41:11 +02:00
LihO
24bb62ec44
Core/Dungeon Finder: fixed logic in dungeon selection
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Random number should be generated only once.
2011-08-04 19:24:11 +02:00
Spp
d0de7976dc
Core/ObjectMgr: Some minor changes in LocaleString functions
2011-08-04 15:14:15 +02:00
Spp
85643fb8a0
Partial revert of fcdd4d7
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Closes #2494
2011-08-04 14:38:57 +02:00
Spp
473f341012
Core/GameEvent: Minor code optimization. (Also cosmetic changes in other unrelated files)
2011-08-04 14:27:10 +02:00
Spp
1c882084f3
Core: Cosmetic changes in Threat related code (per request) and remove of extra call to SpellMgr singleton inside that singleton
2011-08-04 13:16:09 +02:00
Shauren
68d34ab3c2
Scripts/Icecrown Citadel: Blood-Queen Lana'thel will now target every player only once during air phase
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Closes #764
2011-08-04 10:36:27 +02:00
Silinoron
0c2cd78400
Core/Refer-a-Friend: Fix a glitch in the summoning system. Thanks gyullo.
2011-08-03 15:21:08 -07:00
Silinoron
76fe596160
Core/Refer-a-Friend: Finish base work for Refer-a-Friend.
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Any testing would be very much appreciated.
2011-08-03 09:28:12 -07:00
Machiavelli
98bdbdd76f
Fix build on gcc 4.6 :/
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Closes #2479
2011-08-03 12:50:15 +02:00
Spp
7e53a73059
Core/Vehicles: Remove Vehicle.h dependency from other header files
2011-08-03 12:28:42 +02:00
Spp
e7327e7e94
Core: Fix compile without PCH and fix some warnings
2011-08-03 11:23:08 +02:00
Spp-
8572d5d0e9
Partial revert of fcdd4d7
2011-08-03 08:27:11 +02:00
Spp-
fcdd4d784f
Core/Transport: Minor optimization in LoadTransports (And some cosmetic changes here and there in other files)
2011-08-03 08:18:24 +02:00
Spp
43720b1e3a
Core/Movement: Add better error log msg when trying to change active mover
2011-08-02 21:32:35 +02:00
Liberate
17b89ea8ab
Core/Spells: Also Death Runes itself should be able to turn into a Death Rune. They should not turn back into their original rune when using a spell that turns the used runes into Death Runes.
2011-08-02 18:07:43 +02:00
Silinoron
28d541fed3
A handful more compilation errors tossed out. The core should now compile as normal.
2011-08-01 19:34:26 -07:00
Silinoron
588f5af26a
A few more mistakes are fixed. Keep in mind you have to re-run cmake in order to compile properly.
2011-08-01 18:54:03 -07:00
Silinoron
a80b2c0dc0
Fix a couple of mistakes made in the last commit. It appears to have been too long since I last worked on TC.
2011-08-01 18:25:48 -07:00
Silinoron
286749550f
Add some packet handlers for Refer-a-Friend (work in progress). There is no guarantee that this code will work or even compile. Use at own risk.
2011-08-01 18:19:29 -07:00
Silinoron
6348c7331b
Some codestyle cleanup
2011-08-01 17:37:55 -07:00
Machiavelli
cb5ba6b3c9
Core/RA: Fix RA subnegotiation for clients that don't send any subnegotiation data (like telnet) by setting a 1 second time window in which the client can send their packet before the RASocket will begin actual authentication.
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Closes #2471
2011-08-02 01:55:18 +02:00