ariel- 38ea7154ad Core/Dep: update zlib to 1.2.11
Changelog:

Changes in 1.2.11 (15 Jan 2017)
- Fix deflate stored bug when pulling last block from window
- Permit immediate deflateParams changes before any deflate input

Changes in 1.2.10 (2 Jan 2017)
- Avoid warnings on snprintf() return value
- Fix bug in deflate_stored() for zero-length input
- Fix bug in gzwrite.c that produced corrupt gzip files
- Remove files to be installed before copying them in Makefile.in
- Add warnings when compiling with assembler code

Changes in 1.2.9 (31 Dec 2016)
- Fix contrib/minizip to permit unzipping with desktop API [Zouzou]
- Improve contrib/blast to return unused bytes
- Assure that gzoffset() is correct when appending
- Improve compress() and uncompress() to support large lengths
- Fix bug in test/example.c where error code not saved
- Remedy Coverity warning [Randers-Pehrson]
- Improve speed of gzprintf() in transparent mode
- Fix inflateInit2() bug when windowBits is 16 or 32
- Change DEBUG macro to ZLIB_DEBUG
- Avoid uninitialized access by gzclose_w()
- Allow building zlib outside of the source directory
- Fix bug that accepted invalid zlib header when windowBits is zero
- Fix gzseek() problem on MinGW due to buggy _lseeki64 there
- Loop on write() calls in gzwrite.c in case of non-blocking I/O
- Add --warn (-w) option to ./configure for more compiler warnings
- Reject a window size of 256 bytes if not using the zlib wrapper
- Fix bug when level 0 used with Z_HUFFMAN or Z_RLE
- Add --debug (-d) option to ./configure to define ZLIB_DEBUG
- Fix bugs in creating a very large gzip header
- Add uncompress2() function, which returns the input size used
- Assure that deflateParams() will not switch functions mid-block
- Dramatically speed up deflation for level 0 (storing)
- Add gzfread(), duplicating the interface of fread()
- Add gzfwrite(), duplicating the interface of fwrite()
- Add deflateGetDictionary() function
- Use snprintf() for later versions of Microsoft C
- Fix *Init macros to use z_ prefix when requested
- Replace as400 with os400 for OS/400 support [Monnerat]
- Add crc32_z() and adler32_z() functions with size_t lengths
- Update Visual Studio project files [AraHaan]

(cherrypicked from d939018371)
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logo TrinityCore (master)

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Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code, please visit our site linked below or make pull requests to our Github repository.

For further information on the TrinityCore project, please visit our project website at TrinityCore.org.

Requirements

Software requirements are available in the wiki for Windows, Linux and macOS.

Install

Detailed installation guides are available in the wiki for Windows, Linux and macOS.

Reporting issues

Issues can be reported via the Github issue tracker.

Please take the time to review existing issues before submitting your own to prevent duplicates.

In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.

Submitting fixes

C++ fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork. For SQL only fixes, open a ticket; if a bug report exists for the bug, post on an existing ticket.

License: GPL 2.0

Read file COPYING.

Authors & Contributors

Read file THANKS.

Description
Server emulator for World of Warcraft 3.3.5.12340 and other versions
Readme 10 GiB
Languages
C++ 89%
C 10.4%
CMake 0.4%