Files
TrinityCore/src/server/game/Loot
SnapperRy 27b0905594 Core/Loot: limit unique items check introduced in ea69115 to affect only items that start a quest.
Turns out epic and legendary items are excluded from this limitation (or it could be just instanced content that is immune to this). Other qualities are affected as normal. Sorry for the mishap.

(cherry picked from commit fffeae0da2)

Core/Loot: revert unique item check introduced in ea69115.

Proven to be wrong in its current form. Will reintroduce later either in the same method or via db conditions.
(cherry picked from commit 41445e0d3e)
2017-09-06 10:38:52 +02:00
..
2017-05-18 23:53:25 +02:00