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a3feb40eb6b43cf41a559be545381f6efe7d71eb
TrinityCore
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src
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server
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game
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Spells
History
tobmaps
a3feb40eb6
Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert SPELL_ATTR4_FIXED_DAMAGE
...
Closes
#1307
Closes
#2270
2011-07-22 23:30:23 +07:00
..
Auras
Core: Fix non-PCH build + clean up some sporadic warnings
2011-07-18 14:49:08 +02:00
Spell.cpp
Core/Spells: Set UNIT_FIELD_TARGET to current spell cast target for proper facing the target
2011-07-15 12:33:03 +02:00
Spell.h
Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell)
2011-07-04 14:46:48 +01:00
SpellEffects.cpp
Core/Spells: Fix Glyph of Scourge Strike
2011-07-21 20:38:13 +07:00
SpellMgr.cpp
Core/Spells: Define and implement SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS; revert SPELL_ATTR4_FIXED_DAMAGE
2011-07-22 23:30:23 +07:00
SpellMgr.h
Core/Spells: Add a base for brand new proc system, this is a WIP and doesn't affect currently working code.
2011-07-10 13:13:02 +02:00
SpellScript.cpp
Core/Spells: Cleanup in Spell.h:
2011-06-23 13:28:52 +02:00
SpellScript.h
Core/Spells: Cleanup in Spell.h:
2011-06-23 13:28:52 +02:00