diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-10-27 21:50:15 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2016-10-27 22:01:24 -0300 |
| commit | 05305dc0109d488276b6bfa28f1c8f56eb16356c (patch) | |
| tree | c80e3e4cad60a00e422ecfdc15045b2e8067a434 | |
| parent | 5858821123ea8dffa43c4c74ec204b30ef66f2c7 (diff) | |
Core/Unit: fix error introduced in 8a82a3ba81a187b5c76f4065697925a1da15aa13.
Defense skill wasn't being accounted for crit chance reduction
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d5390c761c1..d8a17d70723 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2890,8 +2890,8 @@ float Unit::GetUnitBlockChance(WeaponAttackType attType, Unit const* victim) con float Unit::GetUnitCriticalChance(WeaponAttackType attackType, Unit const* victim) const { int32 const attackerWeaponSkill = GetWeaponSkillValue(attackType, victim); - int32 const victimMaxSkillValueForLevel = victim->GetMaxSkillValueForLevel(this); - int32 const skillDiff = victimMaxSkillValueForLevel - attackerWeaponSkill; + int32 const victimDefenseSkill = victim->GetDefenseSkillValue(this); + int32 const skillDiff = victimDefenseSkill - attackerWeaponSkill; float chance = 0.0f; float skillBonus = 0.0f; |
