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authorSubv <s.v.h21@hotmail.com>2012-08-05 10:09:56 -0500
committerSubv <s.v.h21@hotmail.com>2012-08-05 10:09:56 -0500
commit0e581b7991294bf23f2af587d73e3a2f4d5bbdfe (patch)
tree63094e92dc8ede796bb8225086871781f029572e
parente8f08be901bb77a0c01255a88888c73bc224e4c6 (diff)
Core/Items: Removed no longer needed code for item set names and item set names locales
-rw-r--r--sql/updates/world/2012_08_05_01_world_item_set_names_4x.sql2
-rwxr-xr-xsrc/server/game/Entities/Item/ItemPrototype.h11
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp112
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.h20
-rwxr-xr-xsrc/server/game/Handlers/ItemHandler.cpp24
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp1
-rwxr-xr-xsrc/server/game/Server/WorldSession.h1
-rwxr-xr-xsrc/server/game/World/World.cpp4
8 files changed, 2 insertions, 173 deletions
diff --git a/sql/updates/world/2012_08_05_01_world_item_set_names_4x.sql b/sql/updates/world/2012_08_05_01_world_item_set_names_4x.sql
new file mode 100644
index 00000000000..b49641e35f5
--- /dev/null
+++ b/sql/updates/world/2012_08_05_01_world_item_set_names_4x.sql
@@ -0,0 +1,2 @@
+DROP TABLE IF EXISTS `locales_item_set_names`;
+DROP TABLE IF EXISTS `item_set_names`; \ No newline at end of file
diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h
index cfc65292507..5e052c588cc 100755
--- a/src/server/game/Entities/Item/ItemPrototype.h
+++ b/src/server/game/Entities/Item/ItemPrototype.h
@@ -760,17 +760,6 @@ struct ItemLocale
StringVector Description;
};
-struct ItemSetNameEntry
-{
- std::string name;
- uint32 InventoryType;
-};
-
-struct ItemSetNameLocale
-{
- StringVector Name;
-};
-
// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some platform
#if defined(__GNUC__)
#pragma pack()
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index b1d84ddda39..7c337f22ca0 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -2622,118 +2622,6 @@ ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry)
return NULL;
}
-void ObjectMgr::LoadItemSetNameLocales()
-{
- uint32 oldMSTime = getMSTime();
-
- _itemSetNameLocaleStore.clear(); // need for reload case
-
- QueryResult result = WorldDatabase.Query("SELECT `entry`, `name_loc1`, `name_loc2`, `name_loc3`, `name_loc4`, `name_loc5`, `name_loc6`, `name_loc7`, `name_loc8` FROM `locales_item_set_names`");
-
- if (!result)
- return;
-
- do
- {
- Field* fields = result->Fetch();
-
- uint32 entry = fields[0].GetUInt32();
-
- ItemSetNameLocale& data = _itemSetNameLocaleStore[entry];
-
- for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
- AddLocaleString(fields[i].GetString(), LocaleConstant(i), data.Name);
- } while (result->NextRow());
-
- sLog->outString(">> Loaded " UI64FMTD " Item set name locale strings in %u ms", uint64(_itemSetNameLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
-}
-
-void ObjectMgr::LoadItemSetNames()
-{
- uint32 oldMSTime = getMSTime();
-
- _itemSetNameStore.clear(); // needed for reload case
-
- std::set<uint32> itemSetItems;
-
- // fill item set member ids
- for (uint32 entryId = 0; entryId < sItemSetStore.GetNumRows(); ++entryId)
- {
- ItemSetEntry const* setEntry = sItemSetStore.LookupEntry(entryId);
- if (!setEntry)
- continue;
-
- for (uint32 i = 0; i < MAX_ITEM_SET_ITEMS; ++i)
- if (setEntry->itemId[i])
- itemSetItems.insert(setEntry->itemId[i]);
- }
-
- // 0 1 2
- // 0 1 2
- QueryResult result = WorldDatabase.Query("SELECT `entry`, `name`, `InventoryType` FROM `item_set_names`");
-
- if (!result)
- {
- sLog->outString(">> Loaded 0 item set names. DB table `item_set_names` is empty.");
- sLog->outString();
- return;
- }
-
- _itemSetNameStore.rehash(result->GetRowCount());
- uint32 count = 0;
-
- do
- {
- Field* fields = result->Fetch();
-
- uint32 entry = fields[0].GetUInt32();
- if (itemSetItems.find(entry) == itemSetItems.end())
- {
- sLog->outErrorDb("Item set name (Entry: %u) not found in ItemSet.dbc, data useless.", entry);
- continue;
- }
-
- ItemSetNameEntry &data = _itemSetNameStore[entry];
- data.name = fields[1].GetString();
-
- uint32 invType = fields[2].GetUInt8();
- if (invType >= MAX_INVTYPE)
- {
- sLog->outErrorDb("Item set name (Entry: %u) has wrong InventoryType value (%u)", entry, invType);
- invType = INVTYPE_NON_EQUIP;
- }
-
- data.InventoryType = invType;
- itemSetItems.erase(entry);
- ++count;
- } while (result->NextRow());
-
- if (!itemSetItems.empty())
- {
- ItemTemplate const* pProto;
- for (std::set<uint32>::iterator itr = itemSetItems.begin(); itr != itemSetItems.end(); ++itr)
- {
- uint32 entry = *itr;
- // add data from item_template if available
- pProto = sObjectMgr->GetItemTemplate(entry);
- if (pProto)
- {
- sLog->outErrorDb("Item set part (Entry: %u) does not have entry in `item_set_names`, adding data from `item_template`.", entry);
- ItemSetNameEntry &data = _itemSetNameStore[entry];
- data.name = pProto->Name1;
- data.InventoryType = pProto->InventoryType;
- ++count;
- }
- else
- sLog->outErrorDb("Item set part (Entry: %u) does not have entry in `item_set_names`, set will not display properly.", entry);
- }
- }
-
- sLog->outString(">> Loaded %u item set names in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
- sLog->outString();
-}
-
void ObjectMgr::LoadVehicleTemplateAccessories()
{
uint32 oldMSTime = getMSTime();
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 0350d519aff..6714400596b 100755
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -640,14 +640,6 @@ class ObjectMgr
ItemTemplate const* GetItemTemplate(uint32 entry);
ItemTemplateContainer const* GetItemTemplateStore() const { return &_itemTemplateStore; }
- ItemSetNameEntry const* GetItemSetNameEntry(uint32 itemId)
- {
- ItemSetNameContainer::iterator itr = _itemSetNameStore.find(itemId);
- if (itr != _itemSetNameStore.end())
- return &itr->second;
- return NULL;
- }
-
InstanceTemplate const* GetInstanceTemplate(uint32 mapId);
PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint8 level) const;
@@ -864,8 +856,6 @@ class ObjectMgr
void LoadItemTemplateAddon();
void LoadItemScriptNames();
void LoadItemLocales();
- void LoadItemSetNames();
- void LoadItemSetNameLocales();
void LoadQuestLocales();
void LoadNpcTextLocales();
void LoadPageTextLocales();
@@ -990,12 +980,6 @@ class ObjectMgr
if (itr == _itemLocaleStore.end()) return NULL;
return &itr->second;
}
- ItemSetNameLocale const* GetItemSetNameLocale(uint32 entry) const
- {
- ItemSetNameLocaleContainer::const_iterator itr = _itemSetNameLocaleStore.find(entry);
- if (itr == _itemSetNameLocaleStore.end())return NULL;
- return &itr->second;
- }
QuestLocale const* GetQuestLocale(uint32 entry) const
{
QuestLocaleContainer::const_iterator itr = _questLocaleStore.find(entry);
@@ -1266,9 +1250,6 @@ class ObjectMgr
HalfNameContainer _petHalfName0;
HalfNameContainer _petHalfName1;
- typedef UNORDERED_MAP<uint32, ItemSetNameEntry> ItemSetNameContainer;
- ItemSetNameContainer _itemSetNameStore;
-
MapObjectGuids _mapObjectGuidsStore;
CreatureDataContainer _creatureDataStore;
CreatureTemplateContainer _creatureTemplateStore;
@@ -1284,7 +1265,6 @@ class ObjectMgr
ItemTemplateContainer _itemTemplateStore;
ItemLocaleContainer _itemLocaleStore;
- ItemSetNameLocaleContainer _itemSetNameLocaleStore;
QuestLocaleContainer _questLocaleStore;
NpcTextLocaleContainer _npcTextLocaleStore;
PageTextLocaleContainer _pageTextLocaleStore;
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp
index 81b8a98414f..b1cf05595ff 100755
--- a/src/server/game/Handlers/ItemHandler.cpp
+++ b/src/server/game/Handlers/ItemHandler.cpp
@@ -1041,30 +1041,6 @@ void WorldSession::SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,
SendPacket(&data);
}
-void WorldSession::HandleItemNameQueryOpcode(WorldPacket & recv_data)
-{
- uint32 itemid;
- recv_data >> itemid;
- recv_data.read_skip<uint64>(); // guid
-
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid);
- ItemSetNameEntry const* pName = sObjectMgr->GetItemSetNameEntry(itemid);
- if (pName)
- {
- std::string Name = pName->name;
- int loc_idx = GetSessionDbLocaleIndex();
- if (loc_idx >= 0)
- if (ItemSetNameLocale const* isnl = sObjectMgr->GetItemSetNameLocale(itemid))
- ObjectMgr::GetLocaleString(isnl->Name, loc_idx, Name);
-
- WorldPacket data(SMSG_ITEM_NAME_QUERY_RESPONSE, (4+Name.size()+1+4));
- data << uint32(itemid);
- data << Name;
- data << uint32(pName->InventoryType);
- SendPacket(&data);
- }
-}
-
void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM");
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 046a7b0076f..5e3b7d3ee28 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -360,7 +360,6 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(CMSG_INITIATE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInstanceLockResponse );
- //DEFINE_OPCODE_HANDLER(CMSG_ITEM_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemNameQueryOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest );
//DEFINE_OPCODE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery );
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 0433ef5581d..84e2eb68771 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -492,7 +492,6 @@ class WorldSession
void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
void HandleSetContactNotesOpcode(WorldPacket& recvPacket);
void HandleBugOpcode(WorldPacket& recvPacket);
- void HandleItemNameQueryOpcode(WorldPacket& recvPacket);
void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 183602b1124..91faff774e2 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1304,7 +1304,6 @@ void World::SetInitialWorldSettings()
sObjectMgr->LoadCreatureLocales();
sObjectMgr->LoadGameObjectLocales();
sObjectMgr->LoadItemLocales();
- sObjectMgr->LoadItemSetNameLocales();
sObjectMgr->LoadQuestLocales();
sObjectMgr->LoadNpcTextLocales();
sObjectMgr->LoadPageTextLocales();
@@ -1372,9 +1371,6 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading Item Scripts..."); // must be after LoadItemPrototypes
sObjectMgr->LoadItemScriptNames();
- sLog->outString("Loading Item set names..."); // must be after LoadItemPrototypes
- sObjectMgr->LoadItemSetNames();
-
sLog->outString("Loading Creature Model Based Info Data...");
sObjectMgr->LoadCreatureModelInfo();