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authormegamage <none@none>2009-01-04 17:14:34 -0600
committermegamage <none@none>2009-01-04 17:14:34 -0600
commit1622cd26a1f94732f7ddb0ae824cf5fa77c4e276 (patch)
tree291702beff04571aa731ee03b8f3bdb434ef2f98
parent13cfff2327247c20ec4c0bcc51fa8cfb2594daff (diff)
*Add some missing contents in previous commits.
--HG-- branch : trunk
-rw-r--r--src/game/GameObject.cpp14
-rw-r--r--src/game/GameObject.h2
-rw-r--r--src/game/Object.cpp2
-rw-r--r--src/mangosd/CliRunnable.cpp2
-rw-r--r--src/mangosd/Main.cpp2
-rw-r--r--src/mangosd/Master.cpp12
-rw-r--r--src/mangosd/RASocket.cpp10
-rw-r--r--src/realmd/AuthSocket.cpp36
-rw-r--r--src/realmd/Main.cpp8
-rw-r--r--src/realmd/RealmList.cpp4
10 files changed, 53 insertions, 39 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 53a7d36aef4..a888ba6ec5b 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -162,6 +162,8 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map *map, float x, float
SetGoAnimProgress(animprogress);
+ SetByteValue(GAMEOBJECT_BYTES_1, 2, ArtKit);
+
// Spell charges for GAMEOBJECT_TYPE_SPELLCASTER (22)
if (goinfo->type == GAMEOBJECT_TYPE_SPELLCASTER)
m_charges = goinfo->spellcaster.charges;
@@ -539,6 +541,7 @@ void GameObject::SaveToDB(uint32 mapid, uint8 spawnMask)
data.animprogress = GetGoAnimProgress();
data.go_state = GetGoState();
data.spawnMask = spawnMask;
+ data.ArtKit = GetGoArtKit();
// updated in DB
std::ostringstream ss;
@@ -589,11 +592,12 @@ bool GameObject::LoadFromDB(uint32 guid, Map *map)
uint32 animprogress = data->animprogress;
uint32 go_state = data->go_state;
+ uint32 ArtKit = data->ArtKit;
m_DBTableGuid = guid;
if (map->GetInstanceId() != 0) guid = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT);
- if (!Create(guid,entry, map, x, y, z, ang, rotation0, rotation1, rotation2, rotation3, animprogress, go_state) )
+ if (!Create(guid,entry, map, x, y, z, ang, rotation0, rotation1, rotation2, rotation3, animprogress, go_state, ArtKit) )
return false;
switch(GetGOInfo()->type)
@@ -858,6 +862,14 @@ void GameObject::UseDoorOrButton(uint32 time_to_restore)
}
+void GameObject::SetGoArtKit(uint8 kit)
+{
+ SetByteValue(GAMEOBJECT_BYTES_1, 2, kit);
+ GameObjectData *data = const_cast<GameObjectData*>(objmgr.GetGOData(m_DBTableGuid));
+ if(data)
+ data->ArtKit = kit;
+}
+
void GameObject::SwitchDoorOrButton(bool activate)
{
if(activate)
diff --git a/src/game/GameObject.h b/src/game/GameObject.h
index 9a570eb54da..8638ba602bb 100644
--- a/src/game/GameObject.h
+++ b/src/game/GameObject.h
@@ -516,7 +516,7 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject
uint8 GetGoState() const { return GetByteValue(GAMEOBJECT_BYTES_1, 0); }
void SetGoState(uint8 state) { SetByteValue(GAMEOBJECT_BYTES_1, 0, state); }
uint8 GetGoArtKit() const { return GetByteValue(GAMEOBJECT_BYTES_1, 2); }
- void SetGoArtKit(uint8 artkit) { SetByteValue(GAMEOBJECT_BYTES_1, 2, artkit); }
+ void SetGoArtKit(uint8 artkit);
uint8 GetGoAnimProgress() const { return GetByteValue(GAMEOBJECT_BYTES_1, 3); }
void SetGoAnimProgress(uint8 animprogress) { SetByteValue(GAMEOBJECT_BYTES_1, 3, animprogress); }
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index 84440eec34b..7eedfdcdefb 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -570,6 +570,8 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
IsActivateToQuest = true;
updateMask->SetBit(GAMEOBJECT_DYNAMIC);
}
+ if (((GameObject*)this)->GetGoArtKit())
+ updateMask->SetBit(GAMEOBJECT_BYTES_1);
}
}
else //case UPDATETYPE_VALUES
diff --git a/src/mangosd/CliRunnable.cpp b/src/mangosd/CliRunnable.cpp
index 78c6e0dbb85..267a8d41a27 100644
--- a/src/mangosd/CliRunnable.cpp
+++ b/src/mangosd/CliRunnable.cpp
@@ -194,7 +194,7 @@ bool ChatHandler::HandleAccountOnlineListCommand(const char* args)
///- Get the username, last IP and GM level of each account
// No SQL injection. account is uint32.
// 0 1 2 3
- QueryResult *resultLogin = loginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account);
+ QueryResult *resultLogin = LoginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account);
if(resultLogin)
{
diff --git a/src/mangosd/Main.cpp b/src/mangosd/Main.cpp
index 1e4230db1a3..9e3c3cbd2d3 100644
--- a/src/mangosd/Main.cpp
+++ b/src/mangosd/Main.cpp
@@ -54,7 +54,7 @@ int m_ServiceStatus = -1;
DatabaseType WorldDatabase; ///< Accessor to the world database
DatabaseType CharacterDatabase; ///< Accessor to the character database
-DatabaseType loginDatabase; ///< Accessor to the realm/login database
+DatabaseType LoginDatabase; ///< Accessor to the realm/login database
uint32 realmID; ///< Id of the realm
diff --git a/src/mangosd/Master.cpp b/src/mangosd/Master.cpp
index eea1606256c..c1484fede8e 100644
--- a/src/mangosd/Master.cpp
+++ b/src/mangosd/Master.cpp
@@ -136,7 +136,7 @@ public:
loopCounter = 0;
sLog.outDetail ("Ping MySQL to keep connection alive");
delete WorldDatabase.Query ("SELECT 1 FROM command LIMIT 1");
- delete loginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1");
+ delete LoginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1");
delete CharacterDatabase.Query ("SELECT 1 FROM bugreport LIMIT 1");
}
}
@@ -239,7 +239,7 @@ int Master::Run()
t.setPriority ((ZThread::Priority )2);
// set server online
- loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
+ LoginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
@@ -330,7 +330,7 @@ int Master::Run()
sWorldSocketMgr->Wait ();
// set server offline
- loginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID);
+ LoginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID);
///- Remove signal handling before leaving
_UnhookSignals();
@@ -346,7 +346,7 @@ int Master::Run()
///- Wait for delay threads to end
CharacterDatabase.HaltDelayThread();
WorldDatabase.HaltDelayThread();
- loginDatabase.HaltDelayThread();
+ LoginDatabase.HaltDelayThread();
sLog.outString( "Halting process..." );
@@ -440,7 +440,7 @@ bool Master::_StartDB()
///- Initialise the login database
sLog.outString("Login Database: %s", dbstring.c_str() );
- if(!loginDatabase.Initialize(dbstring.c_str()))
+ if(!LoginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to login database %s",dbstring.c_str());
return false;
@@ -469,7 +469,7 @@ void Master::clearOnlineAccounts()
{
// Cleanup online status for characters hosted at current realm
/// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'?
- loginDatabase.PExecute(
+ LoginDatabase.PExecute(
"UPDATE account SET online = 0 WHERE online > 0 "
"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
diff --git a/src/mangosd/RASocket.cpp b/src/mangosd/RASocket.cpp
index f953dc3f592..cfc50d95f89 100644
--- a/src/mangosd/RASocket.cpp
+++ b/src/mangosd/RASocket.cpp
@@ -152,9 +152,9 @@ void RASocket::OnRead()
AccountMgr::normilizeString(login);
///- Escape the Login to allow quotes in names
- loginDatabase.escape_string(login);
+ LoginDatabase.escape_string(login);
- QueryResult* result = loginDatabase.PQuery("SELECT gmlevel FROM account WHERE username = '%s'",login.c_str());
+ QueryResult* result = LoginDatabase.PQuery("SELECT gmlevel FROM account WHERE username = '%s'",login.c_str());
///- If the user is not found, deny access
if(!result)
@@ -193,10 +193,10 @@ void RASocket::OnRead()
AccountMgr::normilizeString(login);
AccountMgr::normilizeString(pw);
- loginDatabase.escape_string(login);
- loginDatabase.escape_string(pw);
+ LoginDatabase.escape_string(login);
+ LoginDatabase.escape_string(pw);
- QueryResult *check = loginDatabase.PQuery(
+ QueryResult *check = LoginDatabase.PQuery(
"SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))",
login.c_str(), pw.c_str());
diff --git a/src/realmd/AuthSocket.cpp b/src/realmd/AuthSocket.cpp
index 7168bcf700b..6f8363a9724 100644
--- a/src/realmd/AuthSocket.cpp
+++ b/src/realmd/AuthSocket.cpp
@@ -36,7 +36,7 @@
extern RealmList m_realmList;
-extern DatabaseType dbRealmServer;
+extern DatabaseType LoginDatabase;
#define ChunkSize 2048
@@ -324,7 +324,7 @@ void AuthSocket::_SetVSFields(const std::string& rI)
const char *v_hex, *s_hex;
v_hex = v.AsHexStr();
s_hex = s.AsHexStr();
- dbRealmServer.PExecute("UPDATE account SET v = '%s', s = '%s' WHERE username = '%s'",v_hex,s_hex, _safelogin.c_str() );
+ LoginDatabase.PExecute("UPDATE account SET v = '%s', s = '%s' WHERE username = '%s'",v_hex,s_hex, _safelogin.c_str() );
OPENSSL_free((void*)v_hex);
OPENSSL_free((void*)s_hex);
}
@@ -380,18 +380,18 @@ bool AuthSocket::_HandleLogonChallenge()
//Escape the user login to avoid further SQL injection
//Memory will be freed on AuthSocket object destruction
_safelogin=_login;
- dbRealmServer.escape_string(_safelogin);
+ LoginDatabase.escape_string(_safelogin);
pkt << (uint8) AUTH_LOGON_CHALLENGE;
pkt << (uint8) 0x00;
///- Verify that this IP is not in the ip_banned table
// No SQL injection possible (paste the IP address as passed by the socket)
- dbRealmServer.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
+ LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
std::string address = GetRemoteAddress();
- dbRealmServer.escape_string(address);
- QueryResult *result = dbRealmServer.PQuery( "SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str());
+ LoginDatabase.escape_string(address);
+ QueryResult *result = LoginDatabase.PQuery( "SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str());
if(result)
{
pkt << (uint8)REALM_AUTH_ACCOUNT_BANNED;
@@ -403,7 +403,7 @@ bool AuthSocket::_HandleLogonChallenge()
///- Get the account details from the account table
// No SQL injection (escaped user name)
- result = dbRealmServer.PQuery("SELECT sha_pass_hash,id,locked,last_ip,gmlevel FROM account WHERE username = '%s'",_safelogin.c_str ());
+ result = LoginDatabase.PQuery("SELECT sha_pass_hash,id,locked,last_ip,gmlevel FROM account WHERE username = '%s'",_safelogin.c_str ());
if( result )
{
///- If the IP is 'locked', check that the player comes indeed from the correct IP address
@@ -431,9 +431,9 @@ bool AuthSocket::_HandleLogonChallenge()
if (!locked)
{
//set expired bans to inactive
- dbRealmServer.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
+ LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
///- If the account is banned, reject the logon attempt
- QueryResult *banresult = dbRealmServer.PQuery("SELECT bandate,unbandate FROM account_banned WHERE id = %u AND active = 1", (*result)[1].GetUInt32());
+ QueryResult *banresult = LoginDatabase.PQuery("SELECT bandate,unbandate FROM account_banned WHERE id = %u AND active = 1", (*result)[1].GetUInt32());
if(banresult)
{
if((*banresult)[0].GetUInt64() == (*banresult)[1].GetUInt64())
@@ -652,7 +652,7 @@ bool AuthSocket::_HandleLogonProof()
///- Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
const char* K_hex = K.AsHexStr();
- dbRealmServer.PExecute("UPDATE account SET sessionkey = '%s', last_ip = '%s', last_login = NOW(), locale = '%u', failed_logins = 0 WHERE username = '%s'", K_hex, GetRemoteAddress().c_str(), GetLocaleByName(_localizationName), _safelogin.c_str() );
+ LoginDatabase.PExecute("UPDATE account SET sessionkey = '%s', last_ip = '%s', last_login = NOW(), locale = '%u', failed_logins = 0 WHERE username = '%s'", K_hex, GetRemoteAddress().c_str(), GetLocaleByName(_localizationName), _safelogin.c_str() );
OPENSSL_free((void*)K_hex);
///- Finish SRP6 and send the final result to the client
@@ -683,9 +683,9 @@ bool AuthSocket::_HandleLogonProof()
if(MaxWrongPassCount > 0)
{
//Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
- dbRealmServer.PExecute("UPDATE account SET failed_logins = failed_logins + 1 WHERE username = '%s'",_safelogin.c_str());
+ LoginDatabase.PExecute("UPDATE account SET failed_logins = failed_logins + 1 WHERE username = '%s'",_safelogin.c_str());
- if(QueryResult *loginfail = dbRealmServer.PQuery("SELECT id, failed_logins FROM account WHERE username = '%s'", _safelogin.c_str()))
+ if(QueryResult *loginfail = LoginDatabase.PQuery("SELECT id, failed_logins FROM account WHERE username = '%s'", _safelogin.c_str()))
{
Field* fields = loginfail->Fetch();
uint32 failed_logins = fields[1].GetUInt32();
@@ -698,7 +698,7 @@ bool AuthSocket::_HandleLogonProof()
if(WrongPassBanType)
{
uint32 acc_id = fields[0].GetUInt32();
- dbRealmServer.PExecute("INSERT INTO account_banned VALUES ('%u',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban',1)",
+ LoginDatabase.PExecute("INSERT INTO account_banned VALUES ('%u',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban',1)",
acc_id, WrongPassBanTime);
sLog.outBasic("[AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
_login.c_str(), WrongPassBanTime, failed_logins);
@@ -706,8 +706,8 @@ bool AuthSocket::_HandleLogonProof()
else
{
std::string current_ip = GetRemoteAddress();
- dbRealmServer.escape_string(current_ip);
- dbRealmServer.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban')",
+ LoginDatabase.escape_string(current_ip);
+ LoginDatabase.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban')",
current_ip.c_str(), WrongPassBanTime);
sLog.outBasic("[AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times",
current_ip.c_str(), WrongPassBanTime, _login.c_str(), failed_logins);
@@ -753,7 +753,7 @@ bool AuthSocket::_HandleReconnectChallenge()
_login = (const char*)ch->I;
_safelogin = _login;
- QueryResult *result = dbRealmServer.PQuery ("SELECT sessionkey FROM account WHERE username = '%s'", _safelogin.c_str ());
+ QueryResult *result = LoginDatabase.PQuery ("SELECT sessionkey FROM account WHERE username = '%s'", _safelogin.c_str ());
// Stop if the account is not found
if (!result)
@@ -833,7 +833,7 @@ bool AuthSocket::_HandleRealmList()
///- Get the user id (else close the connection)
// No SQL injection (escaped user name)
- QueryResult *result = dbRealmServer.PQuery("SELECT id,sha_pass_hash FROM account WHERE username = '%s'",_safelogin.c_str());
+ QueryResult *result = LoginDatabase.PQuery("SELECT id,sha_pass_hash FROM account WHERE username = '%s'",_safelogin.c_str());
if(!result)
{
sLog.outError("[ERROR] user %s tried to login and we cannot find him in the database.",_login.c_str());
@@ -858,7 +858,7 @@ bool AuthSocket::_HandleRealmList()
uint8 AmountOfCharacters;
// No SQL injection. id of realm is controlled by the database.
- result = dbRealmServer.PQuery( "SELECT numchars FROM realmcharacters WHERE realmid = '%d' AND acctid='%u'",i->second.m_ID,id);
+ result = LoginDatabase.PQuery( "SELECT numchars FROM realmcharacters WHERE realmid = '%d' AND acctid='%u'",i->second.m_ID,id);
if( result )
{
Field *fields = result->Fetch();
diff --git a/src/realmd/Main.cpp b/src/realmd/Main.cpp
index 8ba1db3c029..98913b5e586 100644
--- a/src/realmd/Main.cpp
+++ b/src/realmd/Main.cpp
@@ -64,7 +64,7 @@ void HookSignals();
bool stopEvent = false; ///< Setting it to true stops the server
RealmList m_realmList; ///< Holds the list of realms for this server
-DatabaseType dbRealmServer; ///< Accessor to the realm server database
+DatabaseType LoginDatabase; ///< Accessor to the realm server database
/// Print out the usage string for this program on the console.
void usage(const char *prog)
@@ -265,7 +265,7 @@ extern int main(int argc, char **argv)
{
loopCounter = 0;
sLog.outDetail("Ping MySQL to keep connection alive");
- delete dbRealmServer.Query("SELECT 1 FROM realmlist LIMIT 1");
+ delete LoginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1");
}
#ifdef WIN32
if (m_ServiceStatus == 0) stopEvent = true;
@@ -274,7 +274,7 @@ extern int main(int argc, char **argv)
}
///- Wait for the delay thread to exit
- dbRealmServer.HaltDelayThread();
+ LoginDatabase.HaltDelayThread();
///- Remove signal handling before leaving
UnhookSignals();
@@ -313,7 +313,7 @@ bool StartDB(std::string &dbstring)
}
sLog.outString("Database: %s", dbstring.c_str() );
- if(!dbRealmServer.Initialize(dbstring.c_str()))
+ if(!LoginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to database");
return false;
diff --git a/src/realmd/RealmList.cpp b/src/realmd/RealmList.cpp
index 97fdfbdd91f..32c0cbc12c1 100644
--- a/src/realmd/RealmList.cpp
+++ b/src/realmd/RealmList.cpp
@@ -29,7 +29,7 @@
INSTANTIATE_SINGLETON_1( RealmList );
-extern DatabaseType dbRealmServer;
+extern DatabaseType LoginDatabase;
RealmList::RealmList( ) : m_UpdateInterval(0), m_NextUpdateTime(time(NULL))
{
@@ -82,7 +82,7 @@ void RealmList::UpdateRealms(bool init)
{
sLog.outDetail("Updating Realm List...");
- QueryResult *result = dbRealmServer.Query( "SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population FROM realmlist WHERE color <> 3 ORDER BY name" );
+ QueryResult *result = LoginDatabase.Query( "SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population FROM realmlist WHERE color <> 3 ORDER BY name" );
///- Circle through results and add them to the realm map
if(result)