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authorDuarte Duarte <dnpd.dd@gmail.com>2014-10-17 23:38:23 +0100
committerDuarte Duarte <dnpd.dd@gmail.com>2014-10-17 23:38:23 +0100
commit2523b476190438e446f76c522efbdce329dd08bf (patch)
tree3122181dadbc2cac4cf585486293d00c71103859
parenta147770702179273ddd26983d649fa8a54ed6f85 (diff)
parent993e072813e3cef03cc945b46593bbdce2a241ee (diff)
Merge pull request #13313 from ShinDarth/335_fix
Improve logs of missing *_loot_templates
-rw-r--r--src/server/game/Loot/LootMgr.cpp22
-rw-r--r--src/server/game/Loot/LootMgr.h2
2 files changed, 12 insertions, 12 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index fd9a91ebb6a..921058ac502 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -272,9 +272,9 @@ void LootStore::ReportUnusedIds(LootIdSet const& lootIdSet) const
TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d isn't %s and not referenced from loot, and thus useless.", GetName(), *itr, GetEntryName());
}
-void LootStore::ReportNonExistingId(uint32 id) const
+void LootStore::ReportNonExistingId(uint32 lootId, const char* ownerType, uint32 ownerId) const
{
- TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d (%s) does not exist but is used as loot id in DB.", GetName(), id, GetEntryName());
+ TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d does not exist but it is used by %s %d", GetName(), lootId, ownerType, ownerId);
}
//
@@ -1218,7 +1218,7 @@ void LootTemplate::LootGroup::CheckLootRefs(LootTemplateMap const& /*store*/, Lo
if (item->reference > 0)
{
if (!LootTemplates_Reference.GetLootFor(item->reference))
- LootTemplates_Reference.ReportNonExistingId(item->reference);
+ LootTemplates_Reference.ReportNonExistingId(item->reference, "Reference", item->itemid);
else if (ref_set)
ref_set->erase(item->reference);
}
@@ -1230,7 +1230,7 @@ void LootTemplate::LootGroup::CheckLootRefs(LootTemplateMap const& /*store*/, Lo
if (item->reference > 0)
{
if (!LootTemplates_Reference.GetLootFor(item->reference))
- LootTemplates_Reference.ReportNonExistingId(item->reference);
+ LootTemplates_Reference.ReportNonExistingId(item->reference, "Reference", item->itemid);
else if (ref_set)
ref_set->erase(item->reference);
}
@@ -1431,7 +1431,7 @@ void LootTemplate::CheckLootRefs(LootTemplateMap const& store, LootIdSet* ref_se
if (item->reference > 0)
{
if (!LootTemplates_Reference.GetLootFor(item->reference))
- LootTemplates_Reference.ReportNonExistingId(item->reference);
+ LootTemplates_Reference.ReportNonExistingId(item->reference, "Reference", item->itemid);
else if (ref_set)
ref_set->erase(item->reference);
}
@@ -1525,7 +1525,7 @@ void LoadLootTemplates_Creature()
if (uint32 lootid = itr->second.lootid)
{
if (lootIdSet.find(lootid) == lootIdSet.end())
- LootTemplates_Creature.ReportNonExistingId(lootid);
+ LootTemplates_Creature.ReportNonExistingId(lootid, "Creature", itr->second.Entry);
else
lootIdSetUsed.insert(lootid);
}
@@ -1558,7 +1558,7 @@ void LoadLootTemplates_Disenchant()
if (uint32 lootid = itr->second.DisenchantID)
{
if (lootIdSet.find(lootid) == lootIdSet.end())
- LootTemplates_Disenchant.ReportNonExistingId(lootid);
+ LootTemplates_Disenchant.ReportNonExistingId(lootid, "Item", itr->second.ItemId);
else
lootIdSetUsed.insert(lootid);
}
@@ -1616,7 +1616,7 @@ void LoadLootTemplates_Gameobject()
if (uint32 lootid = itr->second.GetLootId())
{
if (lootIdSet.find(lootid) == lootIdSet.end())
- LootTemplates_Gameobject.ReportNonExistingId(lootid);
+ LootTemplates_Gameobject.ReportNonExistingId(lootid, "Gameobject", itr->second.entry);
else
lootIdSetUsed.insert(lootid);
}
@@ -1703,7 +1703,7 @@ void LoadLootTemplates_Pickpocketing()
if (uint32 lootid = itr->second.pickpocketLootId)
{
if (lootIdSet.find(lootid) == lootIdSet.end())
- LootTemplates_Pickpocketing.ReportNonExistingId(lootid);
+ LootTemplates_Pickpocketing.ReportNonExistingId(lootid, "Creature", itr->second.Entry);
else
lootIdSetUsed.insert(lootid);
}
@@ -1790,7 +1790,7 @@ void LoadLootTemplates_Skinning()
if (uint32 lootid = itr->second.SkinLootId)
{
if (lootIdSet.find(lootid) == lootIdSet.end())
- LootTemplates_Skinning.ReportNonExistingId(lootid);
+ LootTemplates_Skinning.ReportNonExistingId(lootid, "Creature", itr->second.Entry);
else
lootIdSetUsed.insert(lootid);
}
@@ -1834,7 +1834,7 @@ void LoadLootTemplates_Spell()
// ignore 61756 (Northrend Inscription Research (FAST QA VERSION) for example
if (!(spellInfo->Attributes & SPELL_ATTR0_NOT_SHAPESHIFT) || (spellInfo->Attributes & SPELL_ATTR0_TRADESPELL))
{
- LootTemplates_Spell.ReportNonExistingId(spell_id);
+ LootTemplates_Spell.ReportNonExistingId(spell_id, "Spell", spellInfo->Id);
}
}
else
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h
index 1685996fd03..7d8309f43a6 100644
--- a/src/server/game/Loot/LootMgr.h
+++ b/src/server/game/Loot/LootMgr.h
@@ -216,7 +216,7 @@ class LootStore
uint32 LoadAndCollectLootIds(LootIdSet& ids_set);
void CheckLootRefs(LootIdSet* ref_set = NULL) const; // check existence reference and remove it from ref_set
void ReportUnusedIds(LootIdSet const& ids_set) const;
- void ReportNonExistingId(uint32 id) const;
+ void ReportNonExistingId(uint32 lootId, const char* ownerType, uint32 ownerId) const;
bool HaveLootFor(uint32 loot_id) const { return m_LootTemplates.find(loot_id) != m_LootTemplates.end(); }
bool HaveQuestLootFor(uint32 loot_id) const;