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authormegamage <none@none>2009-08-21 10:49:19 -0500
committermegamage <none@none>2009-08-21 10:49:19 -0500
commit2ecd247dd438abf1949dfb56a52ed20ffe527231 (patch)
tree5e07c6056d4a90d330eec1142eb388fd8669630c
parent510410265d7943a8ddb16aa23951c373d16b2df5 (diff)
*Remove a check in getreferencebytarget. If a crash happens, the check should be made in the high-level function but not low-level function.
--HG-- branch : trunk
-rw-r--r--src/game/ThreatManager.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 074fb398976..001778d7b66 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -214,8 +214,6 @@ void ThreatContainer::clearReferences()
HostilReference* ThreatContainer::getReferenceByTarget(Unit* pVictim)
{
HostilReference* result = NULL;
- if(!pVictim)
- return NULL;
uint64 guid = pVictim->GetGUID();
for(std::list<HostilReference*>::const_iterator i = iThreatList.begin(); i != iThreatList.end(); ++i)