diff options
author | QAston <qaston@gmail.com> | 2011-09-16 22:37:49 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-09-16 22:37:49 +0200 |
commit | 3a3f2d927f6b40f27ad49b788629e2873180b64c (patch) | |
tree | 016f86aa42e4effa7f4470fc384e54f592c80dee | |
parent | 9bbb4ef5830cbe3bf94e9e1e6ad4cac4c45be2fa (diff) |
Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 32 | ||||
-rwxr-xr-x | src/server/game/Reputation/ReputationMgr.cpp | 2 |
2 files changed, 17 insertions, 17 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index fea4ac29085..6b1fa0fbaae 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12412,13 +12412,13 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co // CvC case - can attack each other only when one of them is hostile if (!HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && !target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)) - return GetReactionTo(target) <= REP_HOSTILE || target->GetReactionTo(this) <= REP_HOSTILE; + return GetReactionTo(target) <= REP_HOSTILE || target->GetReactionTo(this) <= REP_HOSTILE; - // PvP, PvC, CvP case + // PvP, PvC, CvP case // can't attack friendly targets - if ( GetReactionTo(target) > REP_NEUTRAL - || target->GetReactionTo(this) > REP_NEUTRAL) - return false; + if ( GetReactionTo(target) > REP_NEUTRAL + || target->GetReactionTo(this) > REP_NEUTRAL) + return false; Creature const* creatureAttacker = ToCreature(); if (creatureAttacker && creatureAttacker->GetCreatureInfo()->type_flags & CREATURE_TYPEFLAGS_UNK26) @@ -12427,18 +12427,18 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co Player const* playerAffectingAttacker = HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) ? GetAffectingPlayer() : NULL; Player const* playerAffectingTarget = target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) ? target->GetAffectingPlayer() : NULL; - // check duel - before sanctuary checks - if (playerAffectingAttacker && playerAffectingTarget) + // check duel - before sanctuary checks + if (playerAffectingAttacker && playerAffectingTarget) if (playerAffectingAttacker->duel && playerAffectingAttacker->duel->opponent == playerAffectingTarget && playerAffectingAttacker->duel->startTime != 0) - return true; + return true; - if ((target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && (target->GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_SANCTUARY)) - || (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && (GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_SANCTUARY))) - return false; + if ((target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && (target->GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_SANCTUARY)) + || (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && (GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_SANCTUARY))) + return false; - // additional checks - only PvP case - if (playerAffectingAttacker && playerAffectingTarget) - { + // additional checks - only PvP case + if (playerAffectingAttacker && playerAffectingTarget) + { if (target->GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_PVP) return true; @@ -12448,8 +12448,8 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co return (GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_UNK1) || (target->GetByteValue(UNIT_FIELD_BYTES_2, 1) & UNIT_BYTE2_FLAG_UNK1); - } - return true; + } + return true; } bool Unit::canAttack(Unit const* target, bool force) const diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index a82764c62f9..2f849116f81 100755 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -45,7 +45,7 @@ bool ReputationMgr::IsAtWar(uint32 faction_id) const if (!factionEntry) { - sLog->outError("ReputationMgr::IsAtWar: Can't get AtWat flag of %s for unknown faction (faction id) #%u.", m_player->GetName(), faction_id); + sLog->outError("ReputationMgr::IsAtWar: Can't get AtWar flag of %s for unknown faction (faction id) #%u.", m_player->GetName(), faction_id); return 0; } |