diff options
author | ariel- <ariel-@users.noreply.github.com> | 2017-06-02 03:24:27 -0300 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2020-06-14 23:49:05 +0200 |
commit | 3cf5db1831e0533627e6a5b78dd6bf406ccfab3f (patch) | |
tree | f4e096a546aa3e47b31eb7a218924b787d5948eb | |
parent | e50a95839c3b59b286a877b4eda576c5016a4903 (diff) |
Core/Globals: add more AIName and MovementType checks to ObjectMgr
- Ninja fix AI factories (restores prev behaviour of not selecting stuff with PERMIT_BASE_NO)
Closes #19831
(cherry picked from commit d56a28afee19741c582ed8e16dbf8e30311f68ea)
-rw-r--r-- | src/server/game/AI/CreatureAISelector.cpp | 21 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 19 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 6 | ||||
-rw-r--r-- | src/server/shared/Dynamic/FactoryHolder.h | 1 | ||||
-rw-r--r-- | src/server/shared/Dynamic/ObjectRegistry.h | 6 |
5 files changed, 40 insertions, 13 deletions
diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp index 610a8e5b537..8e6c5cc2f4c 100644 --- a/src/server/game/AI/CreatureAISelector.cpp +++ b/src/server/game/AI/CreatureAISelector.cpp @@ -28,6 +28,13 @@ namespace FactorySelector { + template <class T, class Value> + inline int32 GetPermitFor(T const* obj, Value const& value) + { + Permissible<T> const* const p = ASSERT_NOTNULL(dynamic_cast<Permissible<T> const*>(value.second.get())); + return p->Permit(obj); + } + template <class T> struct PermissibleOrderPred { @@ -37,10 +44,7 @@ namespace FactorySelector template <class Value> bool operator()(Value const& left, Value const& right) const { - Permissible<T> const* leftPermit = ASSERT_NOTNULL(dynamic_cast<Permissible<T> const*>(left.second.get())); - Permissible<T> const* rightPermit = ASSERT_NOTNULL(dynamic_cast<Permissible<T> const*>(right.second.get())); - - return leftPermit->Permit(_obj) < rightPermit->Permit(_obj); + return GetPermitFor(_obj, left) < GetPermitFor(_obj, right); } private: @@ -52,9 +56,8 @@ namespace FactorySelector CreatureAICreator const* ai_factory = nullptr; // scriptname in db - if (!ai_factory) - if (CreatureAI* scriptedAI = sScriptMgr->GetCreatureAI(creature)) - return scriptedAI; + if (CreatureAI* scriptedAI = sScriptMgr->GetCreatureAI(creature)) + return scriptedAI; // AIname in db std::string const& aiName = creature->GetAIName(); @@ -66,7 +69,7 @@ namespace FactorySelector { CreatureAIRegistry::RegistryMapType const& items = sCreatureAIRegistry->GetRegisteredItems(); auto itr = std::max_element(items.begin(), items.end(), PermissibleOrderPred<Creature>(creature)); - if (itr != items.end()) + if (itr != items.end() && GetPermitFor(creature, *itr) >= 0) ai_factory = itr->second.get(); } @@ -104,7 +107,7 @@ namespace FactorySelector { GameObjectAIRegistry::RegistryMapType const& items = sGameObjectAIRegistry->GetRegisteredItems(); auto itr = std::max_element(items.begin(), items.end(), PermissibleOrderPred<GameObject>(go)); - if (itr != items.end()) + if (itr != items.end() && GetPermitFor(go, *itr) >= 0) ai_factory = itr->second.get(); } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index e38539429ae..c616ee11270 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -21,10 +21,12 @@ #include "AzeriteItem.h" #include "Chat.h" #include "Containers.h" +#include "CreatureAIFactory.h" #include "DatabaseEnv.h" #include "DB2Stores.h" #include "DisableMgr.h" #include "GameObject.h" +#include "GameObjectAIFactory.h" #include "GameTables.h" #include "GridDefines.h" #include "GossipDef.h" @@ -935,6 +937,12 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) ok = true; } + if (!cInfo->AIName.empty() && !sCreatureAIRegistry->HasItem(cInfo->AIName)) + { + TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has non-registered `AIName` '%s' set, removing", cInfo->Entry, cInfo->AIName.c_str()); + const_cast<CreatureTemplate*>(cInfo)->AIName.clear(); + } + FactionTemplateEntry const* factionTemplate = sFactionTemplateStore.LookupEntry(cInfo->faction); if (!factionTemplate) { @@ -2048,6 +2056,12 @@ void ObjectMgr::LoadCreatures() TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature is not in instance.", guid, data.id); } + if (data.movementType >= MAX_DB_MOTION_TYPE) + { + TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with wrong movement generator type (%u), ignored and set to IDLE.", guid, data.id, data.movementType); + data.movementType = IDLE_MOTION_TYPE; + } + if (data.spawndist < 0.0f) { TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `spawndist`< 0, set to 0.", guid, data.id); @@ -7061,6 +7075,11 @@ void ObjectMgr::LoadGameObjectTemplate() got.ScriptId = GetScriptId(fields[44].GetString()); // Checks + if (!got.AIName.empty() && !sGameObjectAIRegistry->HasItem(got.AIName)) + { + TC_LOG_ERROR("sql.sql", "GameObject (Entry: %u) has non-registered `AIName` '%s' set, removing", got.entry, got.AIName.c_str()); + got.AIName.clear(); + } switch (got.type) { diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index fc45fa83113..7a64662c730 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1613,6 +1613,9 @@ void World::SetInitialWorldSettings() MMAP::MMapManager* mmmgr = MMAP::MMapFactory::createOrGetMMapManager(); mmmgr->InitializeThreadUnsafe(mapData); + ///- Initialize static helper structures + AIRegistry::Initialize(); + TC_LOG_INFO("server.loading", "Loading SpellInfo store..."); sSpellMgr->LoadSpellInfoStore(); @@ -2140,9 +2143,6 @@ void World::SetInitialWorldSettings() mail_timer_expires = ((DAY * IN_MILLISECONDS) / (m_timers[WUPDATE_AUCTIONS].GetInterval())); TC_LOG_INFO("server.loading", "Mail timer set to: " UI64FMTD ", mail return is called every " UI64FMTD " minutes", uint64(mail_timer), uint64(mail_timer_expires)); - ///- Initilize static helper structures - AIRegistry::Initialize(); - ///- Initialize MapManager TC_LOG_INFO("server.loading", "Starting Map System"); sMapMgr->Initialize(); diff --git a/src/server/shared/Dynamic/FactoryHolder.h b/src/server/shared/Dynamic/FactoryHolder.h index 32c4343e503..317d50ea9fc 100644 --- a/src/server/shared/Dynamic/FactoryHolder.h +++ b/src/server/shared/Dynamic/FactoryHolder.h @@ -32,7 +32,6 @@ class FactoryHolder explicit FactoryHolder(Key const& k) : _key(k) { } virtual ~FactoryHolder() { } - inline Key GetKey() const { return _key; } void RegisterSelf() { FactoryHolderRegistry::instance()->InsertItem(this, _key); } diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h index 89ca33f15fa..973c34fda24 100644 --- a/src/server/shared/Dynamic/ObjectRegistry.h +++ b/src/server/shared/Dynamic/ObjectRegistry.h @@ -63,6 +63,12 @@ class ObjectRegistry final return true; } + /// Returns true if registry contains an item + bool HasItem(Key const& key) const + { + return (_registeredObjects.count(key) > 0); + } + /// Return the map of registered items RegistryMapType const& GetRegisteredItems() const { |