diff options
author | offl <11556157+offl@users.noreply.github.com> | 2021-07-30 10:36:38 +0300 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-11 21:20:04 +0100 |
commit | 53d19b09f4de7c092747663ae7e1a01c0df553bf (patch) | |
tree | 41efcfbadf26ec69e5ee4077b3514134a9176442 | |
parent | 5afa32e9a7e944d5fbee620c31bf6e2939ec7c5d (diff) |
Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT (#26762)
Co-authored-by: offl <offl@users.noreply.github.com>
(cherry picked from commit 06b554c36e8f196667e0a72820b37b9dc25bdde0)
-rw-r--r-- | src/server/game/Combat/CombatManager.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/CreatureData.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/enuminfo_CreatureData.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 10 |
6 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Combat/CombatManager.cpp b/src/server/game/Combat/CombatManager.cpp index d0401ded76c..dbe9f33f6b4 100644 --- a/src/server/game/Combat/CombatManager.cpp +++ b/src/server/game/Combat/CombatManager.cpp @@ -43,8 +43,8 @@ return false; if (a->HasUnitState(UNIT_STATE_IN_FLIGHT) || b->HasUnitState(UNIT_STATE_IN_FLIGHT)) return false; - // ... both units must not be ignoring combat - if (a->IsIgnoringCombat() || b->IsIgnoringCombat()) + // ... both units must be allowed to enter combat + if (a->IsCombatDisallowed() || b->IsCombatDisallowed()) return false; if (a->IsFriendlyTo(b) || b->IsFriendlyTo(a)) return false; diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 62b77a930c2..9f74a9a1d24 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -685,7 +685,7 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/, ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_ATTACK_ME, true); } - SetIgnoringCombat((cInfo->flags_extra & CREATURE_FLAG_EXTRA_IGNORE_COMBAT) != 0); + SetIsCombatDisallowed((cInfo->flags_extra & CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT) != 0); LoadTemplateRoot(); InitializeMovementFlags(); diff --git a/src/server/game/Entities/Creature/CreatureData.h b/src/server/game/Entities/Creature/CreatureData.h index 327ab174eda..11aaf1d7abb 100644 --- a/src/server/game/Entities/Creature/CreatureData.h +++ b/src/server/game/Entities/Creature/CreatureData.h @@ -271,7 +271,7 @@ enum CreatureFlagsExtra : uint32 CREATURE_FLAG_EXTRA_GHOST_VISIBILITY = 0x00000400, // creature will only be visible to dead players CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK = 0x00000800, // creature will use offhand attacks CREATURE_FLAG_EXTRA_NO_SELL_VENDOR = 0x00001000, // players can't sell items to this vendor - CREATURE_FLAG_EXTRA_IGNORE_COMBAT = 0x00002000, // creature is not allowed to enter combat + CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT = 0x00002000, // creature is not allowed to enter combat CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging) CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH = 0x00010000, // creature ignores feign death diff --git a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp index 3b5bbbd67c6..13fcc0cb512 100644 --- a/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp +++ b/src/server/game/Entities/Creature/enuminfo_CreatureData.cpp @@ -44,7 +44,7 @@ TC_API_EXPORT EnumText EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtr case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return { "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "CREATURE_FLAG_EXTRA_GHOST_VISIBILITY", "creature will only be visible to dead players" }; case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return { "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK", "creature will use offhand attacks" }; case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return { "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "CREATURE_FLAG_EXTRA_NO_SELL_VENDOR", "players can't sell items to this vendor" }; - case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return { "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "CREATURE_FLAG_EXTRA_IGNORE_COMBAT", "creature is not allowed to enter combat" }; + case CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT: return { "CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT", "CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT", "creature is not allowed to enter combat" }; case CREATURE_FLAG_EXTRA_WORLDEVENT: return { "CREATURE_FLAG_EXTRA_WORLDEVENT", "CREATURE_FLAG_EXTRA_WORLDEVENT", "custom flag for world event creatures (left room for merging)" }; case CREATURE_FLAG_EXTRA_GUARD: return { "CREATURE_FLAG_EXTRA_GUARD", "CREATURE_FLAG_EXTRA_GUARD", "Creature is guard" }; case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return { "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH", "creature ignores feign death" }; @@ -88,7 +88,7 @@ TC_API_EXPORT CreatureFlagsExtra EnumUtils<CreatureFlagsExtra>::FromIndex(size_t case 10: return CREATURE_FLAG_EXTRA_GHOST_VISIBILITY; case 11: return CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK; case 12: return CREATURE_FLAG_EXTRA_NO_SELL_VENDOR; - case 13: return CREATURE_FLAG_EXTRA_IGNORE_COMBAT; + case 13: return CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT; case 14: return CREATURE_FLAG_EXTRA_WORLDEVENT; case 15: return CREATURE_FLAG_EXTRA_GUARD; case 16: return CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH; @@ -129,7 +129,7 @@ TC_API_EXPORT size_t EnumUtils<CreatureFlagsExtra>::ToIndex(CreatureFlagsExtra v case CREATURE_FLAG_EXTRA_GHOST_VISIBILITY: return 10; case CREATURE_FLAG_EXTRA_USE_OFFHAND_ATTACK: return 11; case CREATURE_FLAG_EXTRA_NO_SELL_VENDOR: return 12; - case CREATURE_FLAG_EXTRA_IGNORE_COMBAT: return 13; + case CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT: return 13; case CREATURE_FLAG_EXTRA_WORLDEVENT: return 14; case CREATURE_FLAG_EXTRA_GUARD: return 15; case CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH: return 16; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a9adf79db7d..de3012895cd 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -397,7 +397,7 @@ Unit::Unit(bool isWorldObject) : _oldFactionId = 0; _isWalkingBeforeCharm = false; _instantCast = false; - _isIgnoringCombat = false; + _isCombatDisallowed = false; } //////////////////////////////////////////////////////////// diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 4e5b7cf42f1..bb4a995240f 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1861,10 +1861,10 @@ class TC_GAME_API Unit : public WorldObject uint16 GetVirtualItemAppearanceMod(uint32 slot) const; void SetVirtualItem(uint32 slot, uint32 itemId, uint16 appearanceModId = 0, uint16 itemVisual = 0); - // returns if the unit is ignoring any combat interaction - bool IsIgnoringCombat() const { return _isIgnoringCombat; } - // enables/disables combat interaction of this unit. - void SetIgnoringCombat(bool apply) { _isIgnoringCombat = apply; } + // returns if the unit can't enter combat + bool IsCombatDisallowed() const { return _isCombatDisallowed; } + // enables / disables combat interaction of this unit + void SetIsCombatDisallowed(bool apply) { _isCombatDisallowed = apply; } std::string GetDebugInfo() const override; @@ -2046,7 +2046,7 @@ class TC_GAME_API Unit : public WorldObject std::unique_ptr<MovementForces> _movementForces; PositionUpdateInfo _positionUpdateInfo; - bool _isIgnoringCombat; + bool _isCombatDisallowed; }; namespace Trinity |