aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2018-08-29 19:53:23 +0200
committerShauren <shauren.trinity@gmail.com>2021-10-23 16:01:05 +0200
commit55cb4f9a6d614943ffe70b7e17ca74aeeafe3a18 (patch)
treee50dfb4a6c56570c7ea4a31beb324d36928721f0
parent19f24b3e40c5dd56939824a50846fcb437f4a8cd (diff)
Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
(cherry picked from commit 704870496f672f628635e45a1cec98a485d86c28)
-rw-r--r--src/server/game/Combat/ThreatManager.cpp4
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp16
2 files changed, 11 insertions, 9 deletions
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index 867a34c4c44..12253e9b588 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -106,7 +106,9 @@ bool ThreatReference::ShouldBeSuppressed() const
{
if (_victim->IsImmunedToDamage(_owner->GetMeleeDamageSchoolMask()))
return true;
- if (_victim->HasBreakableByDamageCrowdControlAura())
+ if (_victim->HasAuraType(SPELL_AURA_MOD_CONFUSE))
+ return true;
+ if (_victim->HasBreakableByDamageAuraType(SPELL_AURA_MOD_STUN))
return true;
return false;
}
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 2b952d88cb1..7b138f84562 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -2042,8 +2042,6 @@ void AuraEffect::HandleAuraTransform(AuraApplication const* aurApp, uint8 mode,
}
}
}
-
- target->GetThreatManager().EvaluateSuppressed();
}
void AuraEffect::HandleAuraModScale(AuraApplication const* aurApp, uint8 mode, bool apply) const
@@ -2798,7 +2796,8 @@ void AuraEffect::HandleModConfuse(AuraApplication const* aurApp, uint8 mode, boo
Unit* target = aurApp->GetTarget();
target->SetControlled(apply, UNIT_STATE_CONFUSED);
- target->GetThreatManager().EvaluateSuppressed();
+ if (apply)
+ target->GetThreatManager().EvaluateSuppressed();
}
void AuraEffect::HandleModFear(AuraApplication const* aurApp, uint8 mode, bool apply) const
@@ -2809,7 +2808,6 @@ void AuraEffect::HandleModFear(AuraApplication const* aurApp, uint8 mode, bool a
Unit* target = aurApp->GetTarget();
target->SetControlled(apply, UNIT_STATE_FLEEING);
- target->GetThreatManager().EvaluateSuppressed();
}
void AuraEffect::HandleAuraModStun(AuraApplication const* aurApp, uint8 mode, bool apply) const
@@ -2820,7 +2818,8 @@ void AuraEffect::HandleAuraModStun(AuraApplication const* aurApp, uint8 mode, bo
Unit* target = aurApp->GetTarget();
target->SetControlled(apply, UNIT_STATE_STUNNED);
- target->GetThreatManager().EvaluateSuppressed();
+ if (apply)
+ target->GetThreatManager().EvaluateSuppressed();
}
void AuraEffect::HandleAuraModRoot(AuraApplication const* aurApp, uint8 mode, bool apply) const
@@ -2831,7 +2830,6 @@ void AuraEffect::HandleAuraModRoot(AuraApplication const* aurApp, uint8 mode, bo
Unit* target = aurApp->GetTarget();
target->SetControlled(apply, UNIT_STATE_ROOT);
- target->GetThreatManager().EvaluateSuppressed();
}
void AuraEffect::HandlePreventFleeing(AuraApplication const* aurApp, uint8 mode, bool apply) const
@@ -3203,7 +3201,8 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint
target->RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags::StealthOrInvis);
}
- target->GetThreatManager().EvaluateSuppressed();
+ if (apply)
+ target->GetThreatManager().EvaluateSuppressed();
}
void AuraEffect::HandleAuraModDmgImmunity(AuraApplication const* aurApp, uint8 mode, bool apply) const
@@ -3214,7 +3213,8 @@ void AuraEffect::HandleAuraModDmgImmunity(AuraApplication const* aurApp, uint8 m
Unit* target = aurApp->GetTarget();
m_spellInfo->ApplyAllSpellImmunitiesTo(target, GetSpellEffectInfo(), apply);
- target->GetThreatManager().EvaluateSuppressed();
+ if (apply)
+ target->GetThreatManager().EvaluateSuppressed();
}
void AuraEffect::HandleAuraModDispelImmunity(AuraApplication const* aurApp, uint8 mode, bool apply) const