diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-05-26 23:13:31 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-05-26 23:13:31 +0200 |
commit | 5776a256b8eae7125e7eba229709b2872b33304b (patch) | |
tree | 9f44eabe6702a8a65d7b791a4e4e9bcac1bdc45c | |
parent | 23e0369821a8b5c9547b0d2bac32b5cb39cd88c3 (diff) |
Core/Pets: Fixed wrong prepared statement in bc1a81747ae032bc2ae3681d99f5f6058d20caff
Thanks Lordron for pointing it out
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index 24f798f7f98..67aa54c5679 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -660,7 +660,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID, "UPDATE character_pet SET slot = ? WHERE owner = ? AND id = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_PET_BY_ID, "DELETE FROM character_pet WHERE id = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHAR_PET_BY_SLOT, "DELETE FROM character_pet WHERE owner = ? AND (slot = ? OR slot > ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_ALL_PET_SPELLS_BY_OWNER, "DELETE FROM `pet_spell` WHERE `guid` in (SELECT `id` FROM `character_pet` WHERE owner=?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_ALL_PET_SPELLS_BY_OWNER, "DELETE FROM pet_spell WHERE guid in (SELECT id FROM character_pet WHERE owner=?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_PET_SPECS_BY_OWNER, "UPDATE character_pet SET specialization = 0 WHERE owner=?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_PET, "INSERT INTO character_pet (id, entry, owner, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType, specialization) " "VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 95a1317b17c..ee1d69571f0 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1084,7 +1084,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) CharacterDatabase.Execute(stmtSpells); // Then reset all of the player's pet specualizations - PreparedStatement* stmtSpec = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_PET_SPELLS_BY_OWNER); + PreparedStatement* stmtSpec = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PET_SPECS_BY_OWNER); stmtSpec->setUInt64(0, pCurrChar->GetGUID().GetCounter()); CharacterDatabase.Execute(stmtSpec); } |