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authorTrazom62 <none@none>2010-03-16 21:32:01 +0100
committerTrazom62 <none@none>2010-03-16 21:32:01 +0100
commit6d63c432e651d1dd4efb50c7df1eda21f13af277 (patch)
tree0ca32c684835939ff8eb00c8c3c656af71b3fd16
parentb00c74545518c0d1f6f9d66f3f7825aaa0f18653 (diff)
Fix Hunter's spell Snake Trap.
Fixes issue #896. --HG-- branch : trunk
-rw-r--r--src/game/SpellEffects.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index f21b5a5f3ce..98c6109a07a 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2266,6 +2266,7 @@ void Spell::EffectTriggerSpell(uint32 effIndex)
}
uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[effIndex];
+ Unit* originalCaster = NULL;
// special cases
switch(triggered_spell_id)
@@ -2398,6 +2399,10 @@ void Spell::EffectTriggerSpell(uint32 effIndex)
// Empower Rune Weapon
case 53258:
return; // skip, hack-added in spell effect
+ // Snake Trap
+ case 57879:
+ originalCaster = m_originalCaster;
+ break;
}
// normal case
@@ -2418,7 +2423,7 @@ void Spell::EffectTriggerSpell(uint32 effIndex)
// so this just for speedup places in else
Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget);
- caster->CastSpell(unitTarget,spellInfo,true);
+ caster->CastSpell(unitTarget,spellInfo,true, 0, 0, (originalCaster ? originalCaster->GetGUID() : 0));
}
void Spell::EffectTriggerMissileSpell(uint32 effect_idx)