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-rw-r--r--src/game/SpellEffects.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index f21b5a5f3ce..98c6109a07a 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2266,6 +2266,7 @@ void Spell::EffectTriggerSpell(uint32 effIndex)
}
uint32 triggered_spell_id = m_spellInfo->EffectTriggerSpell[effIndex];
+ Unit* originalCaster = NULL;
// special cases
switch(triggered_spell_id)
@@ -2398,6 +2399,10 @@ void Spell::EffectTriggerSpell(uint32 effIndex)
// Empower Rune Weapon
case 53258:
return; // skip, hack-added in spell effect
+ // Snake Trap
+ case 57879:
+ originalCaster = m_originalCaster;
+ break;
}
// normal case
@@ -2418,7 +2423,7 @@ void Spell::EffectTriggerSpell(uint32 effIndex)
// so this just for speedup places in else
Unit * caster = GetTriggeredSpellCaster(spellInfo, m_caster, unitTarget);
- caster->CastSpell(unitTarget,spellInfo,true);
+ caster->CastSpell(unitTarget,spellInfo,true, 0, 0, (originalCaster ? originalCaster->GetGUID() : 0));
}
void Spell::EffectTriggerMissileSpell(uint32 effect_idx)