diff options
author | ForesterDev <11771800+ForesterDev@users.noreply.github.com> | 2019-08-01 14:45:38 +0400 |
---|---|---|
committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-08-01 12:45:38 +0200 |
commit | 7614cab6331d7d43413b5cb2157eb2589efce97f (patch) | |
tree | cde2e68c08b8c8d3067916ebdebc5ee374070d3a | |
parent | 2803269e8cbc8dcb462425db109b67facdf71715 (diff) |
Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to move back in bounds (pretty much gms only) (#23664)
(cherry picked from commit fcb50c5e65faad02806c4fa2d3d346026b509add)
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index cdbb939518f..fa3ba93b01a 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -434,6 +434,8 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) } } } + else + plrMover->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_IS_OUT_OF_BOUNDS); } } |