diff options
author | Kittnz <Kittnz@users.noreply.github.com> | 2016-05-31 10:55:45 +0200 |
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committer | Kittnz <Kittnz@users.noreply.github.com> | 2016-05-31 10:55:45 +0200 |
commit | 80ca48e39c7525311ad9c4c61632f83da9606938 (patch) | |
tree | 62882aad2c7816d85714bcada1c8175975ef56d9 | |
parent | ca231cba0bb08f6fcf3747d634543c4c3264ca94 (diff) | |
parent | eff6bcb697ad9bb70f961237d496c9218a825bc7 (diff) |
Merge pull request #17233 from SnapperRy/heirlooms
[3.3.5] Core/Player: apply heirloom stat mods before maxing health/power at level up
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d2cbe482547..48b6490264f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2794,6 +2794,8 @@ void Player::GiveLevel(uint8 level) if (sWorld->getBoolConfig(CONFIG_ALWAYS_MAXSKILL)) // Max weapon skill when leveling up UpdateSkillsToMaxSkillsForLevel(); + _ApplyAllLevelScaleItemMods(true); + // set current level health and mana/energy to maximum after applying all mods. SetFullHealth(); SetPower(POWER_MANA, GetMaxPower(POWER_MANA)); @@ -2803,8 +2805,6 @@ void Player::GiveLevel(uint8 level) SetPower(POWER_FOCUS, 0); SetPower(POWER_HAPPINESS, 0); - _ApplyAllLevelScaleItemMods(true); - // update level to hunter/summon pet if (Pet* pet = GetPet()) pet->SynchronizeLevelWithOwner(); |